[Client] Guard dragged card ghost from painting or dropping deleted cards (#7688)
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* [Client] Guard dragged card ghost from painting or dropping deleted cards

* [Game] Revert handling for cards destroyed mid-drag

Co-authored-by: sentry[bot] <39604003+sentry[bot]@users.noreply.github.com>

* [DeckView] Access pointer through QPointer in DeckViewCardDragItem

---------

Co-authored-by: sentry[bot] <39604003+sentry[bot]@users.noreply.github.com>
Co-authored-by: zeldazach <7460172+zeldazach@users.noreply.github.com>
This commit is contained in:
sentry[bot] 2026-11-02 08:39:07 +01:00 • committed by GitHub
parent 62e590d300
commit 8b0c980e85
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
4 changed files with 29 additions and 10 deletions

View file

@ -7,6 +7,7 @@
#include <QBrush>
#include <QColor>
#include <QCursor>
#include <QGraphicsScene>
#include <QGraphicsSceneMouseEvent>
#include <QPainter>
#include <QPainterPath>
@ -51,7 +52,20 @@ AbstractCardDragItem::AbstractCardDragItem(AbstractCardItem *_item,
update();
});
connect(item, &QObject::destroyed, this, &AbstractCardDragItem::deleteLater);
// The source card can be destroyed mid-drag (e.g. moved by a server event). deleteLater() alone is not enough:
// a scene repaint can run before the deferred delete and paint the dead card. Detach from the scene immediately.
connect(_item, &QObject::destroyed, this, [this]() {
hide();
if (QGraphicsScene *sc = scene()) {
sc->removeItem(this);
}
deleteLater();
});
}
AbstractCardItem *AbstractCardDragItem::getItem() const
{
return item.data();
}
QPainterPath AbstractCardDragItem::shape() const
@ -65,6 +79,10 @@ QPainterPath AbstractCardDragItem::shape() const
void AbstractCardDragItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
if (item.isNull()) {
return;
}
item->paint(painter, option, widget);
// adds a mask to the card so it looks like the card hasnt been placed yet

View file

@ -14,6 +14,7 @@
#include <QList>
#include <QObject>
#include <QPointF>
#include <QPointer>
#include <QRectF>
#include <qtmetamacros.h>
@ -24,7 +25,8 @@ class AbstractCardDragItem : public QObject, public QGraphicsItem
Q_OBJECT
Q_INTERFACES(QGraphicsItem)
protected:
AbstractCardItem *item;
/// Guarded pointer: the source card may be destroyed while this drag item still exists.
QPointer<AbstractCardItem> item;
QPointF hotSpot;
QList<AbstractCardDragItem *> childDrags;
@ -44,10 +46,8 @@ public:
}
[[nodiscard]] QPainterPath shape() const override;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
[[nodiscard]] AbstractCardItem *getItem() const
{
return item;
}
/// @return the source card, or nullptr if it has already been destroyed.
[[nodiscard]] AbstractCardItem *getItem() const;
[[nodiscard]] QPointF getHotSpot() const
{
return hotSpot;

View file

@ -130,8 +130,9 @@ void CardDragItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
sc->removeItem(this);
QList<CardDragItem *> dragItemList;
CardZoneLogic *startZone = static_cast<CardItem *>(item)->getZone();
if (currentZone && !(static_cast<CardItem *>(item)->getAttachedTo() && (startZone == currentZone->getLogic()))) {
CardZoneLogic *startZone = static_cast<CardItem *>(item.data())->getZone();
if (currentZone &&
!(static_cast<CardItem *>(item.data())->getAttachedTo() && (startZone == currentZone->getLogic()))) {
if (!occupied) {
dragItemList.append(this);
}
@ -139,7 +140,7 @@ void CardDragItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
for (int i = 0; i < childDrags.size(); i++) {
CardDragItem *c = static_cast<CardDragItem *>(childDrags[i]);
if (!occupied &&
!(static_cast<CardItem *>(c->item)->getAttachedTo() && (startZone == currentZone->getLogic())) &&
!(static_cast<CardItem *>(c->item.data())->getAttachedTo() && (startZone == currentZone->getLogic())) &&
!c->occupied) {
dragItemList.append(c);
}

View file

@ -77,7 +77,7 @@ void DeckViewCardDragItem::updatePosition(const QPointF &cursorScenePos)
void DeckViewCardDragItem::handleDrop(DeckViewCardContainer *target)
{
auto *card = static_cast<DeckViewCard *>(item);
auto *card = static_cast<DeckViewCard *>(item.data());
auto *start = static_cast<DeckViewCardContainer *>(item->parentItem());
start->removeCard(card);
target->addCard(card);