Updated server and client ping to 5 seconds. Also changed hard set 1 second value on the ping timers to read values from the settings cache.

This commit is contained in:
woogerboy21 2015-07-29 23:44:00 -04:00
parent 183fbd2805
commit 8c7301b19f
5 changed files with 133 additions and 122 deletions

View file

@ -161,13 +161,13 @@ bool Servatrice::initServer()
authenticationMethod = AuthenticationNone;
}
bool maxUserLimitEnabled = settingsCache->value("security/enable_max_user_limit", false).toBool();
qDebug() << "Maximum user limit enabled: " << maxUserLimitEnabled;
bool maxUserLimitEnabled = settingsCache->value("security/enable_max_user_limit", false).toBool();
qDebug() << "Maximum user limit enabled: " << maxUserLimitEnabled;
if (maxUserLimitEnabled){
int maxUserLimit = settingsCache->value("security/max_users_total", 500).toInt();
qDebug() << "Maximum user limit: " << maxUserLimit;
}
if (maxUserLimitEnabled){
int maxUserLimit = settingsCache->value("security/max_users_total", 500).toInt();
qDebug() << "Maximum user limit: " << maxUserLimit;
}
bool registrationEnabled = settingsCache->value("registration/enabled", false).toBool();
bool requireEmailForRegistration = settingsCache->value("registration/requireemail", true).toBool();
@ -273,7 +273,7 @@ bool Servatrice::initServer()
updateLoginMessage();
maxGameInactivityTime = settingsCache->value("game/max_game_inactivity_time", 120).toInt();
maxPlayerInactivityTime = settingsCache->value("game/max_player_inactivity_time", 15).toInt();
maxPlayerInactivityTime = settingsCache->value("server/max_player_inactivity_time", 15).toInt();
maxUsersPerAddress = settingsCache->value("security/max_users_per_address", 4).toInt();
messageCountingInterval = settingsCache->value("security/message_counting_interval", 10).toInt();
@ -283,90 +283,91 @@ bool Servatrice::initServer()
commandCountingInterval = settingsCache->value("game/command_counting_interval", 10).toInt();
maxCommandCountPerInterval = settingsCache->value("game/max_command_count_per_interval", 20).toInt();
try { if (settingsCache->value("servernetwork/active", 0).toInt()) {
qDebug() << "Connecting to ISL network.";
const QString certFileName = settingsCache->value("servernetwork/ssl_cert").toString();
const QString keyFileName = settingsCache->value("servernetwork/ssl_key").toString();
qDebug() << "Loading certificate...";
QFile certFile(certFileName);
if (!certFile.open(QIODevice::ReadOnly))
throw QString("Error opening certificate file: %1").arg(certFileName);
QSslCertificate cert(&certFile);
try { if (settingsCache->value("servernetwork/active", 0).toInt()) {
qDebug() << "Connecting to ISL network.";
const QString certFileName = settingsCache->value("servernetwork/ssl_cert").toString();
const QString keyFileName = settingsCache->value("servernetwork/ssl_key").toString();
qDebug() << "Loading certificate...";
QFile certFile(certFileName);
if (!certFile.open(QIODevice::ReadOnly))
throw QString("Error opening certificate file: %1").arg(certFileName);
QSslCertificate cert(&certFile);
#if QT_VERSION < 0x050000
if (!cert.isValid())
throw(QString("Invalid certificate."));
if (!cert.isValid())
throw(QString("Invalid certificate."));
#else
const QDateTime currentTime = QDateTime::currentDateTime();
if(currentTime < cert.effectiveDate() ||
currentTime > cert.expiryDate() ||
cert.isBlacklisted())
throw(QString("Invalid certificate."));
const QDateTime currentTime = QDateTime::currentDateTime();
if(currentTime < cert.effectiveDate() ||
currentTime > cert.expiryDate() ||
cert.isBlacklisted())
throw(QString("Invalid certificate."));
#endif
qDebug() << "Loading private key...";
QFile keyFile(keyFileName);
if (!keyFile.open(QIODevice::ReadOnly))
throw QString("Error opening private key file: %1").arg(keyFileName);
QSslKey key(&keyFile, QSsl::Rsa, QSsl::Pem, QSsl::PrivateKey);
if (key.isNull())
throw QString("Invalid private key.");
qDebug() << "Loading private key...";
QFile keyFile(keyFileName);
if (!keyFile.open(QIODevice::ReadOnly))
throw QString("Error opening private key file: %1").arg(keyFileName);
QSslKey key(&keyFile, QSsl::Rsa, QSsl::Pem, QSsl::PrivateKey);
if (key.isNull())
throw QString("Invalid private key.");
QMutableListIterator<ServerProperties> serverIterator(serverList);
while (serverIterator.hasNext()) {
const ServerProperties &prop = serverIterator.next();
if (prop.cert == cert) {
serverIterator.remove();
continue;
}
QMutableListIterator<ServerProperties> serverIterator(serverList);
while (serverIterator.hasNext()) {
const ServerProperties &prop = serverIterator.next();
if (prop.cert == cert) {
serverIterator.remove();
continue;
}
QThread *thread = new QThread;
thread->setObjectName("isl_" + QString::number(prop.id));
connect(thread, SIGNAL(finished()), thread, SLOT(deleteLater()));
QThread *thread = new QThread;
thread->setObjectName("isl_" + QString::number(prop.id));
connect(thread, SIGNAL(finished()), thread, SLOT(deleteLater()));
IslInterface *interface = new IslInterface(prop.id, prop.hostname, prop.address.toString(), prop.controlPort, prop.cert, cert, key, this);
interface->moveToThread(thread);
connect(interface, SIGNAL(destroyed()), thread, SLOT(quit()));
IslInterface *interface = new IslInterface(prop.id, prop.hostname, prop.address.toString(), prop.controlPort, prop.cert, cert, key, this);
interface->moveToThread(thread);
connect(interface, SIGNAL(destroyed()), thread, SLOT(quit()));
thread->start();
QMetaObject::invokeMethod(interface, "initClient", Qt::BlockingQueuedConnection);
}
thread->start();
QMetaObject::invokeMethod(interface, "initClient", Qt::BlockingQueuedConnection);
}
const int networkPort = settingsCache->value("servernetwork/port", 14747).toInt();
qDebug() << "Starting ISL server on port" << networkPort;
const int networkPort = settingsCache->value("servernetwork/port", 14747).toInt();
qDebug() << "Starting ISL server on port" << networkPort;
islServer = new Servatrice_IslServer(this, cert, key, this);
if (islServer->listen(QHostAddress::Any, networkPort))
qDebug() << "ISL server listening.";
else
throw QString("islServer->listen()");
} } catch (QString error) {
qDebug() << "ERROR --" << error;
return false;
}
islServer = new Servatrice_IslServer(this, cert, key, this);
if (islServer->listen(QHostAddress::Any, networkPort))
qDebug() << "ISL server listening.";
else
throw QString("islServer->listen()");
} } catch (QString error) {
qDebug() << "ERROR --" << error;
return false;
}
pingClock = new QTimer(this);
connect(pingClock, SIGNAL(timeout()), this, SIGNAL(pingClockTimeout()));
pingClock->start(1000);
int clientkeepalive = settingsCache->value("server/clientkeepalive", 1).toInt();
pingClock = new QTimer(this);
connect(pingClock, SIGNAL(timeout()), this, SIGNAL(pingClockTimeout()));
pingClock->start(clientkeepalive * 1000);
int statusUpdateTime = settingsCache->value("server/statusupdate", 15000).toInt();
statusUpdateClock = new QTimer(this);
connect(statusUpdateClock, SIGNAL(timeout()), this, SLOT(statusUpdate()));
if (statusUpdateTime != 0) {
qDebug() << "Starting status update clock, interval " << statusUpdateTime << " ms";
statusUpdateClock->start(statusUpdateTime);
}
int statusUpdateTime = settingsCache->value("server/statusupdate", 15000).toInt();
statusUpdateClock = new QTimer(this);
connect(statusUpdateClock, SIGNAL(timeout()), this, SLOT(statusUpdate()));
if (statusUpdateTime != 0) {
qDebug() << "Starting status update clock, interval " << statusUpdateTime << " ms";
statusUpdateClock->start(statusUpdateTime);
}
const int numberPools = settingsCache->value("server/number_pools", 1).toInt();
gameServer = new Servatrice_GameServer(this, numberPools, servatriceDatabaseInterface->getDatabase(), this);
gameServer->setMaxPendingConnections(1000);
const int gamePort = settingsCache->value("server/port", 4747).toInt();
qDebug() << "Starting server on port" << gamePort;
if (gameServer->listen(QHostAddress::Any, gamePort))
qDebug() << "Server listening.";
else {
qDebug() << "gameServer->listen(): Error:" << gameServer->errorString();
return false;
}
return true;
const int numberPools = settingsCache->value("server/number_pools", 1).toInt();
gameServer = new Servatrice_GameServer(this, numberPools, servatriceDatabaseInterface->getDatabase(), this);
gameServer->setMaxPendingConnections(1000);
const int gamePort = settingsCache->value("server/port", 4747).toInt();
qDebug() << "Starting server on port" << gamePort;
if (gameServer->listen(QHostAddress::Any, gamePort))
qDebug() << "Server listening.";
else {
qDebug() << "gameServer->listen(): Error:" << gameServer->errorString();
return false;
}
return true;
}
void Servatrice::addDatabaseInterface(QThread *thread, Servatrice_DatabaseInterface *databaseInterface)
@ -376,20 +377,20 @@ void Servatrice::addDatabaseInterface(QThread *thread, Servatrice_DatabaseInterf
void Servatrice::updateServerList()
{
qDebug() << "Updating server list...";
qDebug() << "Updating server list...";
serverListMutex.lock();
serverList.clear();
serverListMutex.lock();
serverList.clear();
QSqlQuery *query = servatriceDatabaseInterface->prepareQuery("select id, ssl_cert, hostname, address, game_port, control_port from {prefix}_servers order by id asc");
servatriceDatabaseInterface->execSqlQuery(query);
while (query->next()) {
ServerProperties prop(query->value(0).toInt(), QSslCertificate(query->value(1).toString().toUtf8()), query->value(2).toString(), QHostAddress(query->value(3).toString()), query->value(4).toInt(), query->value(5).toInt());
serverList.append(prop);
qDebug() << QString("#%1 CERT=%2 NAME=%3 IP=%4:%5 CPORT=%6").arg(prop.id).arg(QString(prop.cert.digest().toHex())).arg(prop.hostname).arg(prop.address.toString()).arg(prop.gamePort).arg(prop.controlPort);
}
QSqlQuery *query = servatriceDatabaseInterface->prepareQuery("select id, ssl_cert, hostname, address, game_port, control_port from {prefix}_servers order by id asc");
servatriceDatabaseInterface->execSqlQuery(query);
while (query->next()) {
ServerProperties prop(query->value(0).toInt(), QSslCertificate(query->value(1).toString().toUtf8()), query->value(2).toString(), QHostAddress(query->value(3).toString()), query->value(4).toInt(), query->value(5).toInt());
serverList.append(prop);
qDebug() << QString("#%1 CERT=%2 NAME=%3 IP=%4:%5 CPORT=%6").arg(prop.id).arg(QString(prop.cert.digest().toHex())).arg(prop.hostname).arg(prop.address.toString()).arg(prop.gamePort).arg(prop.controlPort);
}
serverListMutex.unlock();
serverListMutex.unlock();
}
QList<ServerProperties> Servatrice::getServerList() const
@ -408,7 +409,7 @@ int Servatrice::getUsersWithAddress(const QHostAddress &address) const
for (int i = 0; i < clients.size(); ++i)
if (static_cast<ServerSocketInterface *>(clients[i])->getPeerAddress() == address)
++result;
return result;
}
@ -483,9 +484,9 @@ void Servatrice::statusUpdate()
QSqlQuery *query = servatriceDatabaseInterface->prepareQuery("select a.name, b.email, b.token from {prefix}_activation_emails a left join {prefix}_users b on a.name = b.name");
if (!servatriceDatabaseInterface->execSqlQuery(query))
return;
QSqlQuery *queryDelete = servatriceDatabaseInterface->prepareQuery("delete from {prefix}_activation_emails where name = :name");
while (query->next()) {
const QString userName = query->value(0).toString();
const QString emailAddress = query->value(1).toString();
@ -551,7 +552,7 @@ void Servatrice::shutdownTimeout()
clients[i]->sendProtocolItem(*se);
clientsLock.unlock();
delete se;
if (!shutdownMinutes)
deleteLater();
}