Apply suggestion from @tooomm

Co-authored-by: tooomm <tooomm@users.noreply.github.com>
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BruebachL 2026-08-16 23:40:25 +02:00 • committed by GitHub
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@ -104,18 +104,18 @@ Every message Cockatrice logs belongs to a category. The following table lists t
grouped by area. Enable a category by adding a line like `category = true` to your `qtlogging.ini` file (or use a `.*`
suffix, e.g. `card_picture_loader.*`, to include all sub categories).
| What you want to see | Categories |
|----------------------|------------|
| Card picture loading (URLs, local file hits/misses, downloads, redirects) | `card_picture_loader.*` |
| Card database loading and parsing | `card_database`, `card_database.loading`, `card_database.loading.success_or_failure`, `cockatrice_xml.*` |
| Card, set, and deck information | `card_info`, `card_list`, `deck_loader` |
| Startup sequence and update checks | `window_main.startup.*`, `release_channel`, `spoiler_background_updater` |
| User interface and themes | `theme_manager`, `sound_engine`, `flow_layout`, `flow_widget.*`, `pixel_map_generator`, `card_info_picture_widget` |
| Networking and servers | `local_client`, `remote_client`, `tapped_out_interface`, `servers_settings` |
| In-game logic | `player`, `game_scene.*`, `card_zone.*`, `view_zone`, `game_event_handler` |
| Dialogs and tabs | `dlg_settings`, `dlg_update`, `dlg_tip_of_the_day`, `tab_game`, `tab_message`, `tab_supervisor` |
| Settings and shortcuts | `settings_cache`, `shortcuts_settings` |
| Deck and card filtering | `filter_string`, `deck_filter_string`, `syntax_help` |
| What you want to see | Categories |
| ------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------ |
| Card picture loading (URLs, local file hits/misses, downloads, redirects) | `card_picture_loader.*` |
| Card database loading and parsing | `card_database`, `card_database.loading`, `card_database.loading.success_or_failure`, `cockatrice_xml.*` |
| Card, set, and deck information | `card_info`, `card_list`, `deck_loader` |
| Startup sequence and update checks | `window_main.startup.*`, `release_channel`, `spoiler_background_updater` |
| User interface and themes | `theme_manager`, `sound_engine`, `flow_layout`, `flow_widget.*`, `pixel_map_generator`, `card_info_picture_widget` |
| Networking and servers | `local_client`, `remote_client`, `tapped_out_interface`, `servers_settings` |
| In-game logic | `player`, `game_scene.*`, `card_zone.*`, `view_zone`, `game_event_handler` |
| Dialogs and tabs | `dlg_settings`, `dlg_update`, `dlg_tip_of_the_day`, `tab_game`, `tab_message`, `tab_supervisor` |
| Settings and shortcuts | `settings_cache`, `shortcuts_settings` |
| Deck and card filtering | `filter_string`, `deck_filter_string`, `syntax_help` |
For example, to investigate why a card database update seems to fail, enable the card database categories: