Centralize counter API with server-side bounds and no-op filtering (#6879)

* Refactor server counter API to own overflow protection and filter no-op events

  Counter modifications now clamp to int bounds server-side and return change
  status, allowing command handlers to skip network broadcasts when values
  don't actually change.

* Centralize MAX_COUNTERS_ON_CARD and enforce [0, 999] bounds on server

  - Move MAX_COUNTERS_ON_CARD to trice_limits.h
  - Server clamps values in setCounter() and incrementCounter()
  - Client uses clamped comparison to allow recovery from invalid states
  - Add tests for clamping behavior

* move incrementCount() implementation from header to cpp
This commit is contained in:
DawnFire42 2026-05-21 23:39:35 -04:00 committed by GitHub
parent 74102aa1ec
commit 8dca14933c
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12 changed files with 432 additions and 32 deletions

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@ -12,6 +12,7 @@
#include "card_state.h"
#include <libcockatrice/network/server/remote/game/server_card.h>
#include <libcockatrice/utility/trice_limits.h>
class CardDatabase;
class CardDragItem;
@ -21,7 +22,6 @@ class PlayerLogic;
class QAction;
class QColor;
const int MAX_COUNTERS_ON_CARD = 999;
const int ROTATION_DEGREES_PER_FRAME = 10;
class CardItem : public AbstractCardItem

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@ -1501,7 +1501,10 @@ void PlayerActions::offsetCardCounter(int counterId, int offset)
int oldValue = card->getCounters().value(counterId, 0);
int newValue = oldValue + offset;
if (newValue >= 0 && newValue <= MAX_COUNTERS_ON_CARD) {
// Early exit optimization: server enforces [0, MAX_COUNTERS_ON_CARD].
// Compare clamped value to allow recovery from invalid states.
int clampedValue = qBound(0, newValue, MAX_COUNTERS_ON_CARD);
if (clampedValue != oldValue) {
auto *cmd = new Command_SetCardCounter;
cmd->set_zone(card->getZone()->getName().toStdString());
cmd->set_card_id(card->getId());
@ -1541,7 +1544,9 @@ void PlayerActions::actSetCardCounter(int counterId)
for (auto card : sel) {
int oldValue = card->getCounters().value(counterId, 0);
Expression exp(oldValue);
int number = static_cast<int>(exp.parse(dialog.textValue()));
double parsed = exp.parse(dialog.textValue());
// Clamp in double precision first to avoid UB, then cast
int number = static_cast<int>(qBound(0.0, parsed, static_cast<double>(MAX_COUNTERS_ON_CARD)));
auto *cmd = new Command_SetCardCounter;
cmd->set_zone(card->getZone()->getName().toStdString());

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@ -49,6 +49,7 @@
#include <libcockatrice/rng/rng_abstract.h>
#include <libcockatrice/utility/trice_limits.h>
#include <libcockatrice/utility/zone_names.h>
#include <limits>
#include <ranges>
Server_AbstractPlayer::Server_AbstractPlayer(Server_Game *_game,
@ -1091,8 +1092,9 @@ Server_AbstractPlayer::cmdCreateToken(const Command_CreateToken &cmd, ResponseCo
_event.set_zone_name(card->getZone()->getName().toStdString());
_event.set_card_id(card->getId());
card->setCounter(i.key(), i.value(), &_event);
ges.enqueueGameEvent(_event, playerId);
if (card->setCounter(i.key(), i.value(), &_event)) {
ges.enqueueGameEvent(_event, playerId);
}
}
// Copy parent card
@ -1338,8 +1340,9 @@ Response::ResponseCode Server_AbstractPlayer::cmdSetCardCounter(const Command_Se
Event_SetCardCounter event;
event.set_zone_name(zone->getName().toStdString());
event.set_card_id(card->getId());
card->setCounter(cmd.counter_id(), cmd.counter_value(), &event);
ges.enqueueGameEvent(event, playerId);
if (card->setCounter(cmd.counter_id(), cmd.counter_value(), &event)) {
ges.enqueueGameEvent(event, playerId);
}
return Response::RespOk;
}
@ -1368,14 +1371,13 @@ Response::ResponseCode Server_AbstractPlayer::cmdIncCardCounter(const Command_In
return Response::RespNameNotFound;
}
int newValue = card->getCounter(cmd.counter_id()) + cmd.counter_delta();
card->setCounter(cmd.counter_id(), newValue);
Event_SetCardCounter event;
event.set_zone_name(zone->getName().toStdString());
event.set_card_id(card->getId());
event.set_counter_id(cmd.counter_id());
event.set_counter_value(newValue);
if (!card->incrementCounter(cmd.counter_id(), cmd.counter_delta(), &event)) {
return Response::RespOk;
}
ges.enqueueGameEvent(event, playerId);
return Response::RespOk;

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@ -26,6 +26,8 @@
#include <libcockatrice/protocol/pb/event_set_card_attr.pb.h>
#include <libcockatrice/protocol/pb/event_set_card_counter.pb.h>
#include <libcockatrice/protocol/pb/serverinfo_card.pb.h>
#include <libcockatrice/utility/trice_limits.h>
#include <limits>
Server_Card::Server_Card(const CardRef &cardRef, int _id, int _coord_x, int _coord_y, Server_CardZone *_zone)
: zone(_zone), id(_id), coord_x(_coord_x), coord_y(_coord_y), cardRef(cardRef), tapped(false), attacking(false),
@ -110,8 +112,16 @@ QString Server_Card::setAttribute(CardAttribute attribute, const QString &avalue
return avalue;
}
void Server_Card::setCounter(int _id, int value, Event_SetCardCounter *event)
bool Server_Card::setCounter(int _id, int value, Event_SetCardCounter *event)
{
// Clamp to valid card counter range [0, MAX_COUNTERS_ON_CARD]
value = qBound(0, value, MAX_COUNTERS_ON_CARD);
const int oldValue = counters.value(_id, 0);
if (value == oldValue) {
return false;
}
if (value) {
counters.insert(_id, value);
} else {
@ -122,6 +132,34 @@ void Server_Card::setCounter(int _id, int value, Event_SetCardCounter *event)
event->set_counter_id(_id);
event->set_counter_value(value);
}
return true;
}
bool Server_Card::incrementCounter(int counterId, int delta, Event_SetCardCounter *event)
{
const int oldValue = counters.value(counterId, 0);
const auto result = static_cast<int64_t>(oldValue) + static_cast<int64_t>(delta);
// Clamp to [0, MAX_COUNTERS_ON_CARD] for card counters
const int newValue =
static_cast<int>(qBound(static_cast<int64_t>(0), result, static_cast<int64_t>(MAX_COUNTERS_ON_CARD)));
if (newValue == oldValue) {
return false;
}
if (newValue) {
counters.insert(counterId, newValue);
} else {
counters.remove(counterId);
}
if (event) {
event->set_counter_id(counterId);
event->set_counter_value(newValue);
}
return true;
}
void Server_Card::setParentCard(Server_Card *_parentCard)

View file

@ -153,7 +153,24 @@ public:
{
cardRef = _cardRef;
}
void setCounter(int _id, int value, Event_SetCardCounter *event = nullptr);
/**
* @brief Sets a card counter to an exact value with clamping.
* @param _id The counter ID.
* @param value The desired value (clamped to [0, MAX_COUNTERS_ON_CARD]; 0 removes the counter).
* @param event Optional event to populate with counter state.
* @return true if the value changed, false otherwise.
*/
[[nodiscard]] bool setCounter(int _id, int value, Event_SetCardCounter *event = nullptr);
/**
* @brief Increments a card counter with overflow-safe arithmetic.
* @param counterId The counter ID to modify.
* @param delta The amount to add (may be negative for decrement).
* @param event Optional event to populate with counter state.
* @return true if the value changed, false otherwise.
* @note If counter does not exist, starts from 0. Counter is removed if result is 0.
* @note Clamps result to [0, MAX_COUNTERS_ON_CARD].
*/
[[nodiscard]] bool incrementCounter(int counterId, int delta, Event_SetCardCounter *event = nullptr);
void setTapped(bool _tapped)
{
tapped = _tapped;

View file

@ -1,12 +1,24 @@
#include "server_counter.h"
#include <libcockatrice/protocol/pb/serverinfo_counter.pb.h>
#include <limits>
Server_Counter::Server_Counter(int _id, const QString &_name, const color &_counterColor, int _radius, int _count)
: id(_id), name(_name), counterColor(_counterColor), radius(_radius), count(_count)
{
}
//! \todo Extract overflow-safe arithmetic into shared helper.
//! Duplicated in Server_Card::incrementCounter() - keep in sync if modified.
bool Server_Counter::incrementCount(int delta)
{
const int oldCount = count;
const auto result = static_cast<int64_t>(count) + static_cast<int64_t>(delta);
count = static_cast<int>(qBound(static_cast<int64_t>(std::numeric_limits<int>::min()), result,
static_cast<int64_t>(std::numeric_limits<int>::max())));
return count != oldCount;
}
void Server_Counter::getInfo(ServerInfo_Counter *info)
{
info->set_id(id);

View file

@ -25,6 +25,18 @@
class ServerInfo_Counter;
/**
* @class Server_Counter
* @brief Represents a player counter with overflow-safe increment arithmetic.
*
* All value modifications return whether the value actually changed,
* enabling callers to skip unnecessary network events.
*
* @note Direct assignment via setCount() does not clamp; only
* incrementCount() enforces int boundary saturation.
* @note Unlike card counters, player counters are never auto-removed
* when they reach zero - they persist with value 0.
*/
class Server_Counter
{
protected:
@ -59,11 +71,33 @@ public:
{
return count;
}
void setCount(int _count)
/**
* @brief Sets the counter to an exact value.
* @param _count The new value (assigned directly without clamping).
* @return true if the value changed, false otherwise.
* @warning This performs raw assignment. For overflow-safe incrementing,
* use incrementCount().
*/
[[nodiscard]] bool setCount(int _count)
{
const int oldCount = count;
count = _count;
return count != oldCount;
}
/**
* @brief Increments the counter by delta with overflow-safe arithmetic.
* @param delta The amount to add (may be negative for decrement).
* @return true if the value changed, false otherwise.
* @note Clamps result to [INT_MIN, INT_MAX] to prevent overflow.
*/
[[nodiscard]] bool incrementCount(int delta);
/**
* @brief Populates info with this counter's current state for network serialization.
* @param info The protobuf message to populate.
*/
void getInfo(ServerInfo_Counter *info);
};

View file

@ -436,17 +436,19 @@ Server_Player::cmdIncCounter(const Command_IncCounter &cmd, ResponseContainer &
return Response::RespContextError;
}
Server_Counter *c = counters.value(cmd.counter_id(), 0);
const int counterId = cmd.counter_id();
Server_Counter *c = counters.value(counterId, nullptr);
if (!c) {
return Response::RespNameNotFound;
}
c->setCount(c->getCount() + cmd.delta());
Event_SetCounter event;
event.set_counter_id(c->getId());
event.set_value(c->getCount());
ges.enqueueGameEvent(event, playerId);
bool didChange = c->incrementCount(cmd.delta());
if (didChange) {
Event_SetCounter event;
event.set_counter_id(c->getId());
event.set_value(c->getCount());
ges.enqueueGameEvent(event, playerId);
}
return Response::RespOk;
}
@ -487,17 +489,19 @@ Server_Player::cmdSetCounter(const Command_SetCounter &cmd, ResponseContainer &
return Response::RespContextError;
}
Server_Counter *c = counters.value(cmd.counter_id(), 0);
const int counterId = cmd.counter_id();
Server_Counter *c = counters.value(counterId, nullptr);
if (!c) {
return Response::RespNameNotFound;
}
c->setCount(cmd.value());
Event_SetCounter event;
event.set_counter_id(c->getId());
event.set_value(c->getCount());
ges.enqueueGameEvent(event, playerId);
bool didChange = c->setCount(cmd.value());
if (didChange) {
Event_SetCounter event;
event.set_counter_id(c->getId());
event.set_value(c->getCount());
ges.enqueueGameEvent(event, playerId);
}
return Response::RespOk;
}
@ -512,15 +516,16 @@ Server_Player::cmdDelCounter(const Command_DelCounter &cmd, ResponseContainer &
return Response::RespContextError;
}
Server_Counter *counter = counters.value(cmd.counter_id(), 0);
const int counterId = cmd.counter_id();
Server_Counter *counter = counters.value(counterId, nullptr);
if (!counter) {
return Response::RespNameNotFound;
}
counters.remove(cmd.counter_id());
counters.remove(counterId);
delete counter;
Event_DelCounter event;
event.set_counter_id(cmd.counter_id());
event.set_counter_id(counterId);
ges.enqueueGameEvent(event, playerId);
return Response::RespOk;

View file

@ -15,6 +15,12 @@ constexpr uint MAXIMUM_DIE_SIDES = 1000000;
constexpr uint MINIMUM_DICE_TO_ROLL = 1;
constexpr uint MAXIMUM_DICE_TO_ROLL = 100;
// Card counter value bounds [0, MAX_COUNTERS_ON_CARD].
// Counters on cards (e.g., +1/+1 counters, charge counters) are non-negative physical game objects.
// The max of 999 is a display constraint (3-digit rendering) and reasonable gameplay limit.
// Server enforces these bounds; client may also check for UX optimization.
constexpr int MAX_COUNTERS_ON_CARD = 999;
// optimized functions to get qstrings that are at most that long
static inline QString nameFromStdString(const std::string &_string)
{

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@ -6,6 +6,8 @@ add_test(NAME dummy_test COMMAND dummy_test)
add_test(NAME expression_test COMMAND expression_test)
add_test(NAME test_age_formatting COMMAND test_age_formatting)
add_test(NAME password_hash_test COMMAND password_hash_test)
add_test(NAME server_card_counter_test COMMAND server_card_counter_test)
add_test(NAME server_counter_test COMMAND server_counter_test)
add_test(NAME deck_hash_performance_test COMMAND deck_hash_performance_test)
set_tests_properties(deck_hash_performance_test PROPERTIES TIMEOUT 5)
@ -17,6 +19,8 @@ add_executable(expression_test expression_test.cpp)
add_executable(test_age_formatting test_age_formatting.cpp)
add_executable(password_hash_test password_hash_test.cpp)
add_executable(deck_hash_performance_test deck_hash_performance_test.cpp)
add_executable(server_card_counter_test server_card_counter_test.cpp)
add_executable(server_counter_test server_counter_test.cpp)
find_package(GTest)
@ -48,6 +52,8 @@ if(NOT GTEST_FOUND)
add_dependencies(test_age_formatting gtest)
add_dependencies(password_hash_test gtest)
add_dependencies(deck_hash_performance_test gtest)
add_dependencies(server_card_counter_test gtest)
add_dependencies(server_counter_test gtest)
endif()
include_directories(${GTEST_INCLUDE_DIRS})
@ -61,6 +67,12 @@ target_link_libraries(
deck_hash_performance_test libcockatrice_deck_list libcockatrice_utility Threads::Threads ${GTEST_BOTH_LIBRARIES}
${TEST_QT_MODULES}
)
target_link_libraries(
server_card_counter_test libcockatrice_network Threads::Threads ${GTEST_BOTH_LIBRARIES} ${TEST_QT_MODULES}
)
target_link_libraries(
server_counter_test libcockatrice_network Threads::Threads ${GTEST_BOTH_LIBRARIES} ${TEST_QT_MODULES}
)
add_subdirectory(card_zone_algorithms)
add_subdirectory(carddatabase)

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@ -0,0 +1,183 @@
/** @file server_card_counter_test.cpp
* @brief Tests for Server_Card counter operations.
* @ingroup Tests
*/
#include <gtest/gtest.h>
#include <libcockatrice/network/server/remote/game/server_card.h>
#include <libcockatrice/protocol/pb/event_set_card_counter.pb.h>
#include <libcockatrice/utility/card_ref.h>
#include <libcockatrice/utility/trice_limits.h>
#include <limits>
TEST(ServerCardCounter, IncrementNewCounter)
{
Server_Card card(CardRef{"TestCard", ""}, 1, 0, 0);
EXPECT_TRUE(card.incrementCounter(1, 10));
EXPECT_EQ(card.getCounter(1), 10);
}
TEST(ServerCardCounter, IncrementExistingCounter)
{
Server_Card card(CardRef{"TestCard", ""}, 1, 0, 0);
ASSERT_TRUE(card.setCounter(1, 50));
EXPECT_TRUE(card.incrementCounter(1, 10));
EXPECT_EQ(card.getCounter(1), 60);
}
TEST(ServerCardCounter, IncrementOverflowProtection)
{
Server_Card card(CardRef{"TestCard", ""}, 1, 0, 0);
ASSERT_TRUE(card.setCounter(1, MAX_COUNTERS_ON_CARD));
EXPECT_FALSE(card.incrementCounter(1, 1));
EXPECT_EQ(card.getCounter(1), MAX_COUNTERS_ON_CARD);
}
TEST(ServerCardCounter, DecrementUnderflowProtection)
{
Server_Card card(CardRef{"TestCard", ""}, 1, 0, 0);
ASSERT_TRUE(card.setCounter(1, 5));
EXPECT_TRUE(card.incrementCounter(1, -10));
EXPECT_EQ(card.getCounter(1), 0);
EXPECT_FALSE(card.getCounters().contains(1));
}
TEST(ServerCardCounter, ReturnsFalseWhenUnchanged)
{
Server_Card card(CardRef{"TestCard", ""}, 1, 0, 0);
ASSERT_TRUE(card.setCounter(1, 50));
EXPECT_FALSE(card.incrementCounter(1, 0));
EXPECT_EQ(card.getCounter(1), 50);
}
TEST(ServerCardCounter, DecrementToZeroRemovesCounter)
{
Server_Card card(CardRef{"TestCard", ""}, 1, 0, 0);
ASSERT_TRUE(card.setCounter(1, 10));
EXPECT_TRUE(card.incrementCounter(1, -10));
EXPECT_EQ(card.getCounter(1), 0);
EXPECT_FALSE(card.getCounters().contains(1));
}
TEST(ServerCardCounter, SetToZeroRemovesCounter)
{
Server_Card card(CardRef{"TestCard", ""}, 1, 0, 0);
ASSERT_TRUE(card.setCounter(1, 10));
EXPECT_TRUE(card.setCounter(1, 0));
EXPECT_EQ(card.getCounter(1), 0);
EXPECT_FALSE(card.getCounters().contains(1));
}
TEST(ServerCardCounter, SetCounterReturnsFalseWhenUnchanged)
{
Server_Card card(CardRef{"TestCard", ""}, 1, 0, 0);
ASSERT_TRUE(card.setCounter(1, 50));
EXPECT_FALSE(card.setCounter(1, 50));
EXPECT_EQ(card.getCounter(1), 50);
}
TEST(ServerCardCounter, SetCounterReturnsTrueWhenChanged)
{
Server_Card card(CardRef{"TestCard", ""}, 1, 0, 0);
ASSERT_TRUE(card.setCounter(1, 50));
EXPECT_TRUE(card.setCounter(1, 100));
EXPECT_EQ(card.getCounter(1), 100);
}
TEST(ServerCardCounter, SetCounterEventNotPopulatedWhenUnchanged)
{
Server_Card card(CardRef{"TestCard", ""}, 1, 0, 0);
ASSERT_TRUE(card.setCounter(1, 50));
Event_SetCardCounter event;
event.set_counter_id(999);
event.set_counter_value(999);
EXPECT_FALSE(card.setCounter(1, 50, &event));
EXPECT_EQ(event.counter_id(), 999);
EXPECT_EQ(event.counter_value(), 999);
}
TEST(ServerCardCounter, IncrementCounterPopulatesEvent)
{
Server_Card card(CardRef{"TestCard", ""}, 1, 0, 0);
ASSERT_TRUE(card.setCounter(1, 50));
Event_SetCardCounter event;
EXPECT_TRUE(card.incrementCounter(1, 10, &event));
EXPECT_EQ(event.counter_id(), 1);
EXPECT_EQ(event.counter_value(), 60);
}
TEST(ServerCardCounter, IncrementCounterEventReflectsClampedValue)
{
Server_Card card(CardRef{"TestCard", ""}, 1, 0, 0);
ASSERT_TRUE(card.setCounter(1, MAX_COUNTERS_ON_CARD - 5));
Event_SetCardCounter event;
EXPECT_TRUE(card.incrementCounter(1, 10, &event));
EXPECT_EQ(event.counter_id(), 1);
EXPECT_EQ(event.counter_value(), MAX_COUNTERS_ON_CARD);
}
TEST(ServerCardCounter, IncrementCounterNoEventWhenNullptr)
{
Server_Card card(CardRef{"TestCard", ""}, 1, 0, 0);
ASSERT_TRUE(card.setCounter(1, 50));
EXPECT_TRUE(card.incrementCounter(1, 10, nullptr));
EXPECT_EQ(card.getCounter(1), 60);
}
TEST(ServerCardCounter, IncrementCounterEventNotPopulatedWhenUnchanged)
{
Server_Card card(CardRef{"TestCard", ""}, 1, 0, 0);
ASSERT_TRUE(card.setCounter(1, MAX_COUNTERS_ON_CARD));
Event_SetCardCounter event;
event.set_counter_id(999);
event.set_counter_value(999);
EXPECT_FALSE(card.incrementCounter(1, 1, &event));
EXPECT_EQ(event.counter_id(), 999);
EXPECT_EQ(event.counter_value(), 999);
}
TEST(ServerCardCounter, SetCounterClampsNegativeToZero)
{
Server_Card card(CardRef{"TestCard", ""}, 1, 0, 0);
EXPECT_FALSE(card.setCounter(1, -5));
EXPECT_EQ(card.getCounter(1), 0);
EXPECT_FALSE(card.getCounters().contains(1));
}
TEST(ServerCardCounter, SetCounterClampsAboveMaxToMax)
{
Server_Card card(CardRef{"TestCard", ""}, 1, 0, 0);
EXPECT_TRUE(card.setCounter(1, 1500));
EXPECT_EQ(card.getCounter(1), MAX_COUNTERS_ON_CARD);
}
TEST(ServerCardCounter, IncrementDoesNotGoBelowZero)
{
Server_Card card(CardRef{"TestCard", ""}, 1, 0, 0);
ASSERT_TRUE(card.setCounter(1, 5));
EXPECT_TRUE(card.incrementCounter(1, -10));
EXPECT_EQ(card.getCounter(1), 0);
EXPECT_FALSE(card.getCounters().contains(1));
}
TEST(ServerCardCounter, IncrementDoesNotExceedMax)
{
Server_Card card(CardRef{"TestCard", ""}, 1, 0, 0);
ASSERT_TRUE(card.setCounter(1, MAX_COUNTERS_ON_CARD - 5));
EXPECT_TRUE(card.incrementCounter(1, 10));
EXPECT_EQ(card.getCounter(1), MAX_COUNTERS_ON_CARD);
}
int main(int argc, char **argv)
{
::testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}

View file

@ -0,0 +1,86 @@
/** @file server_counter_test.cpp
* @brief Tests for Server_Counter operations.
* @ingroup Tests
*/
#include <gtest/gtest.h>
#include <libcockatrice/network/server/remote/game/server_counter.h>
#include <limits>
TEST(ServerCounter, IncrementDoesNotOverflow)
{
Server_Counter c(1, "test", color(), 10, std::numeric_limits<int>::max());
bool changed = c.incrementCount(1);
EXPECT_FALSE(changed);
EXPECT_EQ(c.getCount(), std::numeric_limits<int>::max());
}
TEST(ServerCounter, DecrementDoesNotUnderflow)
{
Server_Counter c(1, "test", color(), 10, std::numeric_limits<int>::min());
bool changed = c.incrementCount(-1);
EXPECT_FALSE(changed);
EXPECT_EQ(c.getCount(), std::numeric_limits<int>::min());
}
TEST(ServerCounter, SetCountReturnsFalseWhenUnchanged)
{
Server_Counter c(1, "test", color(), 10, 50);
bool changed = c.setCount(50);
EXPECT_FALSE(changed);
}
TEST(ServerCounter, IncrementReturnsChangeStatus)
{
Server_Counter c(1, "test", color(), 10, 50);
EXPECT_TRUE(c.incrementCount(10));
EXPECT_EQ(c.getCount(), 60);
EXPECT_FALSE(c.incrementCount(0));
EXPECT_EQ(c.getCount(), 60);
}
TEST(ServerCounter, LargePositiveDeltaDoesNotOverflow)
{
Server_Counter c(1, "test", color(), 10, std::numeric_limits<int>::max() - 10);
bool changed = c.incrementCount(std::numeric_limits<int>::max());
EXPECT_TRUE(changed); // Value changes from INT_MAX-10 to INT_MAX (clamped)
EXPECT_EQ(c.getCount(), std::numeric_limits<int>::max());
}
TEST(ServerCounter, LargeNegativeDeltaDoesNotUnderflow)
{
Server_Counter c(1, "test", color(), 10, std::numeric_limits<int>::min() + 10);
bool changed = c.incrementCount(std::numeric_limits<int>::min());
EXPECT_TRUE(changed); // Value changes from INT_MIN+10 to INT_MIN (clamped)
EXPECT_EQ(c.getCount(), std::numeric_limits<int>::min());
}
TEST(ServerCounter, SetCountReturnsTrueWhenChanged)
{
Server_Counter c(1, "test", color(), 10, 50);
EXPECT_TRUE(c.setCount(100));
EXPECT_EQ(c.getCount(), 100);
}
TEST(ServerCounter, BasicIncrementWorks)
{
Server_Counter c(1, "test", color(), 10, 50);
EXPECT_TRUE(c.incrementCount(10));
EXPECT_EQ(c.getCount(), 60);
EXPECT_TRUE(c.incrementCount(-20));
EXPECT_EQ(c.getCount(), 40);
}
TEST(ServerCounter, MixedExtremesDoNotClamp)
{
Server_Counter c(1, "test", color(), 10, std::numeric_limits<int>::max());
bool changed = c.incrementCount(std::numeric_limits<int>::min());
EXPECT_TRUE(changed);
EXPECT_EQ(c.getCount(), -1);
}
int main(int argc, char **argv)
{
::testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}