add more info to dialogs (#4293)

* add more info to dialogs

adds descriptive strings to the register, password reset request,
password reset challenge request, password reset token dialogs
adds tip to set manager to use ctrl a to select all sets
change sizes in set manager
moves default server info to settings instead of having it hardcoded in
each dialog

* make sets manager smaller

* clangify

* cleanup
This commit is contained in:
ebbit1q 2021-04-02 05:34:25 +02:00 committed by GitHub
parent 1b4543aa11
commit 8e954b10e6
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
16 changed files with 170 additions and 158 deletions

View file

@ -4,6 +4,8 @@
#include "settingsmanager.h"
#include <QObject>
#define SERVERSETTINGS_DEFAULT_HOST "server.cockatrice.us"
#define SERVERSETTINGS_DEFAULT_PORT "4748"
class ServersSettings : public SettingsManager
{
@ -15,11 +17,11 @@ public:
int getPrevioushostindex(const QString &);
QStringList getPreviousHostList();
QString getPrevioushostName();
QString getHostname(QString defaultHost = "");
QString getPort(QString defaultPort = "");
QString getHostname(QString defaultHost = SERVERSETTINGS_DEFAULT_HOST);
QString getPort(QString defaultPort = SERVERSETTINGS_DEFAULT_PORT);
QString getPlayerName(QString defaultName = "");
QString getFPHostname(QString defaultHost = "");
QString getFPPort(QString defaultPort = "");
QString getFPHostname(QString defaultHost = SERVERSETTINGS_DEFAULT_HOST);
QString getFPPort(QString defaultPort = SERVERSETTINGS_DEFAULT_PORT);
QString getFPPlayerName(QString defaultName = "");
QString getPassword();
QString getSaveName(QString defaultname = "");
@ -30,15 +32,10 @@ public:
void setPreviousHostLogin(int previous);
void setPrevioushostName(const QString &);
void setPreviousHostList(QStringList list);
void setHostName(QString hostname);
void setPort(QString port);
void setPlayerName(QString playerName);
void setAutoConnect(int autoconnect);
void setSite(QString site);
void setFPHostName(QString hostname);
void setPassword(QString password);
void setFPPort(QString port);
void setSavePassword(int save);
void setFPPlayerName(QString playerName);
void addNewServer(const QString &saveName,
const QString &serv,