remove some includes

This commit is contained in:
RickyRister 2025-01-12 21:06:53 -08:00
parent 462fd23d15
commit 8f1709ed38
4 changed files with 7 additions and 30 deletions

View file

@ -2,21 +2,16 @@
#include "../../deck/deck_loader.h"
#include "../../deck/deck_view.h"
#include "../../dialogs/dlg_create_game.h"
#include "../../dialogs/dlg_load_deck.h"
#include "../../dialogs/dlg_load_remote_deck.h"
#include "../../game/cards/card_database.h"
#include "../../game/cards/card_database_manager.h"
#include "../../game/game_scene.h"
#include "../../game/game_view.h"
#include "../../game/player/player.h"
#include "../../server/message_log_widget.h"
#include "../../server/pending_command.h"
#include "../../settings/cache_settings.h"
#include "../game_logic/abstract_client.h"
#include "../ui/picture_loader.h"
#include "../ui/window_main.h"
#include "pb/command_concede.pb.h"
#include "pb/command_deck_select.pb.h"
#include "pb/command_ready_start.pb.h"
#include "pb/command_set_sideboard_lock.pb.h"
@ -25,10 +20,8 @@
#include "tab_game.h"
#include "trice_limits.h"
#include <QCompleter>
#include <QDockWidget>
#include <QFileDialog>
#include <QMessageBox>
#include <QMouseEvent>
#include <QToolButton>
#include <google/protobuf/descriptor.h>

View file

@ -1,17 +1,15 @@
#ifndef DECK_VIEW_CONTAINER_H
#define DECK_VIEW_CONTAINER_H
#include "../../client/ui/widgets/cards/card_info_frame_widget.h"
#include "../../deck/deck_loader.h"
#include "pb/event_leave.pb.h"
#include "tab.h"
#include <QCompleter>
#include <QPushButton>
#include <pb/response.pb.h>
class QVBoxLayout;
class AbstractCardItem;
class VisualDeckStorageWidget;
class DeckPreviewWidget;
class Response;
class TabGame;
class DeckView;

View file

@ -1,12 +1,7 @@
#include "tab_game.h"
#include "../../client/ui/widgets/cards/card_info_frame_widget.h"
#include "../../deck/deck_loader.h"
#include "../../deck/deck_view.h"
#include "../../dialogs/dlg_create_game.h"
#include "../../dialogs/dlg_load_deck.h"
#include "../../dialogs/dlg_load_remote_deck.h"
#include "../../dialogs/dlg_manage_sets.h"
#include "../../game/board/arrow_item.h"
#include "../../game/cards/card_database.h"
#include "../../game/cards/card_database_manager.h"
@ -15,8 +10,7 @@
#include "../../game/game_view.h"
#include "../../game/player/player.h"
#include "../../game/player/player_list_widget.h"
#include "../../game/zones/view_zone.h"
#include "../../game/zones/view_zone_widget.h"
#include "../../game/zones/card_zone.h"
#include "../../main.h"
#include "../../server/message_log_widget.h"
#include "../../server/pending_command.h"
@ -27,18 +21,15 @@
#include "../ui/phases_toolbar.h"
#include "../ui/picture_loader/picture_loader.h"
#include "../ui/window_main.h"
#include "./deck_view_container.h"
#include "get_pb_extension.h"
#include "pb/command_concede.pb.h"
#include "pb/command_deck_select.pb.h"
#include "pb/command_delete_arrow.pb.h"
#include "pb/command_game_say.pb.h"
#include "pb/command_leave_game.pb.h"
#include "pb/command_next_turn.pb.h"
#include "pb/command_ready_start.pb.h"
#include "pb/command_reverse_turn.pb.h"
#include "pb/command_set_active_phase.pb.h"
#include "pb/command_set_sideboard_lock.pb.h"
#include "pb/command_set_sideboard_plan.pb.h"
#include "pb/context_connection_state_changed.pb.h"
#include "pb/context_deck_select.pb.h"
#include "pb/context_ping_changed.pb.h"
@ -56,7 +47,6 @@
#include "pb/event_set_active_player.pb.h"
#include "pb/game_event_container.pb.h"
#include "pb/game_replay.pb.h"
#include "pb/response_deck_download.pb.h"
#include "tab_supervisor.h"
#include "trice_limits.h"
@ -74,7 +64,6 @@
#include <QTimer>
#include <QToolButton>
#include <QWidget>
#include <google/protobuf/descriptor.h>
void TabGame::refreshShortcuts()
{

View file

@ -10,19 +10,17 @@
#include <QCompleter>
#include <QMap>
#include <QPushButton>
class DeckViewContainer;
class AbstractClient;
class CardDatabase;
class GameView;
class DeckView;
class GameScene;
class CardInfoFrameWidget;
class MessageLogWidget;
class QTimer;
class QSplitter;
class QLabel;
class QPushButton;
class QToolButton;
class QMenu;
class ZoneViewLayout;
@ -52,7 +50,6 @@ class Event_ReverseTurn;
class CardZone;
class AbstractCardItem;
class CardItem;
class TabGame;
class DeckLoader;
class QVBoxLayout;
class QHBoxLayout;