remove some includes

This commit is contained in:
RickyRister 2025-01-12 21:06:53 -08:00
parent 462fd23d15
commit 8f1709ed38
4 changed files with 7 additions and 30 deletions

View file

@ -2,21 +2,16 @@
#include "../../deck/deck_loader.h" #include "../../deck/deck_loader.h"
#include "../../deck/deck_view.h" #include "../../deck/deck_view.h"
#include "../../dialogs/dlg_create_game.h"
#include "../../dialogs/dlg_load_deck.h" #include "../../dialogs/dlg_load_deck.h"
#include "../../dialogs/dlg_load_remote_deck.h" #include "../../dialogs/dlg_load_remote_deck.h"
#include "../../game/cards/card_database.h" #include "../../game/cards/card_database.h"
#include "../../game/cards/card_database_manager.h" #include "../../game/cards/card_database_manager.h"
#include "../../game/game_scene.h" #include "../../game/game_scene.h"
#include "../../game/game_view.h" #include "../../game/game_view.h"
#include "../../game/player/player.h"
#include "../../server/message_log_widget.h"
#include "../../server/pending_command.h" #include "../../server/pending_command.h"
#include "../../settings/cache_settings.h" #include "../../settings/cache_settings.h"
#include "../game_logic/abstract_client.h" #include "../game_logic/abstract_client.h"
#include "../ui/picture_loader.h" #include "../ui/picture_loader.h"
#include "../ui/window_main.h"
#include "pb/command_concede.pb.h"
#include "pb/command_deck_select.pb.h" #include "pb/command_deck_select.pb.h"
#include "pb/command_ready_start.pb.h" #include "pb/command_ready_start.pb.h"
#include "pb/command_set_sideboard_lock.pb.h" #include "pb/command_set_sideboard_lock.pb.h"
@ -25,10 +20,8 @@
#include "tab_game.h" #include "tab_game.h"
#include "trice_limits.h" #include "trice_limits.h"
#include <QCompleter>
#include <QDockWidget>
#include <QFileDialog>
#include <QMessageBox> #include <QMessageBox>
#include <QMouseEvent>
#include <QToolButton> #include <QToolButton>
#include <google/protobuf/descriptor.h> #include <google/protobuf/descriptor.h>

View file

@ -1,17 +1,15 @@
#ifndef DECK_VIEW_CONTAINER_H #ifndef DECK_VIEW_CONTAINER_H
#define DECK_VIEW_CONTAINER_H #define DECK_VIEW_CONTAINER_H
#include "../../client/ui/widgets/cards/card_info_frame_widget.h"
#include "../../deck/deck_loader.h" #include "../../deck/deck_loader.h"
#include "pb/event_leave.pb.h"
#include "tab.h"
#include <QCompleter>
#include <QPushButton> #include <QPushButton>
#include <pb/response.pb.h>
class QVBoxLayout;
class AbstractCardItem;
class VisualDeckStorageWidget; class VisualDeckStorageWidget;
class DeckPreviewWidget; class DeckPreviewWidget;
class Response;
class TabGame; class TabGame;
class DeckView; class DeckView;

View file

@ -1,12 +1,7 @@
#include "tab_game.h" #include "tab_game.h"
#include "../../client/ui/widgets/cards/card_info_frame_widget.h" #include "../../client/ui/widgets/cards/card_info_frame_widget.h"
#include "../../deck/deck_loader.h"
#include "../../deck/deck_view.h"
#include "../../dialogs/dlg_create_game.h" #include "../../dialogs/dlg_create_game.h"
#include "../../dialogs/dlg_load_deck.h"
#include "../../dialogs/dlg_load_remote_deck.h"
#include "../../dialogs/dlg_manage_sets.h"
#include "../../game/board/arrow_item.h" #include "../../game/board/arrow_item.h"
#include "../../game/cards/card_database.h" #include "../../game/cards/card_database.h"
#include "../../game/cards/card_database_manager.h" #include "../../game/cards/card_database_manager.h"
@ -15,8 +10,7 @@
#include "../../game/game_view.h" #include "../../game/game_view.h"
#include "../../game/player/player.h" #include "../../game/player/player.h"
#include "../../game/player/player_list_widget.h" #include "../../game/player/player_list_widget.h"
#include "../../game/zones/view_zone.h" #include "../../game/zones/card_zone.h"
#include "../../game/zones/view_zone_widget.h"
#include "../../main.h" #include "../../main.h"
#include "../../server/message_log_widget.h" #include "../../server/message_log_widget.h"
#include "../../server/pending_command.h" #include "../../server/pending_command.h"
@ -27,18 +21,15 @@
#include "../ui/phases_toolbar.h" #include "../ui/phases_toolbar.h"
#include "../ui/picture_loader/picture_loader.h" #include "../ui/picture_loader/picture_loader.h"
#include "../ui/window_main.h" #include "../ui/window_main.h"
#include "./deck_view_container.h"
#include "get_pb_extension.h" #include "get_pb_extension.h"
#include "pb/command_concede.pb.h" #include "pb/command_concede.pb.h"
#include "pb/command_deck_select.pb.h"
#include "pb/command_delete_arrow.pb.h" #include "pb/command_delete_arrow.pb.h"
#include "pb/command_game_say.pb.h" #include "pb/command_game_say.pb.h"
#include "pb/command_leave_game.pb.h" #include "pb/command_leave_game.pb.h"
#include "pb/command_next_turn.pb.h" #include "pb/command_next_turn.pb.h"
#include "pb/command_ready_start.pb.h"
#include "pb/command_reverse_turn.pb.h" #include "pb/command_reverse_turn.pb.h"
#include "pb/command_set_active_phase.pb.h" #include "pb/command_set_active_phase.pb.h"
#include "pb/command_set_sideboard_lock.pb.h"
#include "pb/command_set_sideboard_plan.pb.h"
#include "pb/context_connection_state_changed.pb.h" #include "pb/context_connection_state_changed.pb.h"
#include "pb/context_deck_select.pb.h" #include "pb/context_deck_select.pb.h"
#include "pb/context_ping_changed.pb.h" #include "pb/context_ping_changed.pb.h"
@ -56,7 +47,6 @@
#include "pb/event_set_active_player.pb.h" #include "pb/event_set_active_player.pb.h"
#include "pb/game_event_container.pb.h" #include "pb/game_event_container.pb.h"
#include "pb/game_replay.pb.h" #include "pb/game_replay.pb.h"
#include "pb/response_deck_download.pb.h"
#include "tab_supervisor.h" #include "tab_supervisor.h"
#include "trice_limits.h" #include "trice_limits.h"
@ -74,7 +64,6 @@
#include <QTimer> #include <QTimer>
#include <QToolButton> #include <QToolButton>
#include <QWidget> #include <QWidget>
#include <google/protobuf/descriptor.h>
void TabGame::refreshShortcuts() void TabGame::refreshShortcuts()
{ {

View file

@ -10,19 +10,17 @@
#include <QCompleter> #include <QCompleter>
#include <QMap> #include <QMap>
#include <QPushButton>
class DeckViewContainer;
class AbstractClient; class AbstractClient;
class CardDatabase; class CardDatabase;
class GameView; class GameView;
class DeckView;
class GameScene; class GameScene;
class CardInfoFrameWidget; class CardInfoFrameWidget;
class MessageLogWidget; class MessageLogWidget;
class QTimer; class QTimer;
class QSplitter; class QSplitter;
class QLabel; class QLabel;
class QPushButton;
class QToolButton; class QToolButton;
class QMenu; class QMenu;
class ZoneViewLayout; class ZoneViewLayout;
@ -52,7 +50,6 @@ class Event_ReverseTurn;
class CardZone; class CardZone;
class AbstractCardItem; class AbstractCardItem;
class CardItem; class CardItem;
class TabGame;
class DeckLoader; class DeckLoader;
class QVBoxLayout; class QVBoxLayout;
class QHBoxLayout; class QHBoxLayout;