[Game][Player] Split Player into PlayerLogic/PlayerGraphicsItem (#6944)

* [Game][Player] Split Player into PlayerLogic/PlayerGraphicsItem

Took 4 minutes

Took 48 seconds

* Drop early return.

Took 1 hour 13 minutes


Took 2 minutes

Took 1 minute

* Delete player view.

Took 37 seconds

* Restore card counter color in menu.

Took 5 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
BruebachL 2026-06-09 08:05:39 +02:00 committed by Vasco Guerreiro Vintém Morais
parent 1416ef0ea5
commit 90a49936d7
28 changed files with 538 additions and 368 deletions

View file

@ -8,7 +8,6 @@
#define COCKATRICE_PLAYER_MENU_H
#include "../../../interface/widgets/menus/tearoff_menu.h"
#include "../player_logic.h"
#include "custom_zone_menu.h"
#include "grave_menu.h"
#include "hand_menu.h"
@ -23,29 +22,31 @@
#include <QObject>
class CardItem;
class CardMenu;
class PlayerGraphicsItem;
class PlayerMenu : public QObject
{
Q_OBJECT
signals:
void cardMenuUpdated(QMenu *cardMenu);
void cardMenuUpdated(CardMenu *cardMenu);
void cardInfoRequested(const CardRef &cardRef);
void shortcutsActivated();
void shortcutsDeactivated();
void retranslateRequested();
public slots:
void setMenusForGraphicItems();
QMenu *updateCardMenu(const CardItem *card);
private slots:
void refreshShortcuts();
public:
explicit PlayerMenu(PlayerLogic *player);
explicit PlayerMenu(PlayerGraphicsItem *player);
/** @brief Retranslate all user-visible strings. Called on language change. */
void retranslateUi();
QMenu *updateCardMenu(const CardItem *card);
[[nodiscard]] QMenu *getPlayerMenu() const
{
return playerMenu;
@ -77,7 +78,7 @@ public:
void setShortcutsInactive();
private:
PlayerLogic *player;
PlayerGraphicsItem *player;
TearOffMenu *playerMenu;
QMenu *countersMenu;
HandMenu *handMenu;