Introduce UUID attribute to abstract_card_item, card_item, deck_view_card, server_card and serverinfo_card.

This commit is contained in:
Lukas Brübach 2024-11-07 08:41:52 +01:00
parent c6a7b17d22
commit 90c4b223dd
9 changed files with 27 additions and 9 deletions

View file

@ -68,8 +68,8 @@ void DeckViewCardDragItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
event->accept();
}
DeckViewCard::DeckViewCard(const QString &_name, const QString &_originZone, QGraphicsItem *parent)
: AbstractCardItem(_name, 0, -1, parent), originZone(_originZone), dragItem(0)
DeckViewCard::DeckViewCard(const QString &_name, const QString &_uuid, const QString &_originZone, QGraphicsItem *parent)
: AbstractCardItem(_name, _uuid, 0, -1, parent), originZone(_originZone), dragItem(0)
{
setAcceptHoverEvents(true);
}

View file

@ -25,6 +25,7 @@ private:
public:
DeckViewCard(const QString &_name = QString(),
const QString &_uuid = QString(),
const QString &_originZone = QString(),
QGraphicsItem *parent = nullptr);
~DeckViewCard();

View file

@ -13,8 +13,8 @@
#include <QPainter>
#include <algorithm>
AbstractCardItem::AbstractCardItem(const QString &_name, Player *_owner, int _id, QGraphicsItem *parent)
: ArrowTarget(_owner, parent), id(_id), name(_name), tapped(false), facedown(false), tapAngle(0),
AbstractCardItem::AbstractCardItem(const QString &_name, const QString &_uuid, Player *_owner, int _id, QGraphicsItem *parent)
: ArrowTarget(_owner, parent), id(_id), name(_name), uuid(_uuid), tapped(false), facedown(false), tapAngle(0),
bgColor(Qt::transparent), isHovered(false), realZValue(0)
{
setCursor(Qt::OpenHandCursor);

View file

@ -16,6 +16,7 @@ protected:
CardInfoPtr info;
int id;
QString name;
QString uuid;
bool tapped;
bool facedown;
int tapAngle;
@ -49,6 +50,7 @@ public:
return Type;
}
AbstractCardItem(const QString &_name = QString(),
const QString &_uuid = QString(),
Player *_owner = nullptr,
int _id = -1,
QGraphicsItem *parent = nullptr);
@ -75,6 +77,14 @@ public:
return name;
}
void setName(const QString &_name = QString());
QString getUUID() const
{
return uuid;
}
void setUUID(QString _uuid)
{
uuid = _uuid;
}
qreal getRealZValue() const
{
return realZValue;

View file

@ -1,7 +1,6 @@
#include "card_item.h"
#include "../../client/tabs/tab_game.h"
#include "../../main.h"
#include "../../settings/cache_settings.h"
#include "../board/arrow_item.h"
#include "../game_scene.h"
@ -20,11 +19,12 @@
CardItem::CardItem(Player *_owner,
const QString &_name,
const QString &_uuid,
int _cardid,
bool _revealedCard,
QGraphicsItem *parent,
CardZone *_zone)
: AbstractCardItem(_name, _owner, _cardid, parent), zone(_zone), revealedCard(_revealedCard), attacking(false),
: AbstractCardItem(_name, _uuid, _owner, _cardid, parent), zone(_zone), revealedCard(_revealedCard), attacking(false),
destroyOnZoneChange(false), doesntUntap(false), dragItem(nullptr), attachedTo(nullptr)
{
owner->addCard(this);

View file

@ -51,6 +51,7 @@ public:
}
CardItem(Player *_owner,
const QString &_name = QString(),
const QString &_uuid = QString(),
int _cardid = -1,
bool revealedCard = false,
QGraphicsItem *parent = nullptr,