single player fixes

This commit is contained in:
Max-Wilhelm Bruker 2010-09-07 02:46:54 +02:00
parent 4d0c9962f4
commit 90ffc76730
4 changed files with 39 additions and 30 deletions

View file

@ -153,7 +153,7 @@ public:
bool getSpectatorsSeeEverything() const { return spectatorsSeeEverything; }
Player *getActiveLocalPlayer() const;
void processGameEventContainer(GameEventContainer *cont);
void processGameEventContainer(GameEventContainer *cont, AbstractClient *client);
public slots:
void sendGameCommand(GameCommand *command, int playerId);
void sendCommandContainer(CommandContainer *cont, int playerId);