mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-04-27 07:48:01 -07:00
fixed direct chat, fixed in-game attachment bugs
This commit is contained in:
parent
c39539b73a
commit
92e842bb74
18 changed files with 127 additions and 96 deletions
|
|
@ -233,7 +233,7 @@ public:
|
|||
}
|
||||
};
|
||||
|
||||
ResponseCode Server_Player::moveCard(CommandContainer *cont, Server_CardZone *startzone, const QList<int> &_cardIds, Server_CardZone *targetzone, int x, int y, bool faceDown, bool tapped)
|
||||
ResponseCode Server_Player::moveCard(CommandContainer *cont, Server_CardZone *startzone, const QList<int> &_cardIds, Server_CardZone *targetzone, int x, int y, bool faceDown, bool tapped, bool fixFreeSpaces)
|
||||
{
|
||||
// Disallow controller change to other zones than the table.
|
||||
if (((targetzone->getType() != PublicZone) || !targetzone->hasCoords()) && (startzone->getPlayer() != targetzone->getPlayer()))
|
||||
|
|
@ -302,7 +302,7 @@ ResponseCode Server_Player::moveCard(CommandContainer *cont, Server_CardZone *st
|
|||
}
|
||||
}
|
||||
|
||||
if (card->getDestroyOnZoneChange() && (startzone != targetzone)) {
|
||||
if (card->getDestroyOnZoneChange() && (startzone->getName() != targetzone->getName())) {
|
||||
cont->enqueueGameEventPrivate(new Event_DestroyCard(getPlayerId(), startzone->getName(), card->getId()), game->getGameId());
|
||||
cont->enqueueGameEventPublic(new Event_DestroyCard(getPlayerId(), startzone->getName(), card->getId()), game->getGameId());
|
||||
card->deleteLater();
|
||||
|
|
@ -369,7 +369,7 @@ ResponseCode Server_Player::moveCard(CommandContainer *cont, Server_CardZone *st
|
|||
setCardAttrHelper(cont, targetzone->getName(), card->getId(), "tapped", "1");
|
||||
}
|
||||
}
|
||||
if (startzone->hasCoords())
|
||||
if (startzone->hasCoords() && fixFreeSpaces)
|
||||
startzone->fixFreeSpaces(cont);
|
||||
|
||||
return RespOk;
|
||||
|
|
@ -383,7 +383,7 @@ void Server_Player::unattachCard(CommandContainer *cont, Server_Card *card)
|
|||
cont->enqueueGameEventPrivate(new Event_AttachCard(getPlayerId(), zone->getName(), card->getId(), -1, QString(), -1), game->getGameId());
|
||||
cont->enqueueGameEventPublic(new Event_AttachCard(getPlayerId(), zone->getName(), card->getId(), -1, QString(), -1), game->getGameId());
|
||||
|
||||
moveCard(cont, zone, QList<int>() << card->getId(), zone, -1, card->getY(), card->getFaceDown(), card->getTapped());
|
||||
moveCard(cont, zone, QList<int>() << card->getId(), zone, -1, card->getY(), card->getFaceDown(), false);
|
||||
}
|
||||
|
||||
ResponseCode Server_Player::setCardAttrHelper(CommandContainer *cont, const QString &zoneName, int cardId, const QString &attrName, const QString &attrValue)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue