fixed direct chat, fixed in-game attachment bugs

This commit is contained in:
Max-Wilhelm Bruker 2011-01-25 00:12:35 +01:00
parent c39539b73a
commit 92e842bb74
18 changed files with 127 additions and 96 deletions

View file

@ -76,7 +76,7 @@ public:
void setupZones();
ResponseCode moveCard(CommandContainer *cont, const QString &_startZone, const QList<int> &_cardId, int _targetPlayer, const QString &_targetZone, int _x, int _y, bool _faceDown, bool _tapped);
ResponseCode moveCard(CommandContainer *cont, Server_CardZone *startzone, const QList<int> &_cardId, Server_CardZone *targetzone, int x, int y, bool faceDown, bool tapped);
ResponseCode moveCard(CommandContainer *cont, Server_CardZone *startzone, const QList<int> &_cardId, Server_CardZone *targetzone, int x, int y, bool faceDown, bool tapped, bool fixFreeSpaces = true);
void unattachCard(CommandContainer *cont, Server_Card *card);
ResponseCode setCardAttrHelper(CommandContainer *cont, const QString &zone, int cardId, const QString &attrName, const QString &attrValue);