From 92fe406c225dbb9296048626c0a5f42a31abf669 Mon Sep 17 00:00:00 2001 From: ebbit1q Date: Sun, 12 Apr 2026 02:37:43 +0200 Subject: [PATCH] remove break statement when closing views (#6801) it's possible that multiple views need to be closed this is an oversight of #4570 --- cockatrice/src/game/player/player_event_handler.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/cockatrice/src/game/player/player_event_handler.cpp b/cockatrice/src/game/player/player_event_handler.cpp index 5571010d1..6fb1ff19a 100644 --- a/cockatrice/src/game/player/player_event_handler.cpp +++ b/cockatrice/src/game/player/player_event_handler.cpp @@ -60,7 +60,6 @@ void PlayerEventHandler::eventShuffle(const Event_Shuffle &event) // we want to close empty views as well if (length == 0 || length > absStart) { // note this assumes views always start at the top of the library view->close(); - break; } } else { qWarning() << zone->getName() << "of" << player->getPlayerInfo()->getName() << "holds empty zoneview!"; @@ -595,4 +594,4 @@ void PlayerEventHandler::processGameEvent(GameEvent::GameEventType type, qWarning() << "unhandled game event" << type; } } -} \ No newline at end of file +}