[Server] Share one in-memory database interface across the server tests (#7862)

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BruebachL 2026-11-10 12:16:35 +01:00 • committed by GitHub
parent 3a1238a467
commit 9315a4aa6d
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10 changed files with 200 additions and 170 deletions

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@ -496,6 +496,7 @@ if(WITH_CLIENT
OR WITH_ORACLE
)
add_subdirectory(${CMAKE_SOURCE_DIR}/libcockatrice_network ${CMAKE_BINARY_DIR}/libcockatrice_network)
add_subdirectory(${CMAKE_SOURCE_DIR}/libcockatrice_server_dev ${CMAKE_BINARY_DIR}/libcockatrice_server_dev)
endif()
add_subdirectory(${CMAKE_SOURCE_DIR}/libcockatrice_deck_list ${CMAKE_BINARY_DIR}/libcockatrice_deck_list)
add_subdirectory(${CMAKE_SOURCE_DIR}/libcockatrice_rng ${CMAKE_BINARY_DIR}/libcockatrice_rng)

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@ -0,0 +1,12 @@
set(HEADERS libcockatrice/server/dev/servatrice_in_memory_database_interface.h)
add_library(
libcockatrice_server_dev STATIC ${HEADERS} libcockatrice/server/dev/servatrice_in_memory_database_interface.cpp
)
target_include_directories(libcockatrice_server_dev PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
target_link_libraries(libcockatrice_server_dev PUBLIC libcockatrice_network_server_remote)
# Dev-only code: linked by the server tests and the servatrice-dev executable, never by the shipped
# servatrice binary.

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@ -0,0 +1,83 @@
#include "libcockatrice/server/dev/servatrice_in_memory_database_interface.h"
Servatrice_InMemoryDatabaseInterface::Servatrice_InMemoryDatabaseInterface(QObject *parent)
: Server_DatabaseInterface(parent)
{
}
void Servatrice_InMemoryDatabaseInterface::addUser(const ServerInfo_User &user)
{
users.insert(QString::fromStdString(user.name()), user);
}
void Servatrice_InMemoryDatabaseInterface::setAuthenticationResult(AuthenticationResult result)
{
authenticationResult = result;
}
void Servatrice_InMemoryDatabaseInterface::setActiveUserCount(int count)
{
activeUserCount = count;
}
const QList<Servatrice_InMemoryDatabaseInterface::LogEntry> &Servatrice_InMemoryDatabaseInterface::getLogEntries() const
{
return logEntries;
}
AuthenticationResult Servatrice_InMemoryDatabaseInterface::checkUserPassword(Server_ProtocolHandler *,
const QString &,
const QString &,
const QString &,
QString &,
int &,
bool)
{
return authenticationResult;
}
ServerInfo_User Servatrice_InMemoryDatabaseInterface::getUserData(const QString &name, bool withId)
{
const auto it = users.constFind(name);
if (it == users.constEnd()) {
return {};
}
ServerInfo_User user = *it;
if (!withId) {
user.clear_id();
}
return user;
}
int Servatrice_InMemoryDatabaseInterface::getNextGameId()
{
return nextGameId++;
}
int Servatrice_InMemoryDatabaseInterface::getNextReplayId()
{
return nextReplayId++;
}
int Servatrice_InMemoryDatabaseInterface::getActiveUserCount(QString)
{
return activeUserCount;
}
void Servatrice_InMemoryDatabaseInterface::logMessage(const int,
const QString &senderName,
const QString &,
const QString &logMessage,
LogMessage_TargetType targetType,
const int targetId,
const QString &targetName,
const QString &channel)
{
logEntries.append(LogEntry{.senderName = senderName,
.message = logMessage,
.targetType = targetType,
.targetId = targetId,
.targetName = targetName,
.channel = channel});
}

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@ -0,0 +1,72 @@
#ifndef SERVATRICE_IN_MEMORY_DATABASE_INTERFACE_H
#define SERVATRICE_IN_MEMORY_DATABASE_INTERFACE_H
#include "server_database_interface.h"
#include <QHash>
#include <QList>
#include <QString>
/**
* @brief In-memory Server_DatabaseInterface for tests and the dev server.
*
* Holds the little state a server needs to come up without a SQL database:
* registered users, the authentication outcome, the logged messages, the active
* user count and the game/replay id allocators. Calls that need persistence keep
* the interface's fail-closed defaults.
*/
class Servatrice_InMemoryDatabaseInterface : public Server_DatabaseInterface
{
public:
/** @brief One recorded logMessage() call. */
struct LogEntry
{
QString senderName;
QString message;
LogMessage_TargetType targetType;
int targetId;
QString targetName;
QString channel;
};
explicit Servatrice_InMemoryDatabaseInterface(QObject *parent = nullptr);
/** @brief Registers the user getUserData() returns; the id is only exposed to withId lookups. */
void addUser(const ServerInfo_User &user);
/** @brief Sets the result every checkUserPassword() call returns. */
void setAuthenticationResult(AuthenticationResult result);
/** @brief Sets the value getActiveUserCount() reports. */
void setActiveUserCount(int count);
const QList<LogEntry> &getLogEntries() const;
AuthenticationResult checkUserPassword(Server_ProtocolHandler * /* handler */,
const QString & /* user */,
const QString & /* password */,
const QString & /* clientId */,
QString & /* reasonStr */,
int & /* secondsLeft */,
bool /* passwordNeedsHash */) override;
ServerInfo_User getUserData(const QString &name, bool withId = false) override;
int getNextGameId() override;
int getNextReplayId() override;
int getActiveUserCount(QString connectionType = QString()) override;
void logMessage(const int /* senderId */,
const QString &senderName,
const QString & /* senderIp */,
const QString &logMessage,
LogMessage_TargetType targetType,
const int targetId,
const QString &targetName,
const QString &channel = QString()) override;
private:
QHash<QString, ServerInfo_User> users;
AuthenticationResult authenticationResult = NotLoggedIn;
int activeUserCount = 0;
int nextGameId = 1;
int nextReplayId = 1;
QList<LogEntry> logEntries;
};
#endif // SERVATRICE_IN_MEMORY_DATABASE_INTERFACE_H

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@ -366,6 +366,7 @@ cockatrice_add_test(
LIBS
libcockatrice_network_server_remote
libcockatrice_rng
libcockatrice_server_dev
LABELS
server
)
@ -377,6 +378,7 @@ cockatrice_add_test(
LIBS
libcockatrice_network_server_remote
libcockatrice_rng
libcockatrice_server_dev
LABELS
server
)
@ -388,6 +390,7 @@ cockatrice_add_test(
LIBS
libcockatrice_network_server_remote
libcockatrice_rng
libcockatrice_server_dev
LABELS
server
)
@ -423,6 +426,7 @@ cockatrice_add_test(
LIBS
libcockatrice_network_server_remote
libcockatrice_rng
libcockatrice_server_dev
LABELS
server
)

View file

@ -6,6 +6,7 @@ cockatrice_add_test(
LIBS
libcockatrice_network_server_remote
libcockatrice_rng
libcockatrice_server_dev
LABELS
server
)
@ -18,6 +19,7 @@ cockatrice_add_test(
LIBS
libcockatrice_network_server_remote
libcockatrice_rng
libcockatrice_server_dev
LABELS
server
)

View file

@ -1,42 +1,11 @@
#include "libcockatrice/server/dev/servatrice_in_memory_database_interface.h"
#include "server.h"
#include "server_database_interface.h"
class MockDatabaseInterface : public Server_DatabaseInterface
{
public:
AuthenticationResult checkUserPassword(Server_ProtocolHandler *,
const QString &,
const QString &,
const QString &,
QString &,
int &,
bool) override
{
return NotLoggedIn;
}
ServerInfo_User getUserData(const QString &, bool) override
{
return ServerInfo_User();
}
int getNextGameId() override
{
return 1;
}
int getNextReplayId() override
{
return 1;
}
int getActiveUserCount(QString) override
{
return 1;
}
};
class FakeServer : public Server
{
public:
FakeServer()
{
setDatabaseInterface(new MockDatabaseInterface());
setDatabaseInterface(new Servatrice_InMemoryDatabaseInterface());
}
};

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@ -5,8 +5,8 @@
#include "libcockatrice/protocol/pb/response.pb.h"
#include "libcockatrice/protocol/pb/server_message.pb.h"
#include "libcockatrice/server/dev/servatrice_in_memory_database_interface.h"
#include "server.h"
#include "server_database_interface.h"
#include "server_protocolhandler.h"
#include <QString>
@ -22,49 +22,21 @@ RNG_Abstract *rng = nullptr; // referenced by the server_remote library
namespace
{
class MockDatabaseInterface : public Server_DatabaseInterface
{
public:
AuthenticationResult checkUserPassword(Server_ProtocolHandler *,
const QString &,
const QString &,
const QString &,
QString &,
int &,
bool) override
{
return PasswordChangeRequired;
}
ServerInfo_User getUserData(const QString &name, bool withId) override
{
ServerInfo_User user;
user.set_name(name.toStdString());
user.set_user_level(ServerInfo_User::IsUser | ServerInfo_User::IsRegistered | ServerInfo_User::IsModerator);
if (withId) {
user.set_id(1);
}
return user;
}
int getNextReplayId() override
{
return 1;
}
int getNextGameId() override
{
return 1;
}
int getActiveUserCount(QString) override
{
return 0;
}
};
class FakeServer : public Server
{
public:
FakeServer()
{
setDatabaseInterface(new MockDatabaseInterface());
auto *db = new Servatrice_InMemoryDatabaseInterface();
db->setAuthenticationResult(PasswordChangeRequired);
ServerInfo_User user;
user.set_name("mod");
user.set_user_level(ServerInfo_User::IsUser | ServerInfo_User::IsRegistered | ServerInfo_User::IsModerator);
user.set_id(1);
db->addUser(user);
setDatabaseInterface(db);
}
};

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@ -7,8 +7,8 @@
#include "game/role_info.h"
#include "game/server_game.h"
#include "libcockatrice/protocol/pb/response.pb.h"
#include "libcockatrice/server/dev/servatrice_in_memory_database_interface.h"
#include "server.h"
#include "server_database_interface.h"
#include "server_room.h"
#include <QList>
@ -23,43 +23,12 @@ RNG_Abstract *rng = nullptr; // referenced by the server_remote library
namespace
{
class MockDatabaseInterface : public Server_DatabaseInterface
{
public:
AuthenticationResult checkUserPassword(Server_ProtocolHandler *,
const QString &,
const QString &,
const QString &,
QString &,
int &,
bool) override
{
return NotLoggedIn;
}
int getNextReplayId() override
{
return 1;
}
int getNextGameId() override
{
return 1;
}
int getActiveUserCount(QString) override
{
return 0;
}
ServerInfo_User getUserData(const QString &, bool) override
{
return ServerInfo_User();
}
};
class FakeServer : public Server
{
public:
FakeServer()
{
setDatabaseInterface(new MockDatabaseInterface());
setDatabaseInterface(new Servatrice_InMemoryDatabaseInterface());
}
};

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@ -5,8 +5,8 @@
#include "libcockatrice/protocol/pb/response.pb.h"
#include "libcockatrice/protocol/pb/server_message.pb.h"
#include "libcockatrice/server/dev/servatrice_in_memory_database_interface.h"
#include "server.h"
#include "server_database_interface.h"
#include "server_protocolhandler.h"
#include "server_room.h"
@ -33,60 +33,6 @@ RNG_Abstract *rng = nullptr; // referenced by the server_remote library
namespace
{
class MockDatabaseInterface : public Server_DatabaseInterface
{
public:
struct LogEntry
{
QString senderName;
QString message;
LogMessage_TargetType targetType;
int targetId;
QString targetName;
QString channel;
};
QList<LogEntry> logEntries;
void logMessage(const int /* senderId */,
const QString &senderName,
const QString & /* senderIp */,
const QString &message,
LogMessage_TargetType targetType,
const int targetId,
const QString &targetName,
const QString &channel = QString()) override
{
logEntries.append({senderName, message, targetType, targetId, targetName, channel});
}
AuthenticationResult checkUserPassword(Server_ProtocolHandler *,
const QString &,
const QString &,
const QString &,
QString &,
int &,
bool) override
{
return NotLoggedIn;
}
int getNextReplayId() override
{
return 1;
}
int getNextGameId() override
{
return 1;
}
int getActiveUserCount(QString) override
{
return 0;
}
ServerInfo_User getUserData(const QString &, bool) override
{
return ServerInfo_User();
}
};
class FakeServer : public Server
{
public:
@ -149,7 +95,7 @@ protected:
class RoomChannelTest : public ::testing::Test
{
protected:
MockDatabaseInterface db;
Servatrice_InMemoryDatabaseInterface db;
FakeServer server{&db};
QList<ServerInfo_RoomChannel> catalog;
Server_Room *room = nullptr;
@ -360,7 +306,7 @@ TEST_F(RoomChannelTest, UserBelowRequiredLevelCannotSendToChannel)
EXPECT_TRUE(channelSayEvents(mod).isEmpty());
EXPECT_TRUE(channelSayEvents(user).isEmpty());
bool loggedAsChannel = false;
for (const MockDatabaseInterface::LogEntry &entry : db.logEntries) {
for (const Servatrice_InMemoryDatabaseInterface::LogEntry &entry : db.getLogEntries()) {
loggedAsChannel |= entry.targetType == Server_DatabaseInterface::MessageTargetRoomChannel;
}
EXPECT_FALSE(loggedAsChannel);
@ -406,7 +352,7 @@ TEST_F(RoomChannelTest, UnknownChannelIdIsRejected)
EXPECT_EQ(user.lastResponseCode, Response::RespInvalidCommand);
EXPECT_TRUE(channelSayEvents(user).isEmpty());
EXPECT_TRUE(db.logEntries.isEmpty());
EXPECT_TRUE(db.getLogEntries().isEmpty());
}
TEST_F(RoomChannelTest, MissingAccessLevelDefaultsToPublic)
@ -515,13 +461,13 @@ TEST_F(RoomChannelTest, AuditLoggingTagsChannelMessages)
sendMainSay(user, "main log line");
sendChannelSay(user, "lobby", "channel log line");
ASSERT_EQ(db.logEntries.size(), 2);
EXPECT_EQ(db.logEntries.at(0).targetType, Server_DatabaseInterface::MessageTargetRoom);
EXPECT_TRUE(db.logEntries.at(0).channel.isEmpty());
EXPECT_EQ(db.logEntries.at(1).targetType, Server_DatabaseInterface::MessageTargetRoomChannel);
EXPECT_EQ(db.logEntries.at(1).channel, "lobby");
EXPECT_EQ(db.logEntries.at(1).senderName, "user");
EXPECT_EQ(db.logEntries.at(1).message, "channel log line");
ASSERT_EQ(db.getLogEntries().size(), 2);
EXPECT_EQ(db.getLogEntries().at(0).targetType, Server_DatabaseInterface::MessageTargetRoom);
EXPECT_TRUE(db.getLogEntries().at(0).channel.isEmpty());
EXPECT_EQ(db.getLogEntries().at(1).targetType, Server_DatabaseInterface::MessageTargetRoomChannel);
EXPECT_EQ(db.getLogEntries().at(1).channel, "lobby");
EXPECT_EQ(db.getLogEntries().at(1).senderName, "user");
EXPECT_EQ(db.getLogEntries().at(1).message, "channel log line");
}
TEST_F(RoomChannelTest, PublicChannelRelaysOverIslButRestrictedChannelsDoNot)