Abstract deck editor (#5646)

* Generify TabDeckEditor.

* Connect dockTopLevelChanged signals.

* Connect eventFilters.

* Remove comments.

* Fix ze build (accidentally deleted a line)

* Fix some pointer chaining.

* Be a lot saner about some signals/slots, as in, individual Deck Editor widgets now internally determine their CardInfo and then simply communicate this to the DeckEditor

* Lint.

* DeckDock can handle its own menu.

* DeckDock can handle its own decrement.

* DeckDock now notifies the deck editor on deck change, instead of individually modifying menu items and modification status.

* Rename.

* Include pixelmap generator for icon.

* Directly use an AbstractTabDeckEditor as parent.

* Move clearing database filter into signal/slot relation.

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
BruebachL 2025-02-27 16:57:58 +01:00 committed by GitHub
parent 6df97a156f
commit 93d28717e0
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34 changed files with 2370 additions and 1810 deletions

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#include "abstract_tab_deck_editor.h"
#include "../../client/game_logic/abstract_client.h"
#include "../../client/tapped_out_interface.h"
#include "../../client/ui/widgets/cards/card_info_frame_widget.h"
#include "../../deck/deck_stats_interface.h"
#include "../../dialogs/dlg_load_deck.h"
#include "../../dialogs/dlg_load_deck_from_clipboard.h"
#include "../../game/cards/card_database_manager.h"
#include "../../game/cards/card_database_model.h"
#include "../../server/pending_command.h"
#include "../../settings/cache_settings.h"
#include "../ui/picture_loader/picture_loader.h"
#include "../ui/pixel_map_generator.h"
#include "pb/command_deck_upload.pb.h"
#include "pb/response.pb.h"
#include "tab_supervisor.h"
#include "trice_limits.h"
#include <QAction>
#include <QApplication>
#include <QClipboard>
#include <QCloseEvent>
#include <QDebug>
#include <QDesktopServices>
#include <QDir>
#include <QFileDialog>
#include <QHeaderView>
#include <QLineEdit>
#include <QMenuBar>
#include <QMessageBox>
#include <QPrintPreviewDialog>
#include <QProcessEnvironment>
#include <QPushButton>
#include <QRegularExpression>
#include <QSplitter>
#include <QTextStream>
#include <QTreeView>
#include <QUrl>
AbstractTabDeckEditor::AbstractTabDeckEditor(TabSupervisor *_tabSupervisor) : Tab(_tabSupervisor)
{
setDockOptions(QMainWindow::AnimatedDocks | QMainWindow::AllowNestedDocks | QMainWindow::AllowTabbedDocks);
databaseDisplayDockWidget = new DeckEditorDatabaseDisplayWidget(this);
deckDockWidget = new DeckEditorDeckDockWidget(this);
cardInfoDockWidget = new DeckEditorCardInfoDockWidget(this);
filterDockWidget = new DeckEditorFilterDockWidget(this);
printingSelectorDockWidget = new DeckEditorPrintingSelectorDockWidget(this);
connect(deckDockWidget, &DeckEditorDeckDockWidget::deckChanged, this, &AbstractTabDeckEditor::onDeckChanged);
connect(deckDockWidget, &DeckEditorDeckDockWidget::cardChanged, this, &AbstractTabDeckEditor::updateCard);
connect(this, &AbstractTabDeckEditor::decrementCard, deckDockWidget, &DeckEditorDeckDockWidget::actDecrementCard);
connect(databaseDisplayDockWidget, &DeckEditorDatabaseDisplayWidget::cardChanged, this,
&AbstractTabDeckEditor::updateCard);
connect(databaseDisplayDockWidget, &DeckEditorDatabaseDisplayWidget::addCardToMainDeck, this,
&AbstractTabDeckEditor::actAddCard);
connect(databaseDisplayDockWidget, &DeckEditorDatabaseDisplayWidget::addCardToSideboard, this,
&AbstractTabDeckEditor::actAddCardToSideboard);
connect(databaseDisplayDockWidget, &DeckEditorDatabaseDisplayWidget::decrementCardFromMainDeck, this,
&AbstractTabDeckEditor::actDecrementCard);
connect(databaseDisplayDockWidget, &DeckEditorDatabaseDisplayWidget::decrementCardFromSideboard, this,
&AbstractTabDeckEditor::actDecrementCardFromSideboard);
connect(filterDockWidget, &DeckEditorFilterDockWidget::clearAllDatabaseFilters, databaseDisplayDockWidget,
&DeckEditorDatabaseDisplayWidget::clearAllDatabaseFilters);
connect(&SettingsCache::instance().shortcuts(), SIGNAL(shortCutChanged()), this, SLOT(refreshShortcuts()));
}
void AbstractTabDeckEditor::updateCard(CardInfoPtr _card)
{
cardInfoDockWidget->updateCard(_card);
printingSelectorDockWidget->printingSelector->setCard(_card, DECK_ZONE_MAIN);
}
void AbstractTabDeckEditor::onDeckChanged()
{
setModified(true);
deckMenu->setSaveStatus(!getDeckList()->isEmpty());
}
void AbstractTabDeckEditor::addCardHelper(const CardInfoPtr info, QString zoneName)
{
if (!info)
return;
if (info->getIsToken())
zoneName = DECK_ZONE_TOKENS;
QModelIndex newCardIndex = deckDockWidget->deckModel->addPreferredPrintingCard(info->getName(), zoneName, false);
// recursiveExpand(newCardIndex);
deckDockWidget->deckView->clearSelection();
deckDockWidget->deckView->setCurrentIndex(newCardIndex);
setModified(true);
databaseDisplayDockWidget->searchEdit->setSelection(0, databaseDisplayDockWidget->searchEdit->text().length());
}
void AbstractTabDeckEditor::actAddCard(CardInfoPtr info)
{
if (QApplication::keyboardModifiers() & Qt::ControlModifier)
actAddCardToSideboard(info);
else
addCardHelper(info, DECK_ZONE_MAIN);
deckMenu->setSaveStatus(true);
}
void AbstractTabDeckEditor::actAddCardToSideboard(CardInfoPtr info)
{
addCardHelper(info, DECK_ZONE_SIDE);
deckMenu->setSaveStatus(true);
}
void AbstractTabDeckEditor::actDecrementCard(CardInfoPtr info)
{
emit decrementCard(info, DECK_ZONE_MAIN);
}
void AbstractTabDeckEditor::actDecrementCardFromSideboard(CardInfoPtr info)
{
emit decrementCard(info, DECK_ZONE_SIDE);
}
void AbstractTabDeckEditor::actSwapCard(CardInfoPtr info, QString zoneName)
{
QString providerId = CardDatabaseManager::getInstance()->getSetInfoForCard(info).getProperty("uuid");
QString collectorNumber = CardDatabaseManager::getInstance()->getSetInfoForCard(info).getProperty("num");
deckDockWidget->swapCard(
deckDockWidget->deckModel->findCard(info->getName(), zoneName, providerId, collectorNumber));
}
void AbstractTabDeckEditor::setDeck(DeckLoader *_deck)
{
deckDockWidget->setDeck(_deck);
PictureLoader::cacheCardPixmaps(CardDatabaseManager::getInstance()->getCards(getDeckList()->getCardList()));
setModified(false);
// If they load a deck, make the deck list appear
aDeckDockVisible->setChecked(true);
deckDockWidget->setVisible(aDeckDockVisible->isChecked());
}
DeckLoader *AbstractTabDeckEditor::getDeckList() const
{
return deckDockWidget->getDeckList();
}
void AbstractTabDeckEditor::setModified(bool _modified)
{
modified = _modified;
emit tabTextChanged(this, getTabText());
}
/**
* @brief Returns true if this tab is a blank newly opened tab, as if it was just created with the `New Deck` action.
*/
bool AbstractTabDeckEditor::isBlankNewDeck() const
{
DeckLoader *deck = getDeckList();
return !modified && deck->hasNotBeenLoaded();
}
void AbstractTabDeckEditor::actNewDeck()
{
auto deckOpenLocation = confirmOpen(false);
if (deckOpenLocation == CANCELLED) {
return;
}
if (deckOpenLocation == NEW_TAB) {
emit openDeckEditor(nullptr);
return;
}
cleanDeckAndResetModified();
}
void AbstractTabDeckEditor::cleanDeckAndResetModified()
{
deckMenu->setSaveStatus(false);
deckDockWidget->cleanDeck();
setModified(false);
}
/**
* @brief Displays the save confirmation dialogue that is shown before loading a deck, if required. Takes into
* account the `openDeckInNewTab` settting.
*
* @param openInSameTabIfBlank Open the deck in the same tab instead of a new tab if the current tab is completely
* blank. Only relevant when the `openDeckInNewTab` setting is enabled.
*
* @returns An enum that indicates if and where to load the deck
*/
AbstractTabDeckEditor::DeckOpenLocation AbstractTabDeckEditor::confirmOpen(const bool openInSameTabIfBlank)
{
// handle `openDeckInNewTab` setting
if (SettingsCache::instance().getOpenDeckInNewTab()) {
if (openInSameTabIfBlank && isBlankNewDeck()) {
return SAME_TAB;
} else {
return NEW_TAB;
}
}
// early return if deck is unmodified
if (!modified) {
return SAME_TAB;
}
// do the save confirmation dialogue
tabSupervisor->setCurrentWidget(this);
QMessageBox *msgBox = createSaveConfirmationWindow();
QPushButton *newTabButton = msgBox->addButton(tr("Open in new tab"), QMessageBox::ApplyRole);
int ret = msgBox->exec();
// `exec()` returns an opaque value if a non-standard button was clicked.
// Directly check if newTabButton was clicked before switching over the standard buttons.
if (msgBox->clickedButton() == newTabButton) {
return NEW_TAB;
}
switch (ret) {
case QMessageBox::Save:
return actSaveDeck() ? SAME_TAB : CANCELLED;
case QMessageBox::Discard:
return SAME_TAB;
default:
return CANCELLED;
}
}
/**
* @brief Creates the base save confirmation dialogue box.
*
* @returns A QMessageBox that can be further modified
*/
QMessageBox *AbstractTabDeckEditor::createSaveConfirmationWindow()
{
QMessageBox *msgBox = new QMessageBox(this);
msgBox->setIcon(QMessageBox::Warning);
msgBox->setWindowTitle(tr("Are you sure?"));
msgBox->setText(tr("The decklist has been modified.\nDo you want to save the changes?"));
msgBox->setStandardButtons(QMessageBox::Save | QMessageBox::Discard | QMessageBox::Cancel);
return msgBox;
}
void AbstractTabDeckEditor::actLoadDeck()
{
auto deckOpenLocation = confirmOpen();
if (deckOpenLocation == CANCELLED) {
return;
}
DlgLoadDeck dialog(this);
if (!dialog.exec())
return;
QString fileName = dialog.selectedFiles().at(0);
openDeckFromFile(fileName, deckOpenLocation);
deckDockWidget->updateBannerCardComboBox();
}
void AbstractTabDeckEditor::actOpenRecent(const QString &fileName)
{
auto deckOpenLocation = confirmOpen();
if (deckOpenLocation == CANCELLED) {
return;
}
openDeckFromFile(fileName, deckOpenLocation);
}
/**
* Actually opens the deck from file
* @param fileName The path of the deck to open
* @param deckOpenLocation Which tab to open the deck
*/
void AbstractTabDeckEditor::openDeckFromFile(const QString &fileName, DeckOpenLocation deckOpenLocation)
{
DeckLoader::FileFormat fmt = DeckLoader::getFormatFromName(fileName);
auto *l = new DeckLoader;
if (l->loadFromFile(fileName, fmt, true)) {
SettingsCache::instance().recents().updateRecentlyOpenedDeckPaths(fileName);
if (deckOpenLocation == NEW_TAB) {
emit openDeckEditor(l);
} else {
deckMenu->setSaveStatus(false);
setDeck(l);
}
} else {
delete l;
QMessageBox::critical(this, tr("Error"), tr("Could not open deck at %1").arg(fileName));
}
deckMenu->setSaveStatus(true);
}
bool AbstractTabDeckEditor::actSaveDeck()
{
DeckLoader *const deck = getDeckList();
if (deck->getLastRemoteDeckId() != -1) {
QString deckString = deck->writeToString_Native();
if (deckString.length() > MAX_FILE_LENGTH) {
QMessageBox::critical(this, tr("Error"), tr("Could not save remote deck"));
return false;
}
Command_DeckUpload cmd;
cmd.set_deck_id(static_cast<google::protobuf::uint32>(deck->getLastRemoteDeckId()));
cmd.set_deck_list(deckString.toStdString());
PendingCommand *pend = AbstractClient::prepareSessionCommand(cmd);
connect(pend, SIGNAL(finished(Response, CommandContainer, QVariant)), this,
SLOT(saveDeckRemoteFinished(Response)));
tabSupervisor->getClient()->sendCommand(pend);
return true;
} else if (deck->getLastFileName().isEmpty())
return actSaveDeckAs();
else if (deck->saveToFile(deck->getLastFileName(), deck->getLastFileFormat())) {
setModified(false);
return true;
}
QMessageBox::critical(
this, tr("Error"),
tr("The deck could not be saved.\nPlease check that the directory is writable and try again."));
return false;
}
bool AbstractTabDeckEditor::actSaveDeckAs()
{
QFileDialog dialog(this, tr("Save deck"));
dialog.setDirectory(SettingsCache::instance().getDeckPath());
dialog.setAcceptMode(QFileDialog::AcceptSave);
dialog.setDefaultSuffix("cod");
dialog.setNameFilters(DeckLoader::fileNameFilters);
dialog.selectFile(getDeckList()->getName().trimmed() + ".cod");
if (!dialog.exec())
return false;
QString fileName = dialog.selectedFiles().at(0);
DeckLoader::FileFormat fmt = DeckLoader::getFormatFromName(fileName);
if (!getDeckList()->saveToFile(fileName, fmt)) {
QMessageBox::critical(
this, tr("Error"),
tr("The deck could not be saved.\nPlease check that the directory is writable and try again."));
return false;
}
setModified(false);
SettingsCache::instance().recents().updateRecentlyOpenedDeckPaths(fileName);
return true;
}
void AbstractTabDeckEditor::saveDeckRemoteFinished(const Response &response)
{
if (response.response_code() != Response::RespOk)
QMessageBox::critical(this, tr("Error"), tr("The deck could not be saved."));
else
setModified(false);
}
void AbstractTabDeckEditor::actLoadDeckFromClipboard()
{
auto deckOpenLocation = confirmOpen();
if (deckOpenLocation == CANCELLED) {
return;
}
DlgLoadDeckFromClipboard dlg(this);
if (!dlg.exec())
return;
if (deckOpenLocation == NEW_TAB) {
emit openDeckEditor(dlg.getDeckList());
} else {
setDeck(dlg.getDeckList());
setModified(true);
}
deckMenu->setSaveStatus(true);
}
void AbstractTabDeckEditor::actSaveDeckToClipboard()
{
QString buffer;
QTextStream stream(&buffer);
getDeckList()->saveToStream_Plain(stream);
QApplication::clipboard()->setText(buffer, QClipboard::Clipboard);
QApplication::clipboard()->setText(buffer, QClipboard::Selection);
}
void AbstractTabDeckEditor::actSaveDeckToClipboardNoSetNameAndNumber()
{
QString buffer;
QTextStream stream(&buffer);
getDeckList()->saveToStream_Plain(stream, true, false);
QApplication::clipboard()->setText(buffer, QClipboard::Clipboard);
QApplication::clipboard()->setText(buffer, QClipboard::Selection);
}
void AbstractTabDeckEditor::actSaveDeckToClipboardRaw()
{
QString buffer;
QTextStream stream(&buffer);
getDeckList()->saveToStream_Plain(stream, false);
QApplication::clipboard()->setText(buffer, QClipboard::Clipboard);
QApplication::clipboard()->setText(buffer, QClipboard::Selection);
}
void AbstractTabDeckEditor::actSaveDeckToClipboardRawNoSetNameAndNumber()
{
QString buffer;
QTextStream stream(&buffer);
getDeckList()->saveToStream_Plain(stream, false, false);
QApplication::clipboard()->setText(buffer, QClipboard::Clipboard);
QApplication::clipboard()->setText(buffer, QClipboard::Selection);
}
void AbstractTabDeckEditor::actPrintDeck()
{
auto *dlg = new QPrintPreviewDialog(this);
connect(dlg, SIGNAL(paintRequested(QPrinter *)), deckDockWidget->deckModel, SLOT(printDeckList(QPrinter *)));
dlg->exec();
}
// Action called when export deck to decklist menu item is pressed.
void AbstractTabDeckEditor::actExportDeckDecklist()
{
// Get the decklist class for the deck.
DeckLoader *const deck = getDeckList();
// create a string to load the decklist url into.
QString decklistUrlString;
// check if deck is not null
if (deck) {
// Get the decklist url string from the deck loader class.
decklistUrlString = deck->exportDeckToDecklist();
// Check to make sure the string isn't empty.
if (QString::compare(decklistUrlString, "", Qt::CaseInsensitive) == 0) {
// Show an error if the deck is empty, and return.
QMessageBox::critical(this, tr("Error"), tr("There are no cards in your deck to be exported"));
return;
}
// Encode the string recieved from the model to make sure all characters are encoded.
// first we put it into a qurl object
QUrl decklistUrl = QUrl(decklistUrlString);
// we get the correctly encoded url.
decklistUrlString = decklistUrl.toEncoded();
// We open the url in the user's default browser
QDesktopServices::openUrl(decklistUrlString);
} else {
// if there's no deck loader object, return an error
QMessageBox::critical(this, tr("Error"), tr("No deck was selected to be saved."));
}
}
void AbstractTabDeckEditor::actAnalyzeDeckDeckstats()
{
auto *interface = new DeckStatsInterface(*databaseDisplayDockWidget->databaseModel->getDatabase(),
this); // it deletes itself when done
interface->analyzeDeck(getDeckList());
}
void AbstractTabDeckEditor::actAnalyzeDeckTappedout()
{
auto *interface = new TappedOutInterface(*databaseDisplayDockWidget->databaseModel->getDatabase(),
this); // it deletes itself when done
interface->analyzeDeck(getDeckList());
}
void AbstractTabDeckEditor::filterTreeChanged(FilterTree *filterTree)
{
databaseDisplayDockWidget->setFilterTree(filterTree);
}
// Method uses to sync docks state with menu items state
bool AbstractTabDeckEditor::eventFilter(QObject *o, QEvent *e)
{
if (e->type() == QEvent::Close) {
if (o == cardInfoDockWidget) {
aCardInfoDockVisible->setChecked(false);
aCardInfoDockFloating->setEnabled(false);
} else if (o == deckDockWidget) {
aDeckDockVisible->setChecked(false);
aDeckDockFloating->setEnabled(false);
} else if (o == filterDockWidget) {
aFilterDockVisible->setChecked(false);
aFilterDockFloating->setEnabled(false);
} else if (o == printingSelectorDockWidget) {
aPrintingSelectorDockVisible->setChecked(false);
aPrintingSelectorDockFloating->setEnabled(false);
}
}
if (o == this && e->type() == QEvent::Hide) {
LayoutsSettings &layouts = SettingsCache::instance().layouts();
layouts.setDeckEditorLayoutState(saveState());
layouts.setDeckEditorGeometry(saveGeometry());
layouts.setDeckEditorCardSize(cardInfoDockWidget->size());
layouts.setDeckEditorFilterSize(filterDockWidget->size());
layouts.setDeckEditorDeckSize(deckDockWidget->size());
layouts.setDeckEditorPrintingSelectorSize(printingSelectorDockWidget->size());
}
return false;
}
bool AbstractTabDeckEditor::confirmClose()
{
if (modified) {
tabSupervisor->setCurrentWidget(this);
int ret = createSaveConfirmationWindow()->exec();
if (ret == QMessageBox::Save)
return actSaveDeck();
else if (ret == QMessageBox::Cancel)
return false;
}
return true;
}
void AbstractTabDeckEditor::closeRequest(bool forced)
{
if (!forced && !confirmClose()) {
return;
}
emit deckEditorClosing(this);
close();
}

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#ifndef TAB_GENERIC_DECK_EDITOR_H
#define TAB_GENERIC_DECK_EDITOR_H
#include "../../game/cards/card_database.h"
#include "../menus/deck_editor/deck_editor_menu.h"
#include "../ui/widgets/deck_editor/deck_editor_card_info_dock_widget.h"
#include "../ui/widgets/deck_editor/deck_editor_database_display_widget.h"
#include "../ui/widgets/deck_editor/deck_editor_deck_dock_widget.h"
#include "../ui/widgets/deck_editor/deck_editor_filter_dock_widget.h"
#include "../ui/widgets/deck_editor/deck_editor_printing_selector_dock_widget.h"
#include "../ui/widgets/visual_deck_storage/deck_preview/deck_preview_deck_tags_display_widget.h"
#include "tab.h"
class CardDatabaseModel;
class CardDatabaseDisplayModel;
class CardInfoFrameWidget;
class DeckLoader;
class DeckEditorMenu;
class DeckEditorCardInfoDockWidget;
class DeckEditorDatabaseDisplayWidget;
class DeckEditorDeckDockWidget;
class DeckEditorFilterDockWidget;
class DeckEditorPrintingSelectorDockWidget;
class DeckPreviewDeckTagsDisplayWidget;
class Response;
class FilterTreeModel;
class FilterBuilder;
class QTreeView;
class QTextEdit;
class QLabel;
class QComboBox;
class QGroupBox;
class QMessageBox;
class QHBoxLayout;
class QVBoxLayout;
class QPushButton;
class QDockWidget;
class QMenu;
class QAction;
class AbstractTabDeckEditor : public Tab
{
Q_OBJECT
public:
explicit AbstractTabDeckEditor(TabSupervisor *_tabSupervisor);
// UI and Navigation
virtual void createMenus() = 0;
[[nodiscard]] virtual QString getTabText() const override = 0;
bool confirmClose();
virtual void retranslateUi() override = 0;
// Deck Management
virtual void setDeck(DeckLoader *_deckLoader);
DeckLoader *getDeckList() const;
void setModified(bool _windowModified);
// UI Elements
DeckEditorMenu *deckMenu;
DeckEditorDatabaseDisplayWidget *databaseDisplayDockWidget;
DeckEditorCardInfoDockWidget *cardInfoDockWidget;
DeckEditorDeckDockWidget *deckDockWidget;
DeckEditorFilterDockWidget *filterDockWidget;
DeckEditorPrintingSelectorDockWidget *printingSelectorDockWidget;
public slots:
void onDeckChanged();
void updateCard(CardInfoPtr _card);
void actAddCard(CardInfoPtr info);
void actAddCardToSideboard(CardInfoPtr info);
void actDecrementCard(CardInfoPtr info);
void actDecrementCardFromSideboard(CardInfoPtr info);
void actOpenRecent(const QString &fileName);
void filterTreeChanged(FilterTree *filterTree);
void closeRequest(bool forced = false) override;
virtual void showPrintingSelector() = 0;
virtual void dockTopLevelChanged(bool topLevel) = 0;
signals:
void openDeckEditor(const DeckLoader *deckLoader);
void deckEditorClosing(AbstractTabDeckEditor *tab);
void decrementCard(CardInfoPtr card, QString zoneName);
protected slots:
// Deck Operations
virtual void actNewDeck();
void cleanDeckAndResetModified();
virtual void actLoadDeck();
bool actSaveDeck();
bool actSaveDeckAs();
virtual void actLoadDeckFromClipboard();
void actSaveDeckToClipboard();
void actSaveDeckToClipboardNoSetNameAndNumber();
void actSaveDeckToClipboardRaw();
void actSaveDeckToClipboardRawNoSetNameAndNumber();
void actPrintDeck();
void actExportDeckDecklist();
void actAnalyzeDeckDeckstats();
void actAnalyzeDeckTappedout();
// Remote Save
void saveDeckRemoteFinished(const Response &r);
// UI Layout Management
virtual void loadLayout() = 0;
virtual void restartLayout() = 0;
virtual void freeDocksSize() = 0;
virtual void refreshShortcuts() = 0;
bool eventFilter(QObject *o, QEvent *e) override;
virtual void dockVisibleTriggered() = 0;
virtual void dockFloatingTriggered() = 0;
protected:
/**
* @brief Enum for selecting deck open location
*/
enum DeckOpenLocation
{
CANCELLED,
SAME_TAB,
NEW_TAB
};
DeckOpenLocation confirmOpen(bool openInSameTabIfBlank = true);
QMessageBox *createSaveConfirmationWindow();
bool isBlankNewDeck() const;
// Helper functions for card actions
void addCardHelper(CardInfoPtr info, QString zoneName);
void actSwapCard(CardInfoPtr info, QString zoneName);
virtual void openDeckFromFile(const QString &fileName, DeckOpenLocation deckOpenLocation);
// UI Menu Elements
QMenu *viewMenu, *cardInfoDockMenu, *deckDockMenu, *filterDockMenu, *printingSelectorDockMenu;
QAction *aResetLayout;
QAction *aCardInfoDockVisible, *aCardInfoDockFloating, *aDeckDockVisible, *aDeckDockFloating;
QAction *aFilterDockVisible, *aFilterDockFloating, *aPrintingSelectorDockVisible, *aPrintingSelectorDockFloating;
bool modified;
};
#endif // TAB_GENERIC_DECK_EDITOR_H

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#ifndef WINDOW_DECKEDITOR_H
#define WINDOW_DECKEDITOR_H
#include "../../deck/custom_line_edit.h"
#include "../../game/cards/card_database.h"
#include "../game_logic/key_signals.h"
#include "../ui/widgets/printing_selector/printing_selector.h"
#include "../ui/widgets/visual_deck_storage/deck_preview/deck_preview_deck_tags_display_widget.h"
#include "tab.h"
#include <QAbstractItemModel>
#include <QDir>
#include "abstract_tab_deck_editor.h"
class CardDatabaseModel;
class CardDatabaseDisplayModel;
class DeckListModel;
class QTreeView;
class CardInfoFrameWidget;
class QTextEdit;
class QLabel;
class DeckLoader;
class DeckPreviewDeckTagsDisplayWidget;
class Response;
class FilterTreeModel;
class FilterBuilder;
class QComboBox;
class QGroupBox;
class QMessageBox;
class QHBoxLayout;
class QVBoxLayout;
class QPushButton;
class QDockWidget;
class TabDeckEditor : public Tab
class TabDeckEditor : public AbstractTabDeckEditor
{
Q_OBJECT
private slots:
void updateName(const QString &name);
void updateComments();
void updateBannerCardComboBox();
void setBannerCard(int);
void updateHash();
void updateCardInfoLeft(const QModelIndex &current, const QModelIndex &previous);
void updateCardInfoRight(const QModelIndex &current, const QModelIndex &previous);
void updatePrintingSelectorDatabase(const QModelIndex &current, const QModelIndex &previous);
void updatePrintingSelectorDeckView(const QModelIndex &current, const QModelIndex &previous);
void updateSearch(const QString &search);
void databaseCustomMenu(QPoint point);
void decklistCustomMenu(QPoint point);
void updateRecentlyOpened();
void actNewDeck();
void actLoadDeck();
void actOpenRecent(const QString &fileName);
void actClearRecents();
bool actSaveDeck();
bool actSaveDeckAs();
void actLoadDeckFromClipboard();
void actSaveDeckToClipboard();
void actSaveDeckToClipboardNoSetNameAndNumber();
void actSaveDeckToClipboardRaw();
void actSaveDeckToClipboardRawNoSetNameAndNumber();
void actPrintDeck();
void actExportDeckDecklist();
void actAnalyzeDeckDeckstats();
void actAnalyzeDeckTappedout();
void actClearFilterAll();
void actClearFilterOne();
void actSwapCard();
void actAddCard();
void actAddCardToSideboard();
void actRemoveCard();
void actIncrement();
void actDecrement();
void actDecrementCard();
void actDecrementCardFromSideboard();
void copyDatabaseCellContents();
void saveDeckRemoteFinished(const Response &r);
void filterViewCustomContextMenu(const QPoint &point);
void filterRemove(QAction *action);
void loadLayout();
void restartLayout();
void freeDocksSize();
void refreshShortcuts();
protected slots:
void loadLayout() override;
void restartLayout() override;
void freeDocksSize() override;
void refreshShortcuts() override;
bool eventFilter(QObject *o, QEvent *e) override;
void dockVisibleTriggered();
void dockFloatingTriggered();
void dockTopLevelChanged(bool topLevel);
void saveDbHeaderState();
void setSaveStatus(bool newStatus);
void showSearchSyntaxHelp();
private:
/**
* @brief Which tab to open the new deck in
*/
enum DeckOpenLocation
{
CANCELLED,
SAME_TAB,
NEW_TAB
};
DeckOpenLocation confirmOpen(const bool openInSameTabIfBlank = true);
QMessageBox *createSaveConfirmationWindow();
bool isBlankNewDeck() const;
CardInfoPtr currentCardInfo() const;
void offsetCountAtIndex(const QModelIndex &idx, int offset);
void decrementCardHelper(QString zoneName);
bool swapCard(const QModelIndex &idx);
void recursiveExpand(const QModelIndex &index);
void openDeckFromFile(const QString &fileName, DeckOpenLocation deckOpenLocation);
QModelIndexList getSelectedCardNodes() const;
CardDatabaseModel *databaseModel;
CardDatabaseDisplayModel *databaseDisplayModel;
DeckListModel *deckModel;
QTreeView *databaseView;
QTreeView *deckView;
KeySignals deckViewKeySignals;
CardInfoFrameWidget *cardInfo;
PrintingSelector *printingSelector;
SearchLineEdit *searchEdit;
KeySignals searchKeySignals;
QLabel *nameLabel;
LineEditUnfocusable *nameEdit;
QLabel *commentsLabel;
QTextEdit *commentsEdit;
QLabel *bannerCardLabel;
QComboBox *bannerCardComboBox;
DeckPreviewDeckTagsDisplayWidget *deckTagsDisplayWidget;
QLabel *hashLabel1;
LineEditUnfocusable *hashLabel;
FilterTreeModel *filterModel;
QTreeView *filterView;
KeySignals filterViewKeySignals;
QWidget *filterBox;
QMenu *deckMenu, *viewMenu, *cardInfoDockMenu, *deckDockMenu, *filterDockMenu, *printingSelectorDockMenu,
*analyzeDeckMenu, *saveDeckToClipboardMenu, *loadRecentDeckMenu;
QAction *aNewDeck, *aLoadDeck, *aClearRecents, *aSaveDeck, *aSaveDeckAs, *aLoadDeckFromClipboard,
*aSaveDeckToClipboard, *aSaveDeckToClipboardNoSetNameAndNumber, *aSaveDeckToClipboardRaw,
*aSaveDeckToClipboardRawNoSetNameAndNumber, *aPrintDeck, *aExportDeckDecklist, *aAnalyzeDeckDeckstats,
*aAnalyzeDeckTappedout, *aClose;
QAction *aClearFilterAll, *aClearFilterOne;
QAction *aAddCard, *aAddCardToSideboard, *aRemoveCard, *aIncrement, *aDecrement, *aSwapCard;
QAction *aResetLayout;
QAction *aCardInfoDockVisible, *aCardInfoDockFloating, *aDeckDockVisible, *aDeckDockFloating, *aFilterDockVisible,
*aFilterDockFloating, *aPrintingSelectorDockVisible, *aPrintingSelectorDockFloating;
bool modified;
QVBoxLayout *centralFrame;
QHBoxLayout *searchLayout;
QDockWidget *cardInfoDock;
QDockWidget *deckDock;
QDockWidget *filterDock;
QDockWidget *printingSelectorDock;
QWidget *centralWidget;
void dockVisibleTriggered() override;
void dockFloatingTriggered() override;
void dockTopLevelChanged(bool topLevel) override;
public:
explicit TabDeckEditor(TabSupervisor *_tabSupervisor);
void retranslateUi() override;
QString getTabText() const override;
void setDeck(DeckLoader *_deckLoader);
void setModified(bool _windowModified);
bool confirmClose();
void createDeckDock();
void createCardInfoDock();
void createFiltersDock();
void createPrintingSelectorDock();
void createMenus();
void createCentralFrame();
void updateCardInfo(CardInfoPtr _card);
void addCardHelper(CardInfoPtr info, QString zoneName);
void createMenus() override;
public slots:
void closeRequest(bool forced = false) override;
void showPrintingSelector();
signals:
void openDeckEditor(const DeckLoader *deckLoader);
void deckEditorClosing(TabDeckEditor *tab);
void showPrintingSelector() override;
};
#endif

View file

@ -201,7 +201,7 @@ void TabSupervisor::retranslateUi()
QListIterator<TabGame *> replayIterator(replayTabs);
while (replayIterator.hasNext())
tabs.append(replayIterator.next());
QListIterator<TabDeckEditor *> deckEditorIterator(deckEditorTabs);
QListIterator<AbstractTabDeckEditor *> deckEditorIterator(deckEditorTabs);
while (deckEditorIterator.hasNext())
tabs.append(deckEditorIterator.next());
QMapIterator<QString, TabMessage *> messageIterator(messageTabs);
@ -242,7 +242,7 @@ bool TabSupervisor::closeRequest()
}
}
for (TabDeckEditor *tab : deckEditorTabs) {
for (AbstractTabDeckEditor *tab : deckEditorTabs) {
if (!tab->confirmClose())
return false;
}
@ -706,8 +706,8 @@ TabDeckEditor *TabSupervisor::addDeckEditorTab(const DeckLoader *deckToOpen)
auto *tab = new TabDeckEditor(this);
if (deckToOpen)
tab->setDeck(new DeckLoader(*deckToOpen));
connect(tab, &TabDeckEditor::deckEditorClosing, this, &TabSupervisor::deckEditorClosed);
connect(tab, &TabDeckEditor::openDeckEditor, this, &TabSupervisor::addDeckEditorTab);
connect(tab, &AbstractTabDeckEditor::deckEditorClosing, this, &TabSupervisor::deckEditorClosed);
connect(tab, &AbstractTabDeckEditor::openDeckEditor, this, &TabSupervisor::addDeckEditorTab);
myAddTab(tab);
deckEditorTabs.append(tab);
setCurrentWidget(tab);
@ -726,7 +726,7 @@ TabEdhRec *TabSupervisor::addEdhrecTab(const CardInfoPtr &cardToQuery, bool isCo
return tab;
}
void TabSupervisor::deckEditorClosed(TabDeckEditor *tab)
void TabSupervisor::deckEditorClosed(AbstractTabDeckEditor *tab)
{
if (tab == currentWidget())
emit setMenu();

View file

@ -3,6 +3,7 @@
#include "../../deck/deck_loader.h"
#include "../../server/user/user_list_proxy.h"
#include "abstract_tab_deck_editor.h"
#include "api/edhrec/tab_edhrec.h"
#include "visual_deck_storage/tab_deck_storage_visual.h"
@ -87,7 +88,7 @@ private:
QMap<int, TabGame *> gameTabs;
QList<TabGame *> replayTabs;
QMap<QString, TabMessage *> messageTabs;
QList<TabDeckEditor *> deckEditorTabs;
QList<AbstractTabDeckEditor *> deckEditorTabs;
bool isLocalGame;
QAction *aTabDeckEditor, *aTabVisualDeckStorage, *aTabServer, *aTabAccount, *aTabDeckStorage, *aTabReplays,
@ -132,7 +133,7 @@ public:
{
return roomTabs;
}
QList<TabDeckEditor *> getDeckEditorTabs() const
QList<AbstractTabDeckEditor *> getDeckEditorTabs() const
{
return deckEditorTabs;
}
@ -174,7 +175,7 @@ private slots:
void processUserLeft(const QString &userName);
void processUserJoined(const ServerInfo_User &userInfo);
void talkLeft(TabMessage *tab);
void deckEditorClosed(TabDeckEditor *tab);
void deckEditorClosed(AbstractTabDeckEditor *tab);
void tabUserEvent(bool globalEvent);
void updateTabText(Tab *tab, const QString &newTabText);
void processRoomEvent(const RoomEvent &event);