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initial commit for chat channels
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parent
0d84de2384
commit
947cd1736c
23 changed files with 408 additions and 66 deletions
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@ -27,18 +27,13 @@ GameSelector::GameSelector(Client *_client, QWidget *parent)
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connect(createButton, SIGNAL(clicked()), this, SLOT(actCreate()));
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connect(joinButton, SIGNAL(clicked()), this, SLOT(actJoin()));
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connect(client, SIGNAL(gameListEvent(ServerGame *)), gameListModel, SLOT(updateGameList(ServerGame *)));
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connect(client, SIGNAL(statusChanged(ProtocolStatus)), this, SLOT(statusChanged(ProtocolStatus)));
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client->listGames();
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}
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void GameSelector::actCreate()
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{
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DlgCreateGame dlg(client, this);
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if (dlg.exec())
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deleteLater();
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disableGameList();
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}
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void GameSelector::actRefresh()
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@ -49,7 +44,7 @@ void GameSelector::actRefresh()
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void GameSelector::statusChanged(ProtocolStatus status)
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{
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if (status == StatusDisconnected)
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deleteLater();
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disableGameList();
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}
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void GameSelector::checkResponse(ServerResponse response)
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@ -58,7 +53,7 @@ void GameSelector::checkResponse(ServerResponse response)
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joinButton->setEnabled(true);
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if (response == RespOk)
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deleteLater();
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disableGameList();
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else {
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QMessageBox::critical(this, tr("Error"), tr("XXX"));
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return;
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@ -84,3 +79,18 @@ void GameSelector::actJoin()
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createButton->setEnabled(false);
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joinButton->setEnabled(false);
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}
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void GameSelector::enableGameList()
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{
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connect(client, SIGNAL(gameListEvent(ServerGame *)), gameListModel, SLOT(updateGameList(ServerGame *)));
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connect(client, SIGNAL(statusChanged(ProtocolStatus)), this, SLOT(statusChanged(ProtocolStatus)));
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client->listGames();
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show();
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}
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void GameSelector::disableGameList()
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{
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disconnect(client, 0, this, 0);
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hide();
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gameListModel->cleanList();
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}
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