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Add moveToTable context menu action and extract tableRowToGridY helper (#6738)
Adds a Table option to the Move menu, allowing cards to be moved directly to the battlefield from any zone. Extracts the repeated tableRow-to-grid-Y conversion logic into TableZone::tableRowToGridY(), consolidating five call sites and fixing a latent bug where cards with tableRow > 2 could land on the wrong row.
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parent
70b41c2095
commit
94ea574c76
7 changed files with 64 additions and 14 deletions
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@ -11,6 +11,8 @@ MoveMenu::MoveMenu(Player *player) : QMenu(tr("Move to"))
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aMoveToBottomLibrary = new QAction(this);
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aMoveToBottomLibrary->setData(cmMoveToBottomLibrary);
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aMoveToXfromTopOfLibrary = new QAction(this);
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aMoveToTable = new QAction(this);
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aMoveToTable->setData(cmMoveToTable);
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aMoveToGraveyard = new QAction(this);
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aMoveToHand = new QAction(this);
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aMoveToHand->setData(cmMoveToHand);
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@ -22,6 +24,7 @@ MoveMenu::MoveMenu(Player *player) : QMenu(tr("Move to"))
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connect(aMoveToBottomLibrary, &QAction::triggered, player->getPlayerActions(), &PlayerActions::cardMenuAction);
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connect(aMoveToXfromTopOfLibrary, &QAction::triggered, player->getPlayerActions(),
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&PlayerActions::actMoveCardXCardsFromTop);
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connect(aMoveToTable, &QAction::triggered, player->getPlayerActions(), &PlayerActions::cardMenuAction);
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connect(aMoveToHand, &QAction::triggered, player->getPlayerActions(), &PlayerActions::cardMenuAction);
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connect(aMoveToGraveyard, &QAction::triggered, player->getPlayerActions(), &PlayerActions::cardMenuAction);
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connect(aMoveToExile, &QAction::triggered, player->getPlayerActions(), &PlayerActions::cardMenuAction);
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@ -30,6 +33,8 @@ MoveMenu::MoveMenu(Player *player) : QMenu(tr("Move to"))
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addAction(aMoveToXfromTopOfLibrary);
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addAction(aMoveToBottomLibrary);
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addSeparator();
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addAction(aMoveToTable);
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addSeparator();
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addAction(aMoveToHand);
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addSeparator();
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addAction(aMoveToGraveyard);
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@ -47,6 +52,7 @@ void MoveMenu::setShortcutsActive()
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aMoveToTopLibrary->setShortcuts(shortcuts.getShortcut("Player/aMoveToTopLibrary"));
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aMoveToBottomLibrary->setShortcuts(shortcuts.getShortcut("Player/aMoveToBottomLibrary"));
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aMoveToTable->setShortcuts(shortcuts.getShortcut("Player/aMoveToTable"));
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aMoveToHand->setShortcuts(shortcuts.getShortcut("Player/aMoveToHand"));
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aMoveToGraveyard->setShortcuts(shortcuts.getShortcut("Player/aMoveToGraveyard"));
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aMoveToExile->setShortcuts(shortcuts.getShortcut("Player/aMoveToExile"));
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@ -57,7 +63,8 @@ void MoveMenu::retranslateUi()
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aMoveToTopLibrary->setText(tr("&Top of library in random order"));
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aMoveToXfromTopOfLibrary->setText(tr("X cards from the top of library..."));
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aMoveToBottomLibrary->setText(tr("&Bottom of library in random order"));
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aMoveToTable->setText(tr("T&able"));
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aMoveToHand->setText(tr("&Hand"));
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aMoveToGraveyard->setText(tr("&Graveyard"));
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aMoveToExile->setText(tr("&Exile"));
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}
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}
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