[Icons] Migrate UI glyphs to palette-token SVGs

Runtime inversion is not a theming system: it rotates hue, breaks duotone art
and mishandles alpha, and a QPixmap snapshot cannot follow a palette change.
Redraw the top-level UI glyph set on a 24x24 grid with `currentColor` as the
paint token, drop Inkscape/Sodipodi cruft, and delete the icons whose metaphor
was duplicated (cogwheel/gear -> settings, scale_balanced -> scales,
update.png -> reload).

Load the glyphs through `loadThemedIcon` so the engine resolves the token from
the palette on every request, and let `themePixmap` use the same resolution for
one-shot pixmaps. `loadColorAdjustedPixmap` is gone; every caller now keeps a
QIcon, which `SettingsButtonWidget::setButtonIcon` accepts instead of a QPixmap.

Content art (mana, counters, countries) keeps its authored colors.

Add a render test covering aspect ratio, palette flips, icon modes and
high-DPI pixmaps.
This commit is contained in:
Lukas Brübach 2026-10-20 11:41:26 +02:00
parent 339c969db8
commit 95537a8ea8
95 changed files with 535 additions and 9681 deletions

View file

@ -160,13 +160,11 @@ public:
}
};
QPixmap loadColorAdjustedPixmap(const QString &name);
// Loads a "theme:" asset (with no file extension in prefix), preferring the
// Returns a "theme:" asset (with no file extension in prefix), preferring the
// scheme-qualified variant (prefix-dark / prefix-light, resolved via
// ThemeManager::assetPath) and falling back to the plain asset. Callers load
// the returned path directly. Use for scheme-sensitive pixmaps like
// backgrounds, the card back, and the app logo.
// ThemeManager::assetPath) and falling back to the plain asset. Token-driven
// SVGs resolve their `currentColor` sentinel from the palette. Use for
// scheme-sensitive pixmaps like backgrounds, the card back, and the app logo.
QPixmap themePixmap(QStringView prefix);
// Clears every PixmapGenerator's static cache so scheme variants are