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update server to get it to work
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2 changed files with 56 additions and 9 deletions
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@ -84,6 +84,7 @@ private:
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bool conceded;
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bool sideboardLocked;
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void revealTopCardIfNeeded(Server_CardZone *zone, GameEventStorage &ges);
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void sendCreateTokenEvents(Server_CardZone *zone, Server_Card *card, int xCoord, int yCoord, GameEventStorage &ges);
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public:
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mutable QMutex playerMutex;
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