context menu for a message sender's name in chat; also display the user level icon next to the name; minor consistency and type-safety changes

This commit is contained in:
Max-Wilhelm Bruker 2012-04-08 23:48:02 +02:00
parent f9e0b6fe9e
commit 95cd293b9c
30 changed files with 283 additions and 195 deletions

View file

@ -5,27 +5,35 @@
#include <QTextFragment>
#include <QTextCursor>
#include <QColor>
#include "user_level.h"
class QTextTable;
class QMouseEvent;
class UserContextMenu;
class TabSupervisor;
class TabGame;
class ChatView : public QTextBrowser {
Q_OBJECT;
Q_OBJECT
protected:
const TabSupervisor * const tabSupervisor;
TabGame * const game;
private:
enum HoveredItemType { HoveredNothing, HoveredUrl, HoveredCard, HoveredUser };
UserContextMenu *userContextMenu;
QString lastSender;
bool evenNumber;
QString ownName;
bool showTimestamps;
HoveredItemType hoveredItemType;
QString hoveredContent;
QTextFragment getFragmentUnderMouse(const QPoint &pos) const;
QString getCardNameUnderMouse(QTextFragment frag) const;
QString getCardNameUnderMouse(const QPoint &pos) const;
QTextCursor prepareBlock(bool same = false);
private slots:
void openLink(const QUrl &link);
public:
ChatView(const QString &_ownName, bool _showTimestamps, QWidget *parent = 0);
ChatView(const TabSupervisor *_tabSupervisor, TabGame *_game, bool _showTimestamps, QWidget *parent = 0);
void appendHtml(const QString &html);
void appendMessage(QString sender, QString message, QColor playerColor = QColor(), bool playerBold = false);
void appendMessage(QString message, QString sender = QString(), UserLevelFlags userLevel = UserLevelFlags(), bool playerBold = false);
protected:
void enterEvent(QEvent *event);
void leaveEvent(QEvent *event);
@ -33,6 +41,7 @@ protected:
void mousePressEvent(QMouseEvent *event);
void mouseReleaseEvent(QMouseEvent *event);
signals:
void openMessageDialog(const QString &userName, bool focus);
void cardNameHovered(QString cardName);
void showCardInfoPopup(QPoint pos, QString cardName);
void deleteCardInfoPopup(QString cardName);