mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-06-15 11:38:49 -07:00
Player refactor (#6112)
* Player refactor. Took 1 hour 43 minutes Took 1 minute Took 23 seconds * Tiny lint. Took 3 minutes * Hook up tap logic again. Took 13 minutes * Fix an include. Took 3 minutes * Stuff. Took 6 minutes * Fix typo. Took 7 minutes * Include. Took 1 minute * Reorganize method/variable definitions, remove unused ones. Took 1 hour 8 minutes Took 24 seconds * Clean up some unused imports. Took 6 minutes * Player holds the deck, emits deckChanged(), other elements player->getDeck() to respond to changes. Took 37 minutes * Connect player->openDeckEditor signal directly in the player constructor Took 6 minutes * Emit openDeckEditor signal in player_actions again. Took 3 minutes * Do to-do's Took 3 hours 32 minutes * Lint. Took 3 minutes * Lint again. Took 2 minutes * Fix include. Took 32 minutes * The stack should ensure card visibility. Took 21 minutes * Fine, the game can remember the tab. Took 10 minutes Took 21 seconds Took 9 seconds * zoneId is a dynamic gameplay property and thus belongs in player.cpp Took 11 minutes Took 19 seconds * Signal view removal, addition. Took 5 minutes * Ensure all players are considered local in local game. Took 10 minutes * ENSURE they are. Took 8 minutes * Bounds check data sent by QAction() Took 54 minutes * Move comment. Took 20 seconds * Reimplement logging category for game_event_handler.cpp, remove linebreaks. Took 36 seconds * PlayerGraphicsItem is responsible for retranslateUi, not Player. Took 14 seconds * Set menu for sideboard again, translate some menu titles, reimplement actIncPT action Took 54 seconds * Comment spacing. Took 43 seconds * Change message_log_widget.cpp slots to take CardZoneLogic parameters as emitted by PlayerEventHandler. Took 7 minutes Took 14 seconds * Remove unused player_logger.cpp Took 2 minutes * Query local game state correctly from tab_supervisor again Took 3 minutes * Revert Deck legality checker. Took 3 minutes * Instantiate menu before graphics item. Took 1 hour 5 minutes Took 55 minutes * Differentiate games and replays. Took 9 seconds * Lint. Took 10 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
parent
b8e545bfa4
commit
9601a1fa4e
92 changed files with 7104 additions and 5827 deletions
|
|
@ -109,15 +109,16 @@ void CardDragItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
|
|||
sc->removeItem(this);
|
||||
|
||||
QList<CardDragItem *> dragItemList;
|
||||
CardZone *startZone = static_cast<CardItem *>(item)->getZone();
|
||||
if (currentZone && !(static_cast<CardItem *>(item)->getAttachedTo() && (startZone == currentZone))) {
|
||||
CardZoneLogic *startZone = static_cast<CardItem *>(item)->getZone();
|
||||
if (currentZone && !(static_cast<CardItem *>(item)->getAttachedTo() && (startZone == currentZone->getLogic()))) {
|
||||
if (!occupied) {
|
||||
dragItemList.append(this);
|
||||
}
|
||||
|
||||
for (int i = 0; i < childDrags.size(); i++) {
|
||||
CardDragItem *c = static_cast<CardDragItem *>(childDrags[i]);
|
||||
if (!occupied && !(static_cast<CardItem *>(c->item)->getAttachedTo() && (startZone == currentZone)) &&
|
||||
if (!occupied &&
|
||||
!(static_cast<CardItem *>(c->item)->getAttachedTo() && (startZone == currentZone->getLogic())) &&
|
||||
!c->occupied) {
|
||||
dragItemList.append(c);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue