mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-06-10 00:04:48 -07:00
Fix compile errors.
Took 54 minutes Took 14 seconds
This commit is contained in:
parent
7d6d625ed4
commit
96b331746b
2 changed files with 3 additions and 4 deletions
|
|
@ -284,7 +284,7 @@ void TabGame::finishTutorialInitialization()
|
|||
->getActiveLocalPlayer(game->getPlayerManager()->getLocalPlayerId())
|
||||
->getPlayerEventHandler();
|
||||
diceRollStep.signalName = SIGNAL(logRollDie(Player *, int, const QList<uint> &));
|
||||
diceRollStep.validator = [this] { return true; };
|
||||
diceRollStep.validator = [] { return true; };
|
||||
diceRollStep.validationHint = tr("Roll a dice using any of these methods.");
|
||||
|
||||
gamePlaySequence.addStep(diceRollStep);
|
||||
|
|
|
|||
|
|
@ -170,17 +170,16 @@ private slots:
|
|||
void processPlayerLeave(PlayerLogic *leavingPlayer);
|
||||
void actResetLayout();
|
||||
|
||||
void hideEvent(QHideEvent *event) override;
|
||||
|
||||
protected slots:
|
||||
void closeEvent(QCloseEvent *event) override;
|
||||
void showEvent(QShowEvent *event) override;
|
||||
void hideEvent(QHideEvent *event) override;
|
||||
|
||||
public:
|
||||
TabGame(TabSupervisor *_tabSupervisor,
|
||||
QList<AbstractClient *> &_clients,
|
||||
const Event_GameJoined &event,
|
||||
const QMap<int, QString> &_roomGameTypes);
|
||||
void showEvent(QShowEvent *event);
|
||||
void finishTutorialInitialization();
|
||||
void connectToGameState();
|
||||
void connectToPlayerManager();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue