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Connect/disconnect and join game/room intents.
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26 changed files with 514 additions and 3 deletions
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@ -149,6 +149,10 @@ public:
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{
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return userListManager;
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}
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[[nodiscard]] TabServer *getTabServer() const
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{
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return tabServer;
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}
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[[nodiscard]] const QMap<int, TabRoom *> &getRoomTabs() const
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{
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return roomTabs;
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