improved card drag, still unfinished

This commit is contained in:
Max-Wilhelm Bruker 2009-07-07 16:32:32 +02:00
parent 2e0b16e90b
commit 9749423d62
8 changed files with 67 additions and 78 deletions

View file

@ -19,14 +19,18 @@ void TableZone::paint(QPainter *painter, const QStyleOptionGraphicsItem */*optio
painter->fillRect(boundingRect(), QColor(0, 0, 100));
}
void TableZone::addCardImpl(CardItem *card, int x, int y)
void TableZone::addCardImpl(CardItem *card, int _x, int _y)
{
QPointF mapPoint = mapFromGrid(QPoint(_x, _y));
qreal x = mapPoint.x();
qreal y = mapPoint.y();
cards->append(card);
if ((x != -1) && (y != -1)) {
// if ((x != -1) && (y != -1)) {
if (!player->getLocal())
y = height - CARD_HEIGHT - y;
card->setPos(x, y);
}
// }
card->setZValue((y + CARD_HEIGHT) * width + x + 1000);
qDebug(QString("table: appended %1 at pos %2: zValue = %3, x = %4, y = %5").arg(card->getName()).arg(cards->size() - 1).arg(card->zValue()).arg(x).arg(y).toLatin1());
card->setParentItem(this);
@ -36,17 +40,8 @@ void TableZone::addCardImpl(CardItem *card, int x, int y)
void TableZone::handleDropEvent(int cardId, CardZone *startZone, const QPoint &dropPoint, bool faceDown)
{
int x = dropPoint.x();
int y = dropPoint.y();
if (x < 0)
x = 0;
if (y < 0)
y = 0;
if (x > width - CARD_WIDTH)
x = width - CARD_WIDTH;
if (y > height - CARD_HEIGHT)
y = height - CARD_HEIGHT;
player->client->moveCard(cardId, startZone->getName(), getName(), x, y, faceDown);
QPoint gridPoint = mapToGrid(dropPoint);
player->client->moveCard(cardId, startZone->getName(), getName(), gridPoint.x(), gridPoint.y(), faceDown);
}
void TableZone::reorganizeCards()
@ -67,3 +62,30 @@ void TableZone::toggleTapped()
setCardAttr(temp->getId(), "tapped", (!temp->getTapped() || tapAll) ? "1" : "0");
}
}
CardItem *TableZone::getCardFromGrid(const QPoint &gridPoint) const
{
}
QPointF TableZone::mapFromGrid(const QPoint &gridPoint) const
{
return QPointF(gridPoint.x() * CARD_WIDTH / gridPointsPerCardX,
gridPoint.y() * CARD_HEIGHT / gridPointsPerCardY);
}
QPoint TableZone::mapToGrid(const QPointF &mapPoint) const
{
qreal x = mapPoint.x();
qreal y = mapPoint.y();
if (x < 0)
x = 0;
else if (x > width - CARD_WIDTH)
x = width - CARD_WIDTH;
if (y < 0)
y = 0;
else if (y > height - CARD_HEIGHT)
y = height - CARD_HEIGHT;
return QPoint(round(((double) x * gridPointsPerCardX) / CARD_WIDTH), round(((double) y * gridPointsPerCardY) / CARD_HEIGHT));
}