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[Networking] Doxygen
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@page developer_reference_network_client Client Networking (Overview)
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The clients response to various network protocol events and associated handling are described here.
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For information about game scoped events, see:
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- @subpage game_event_handler
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Certain game scoped events may be forwarded to player based handlers. For more information, see:
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- @subpage player_event_handler
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