implement max lengths for input dialogs that are sent to the server (#4522)

* implement max lengths for input dialogs that are sent to the server

* missed a double setMaxLength

* implement max string lengths server side

* add custom getText dialog with max length

* fix deck storage tab and miscellaneous server side

* add max size for deck uploads

* final pass on client side limits
This commit is contained in:
ebbit1q 2022-01-16 23:57:01 +01:00 committed by GitHub
parent d61c604bf4
commit 994704d353
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37 changed files with 564 additions and 348 deletions

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@ -11,6 +11,7 @@
#include "pb/serverinfo_room.pb.h"
#include "server_game.h"
#include "server_protocolhandler.h"
#include "stringsizes.h"
#include <QDateTime>
#include <QDebug>
@ -264,9 +265,8 @@ Response::ResponseCode Server_Room::processJoinGameCommand(const Command_JoinGam
QMutexLocker gameLocker(&game->gameMutex);
Response::ResponseCode result =
game->checkJoin(userInterface->getUserInfo(), QString::fromStdString(cmd.password()), cmd.spectator(),
cmd.override_restrictions(), cmd.join_as_judge());
Response::ResponseCode result = game->checkJoin(userInterface->getUserInfo(), nameFromStdString(cmd.password()),
cmd.spectator(), cmd.override_restrictions(), cmd.join_as_judge());
if (result == Response::RespOk)
game->addPlayer(userInterface, rc, cmd.spectator(), cmd.join_as_judge());