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[Refactor] Move AbstractGraphicsItem and GraphicsItemType to game_graphics/board (#6342)
* [Refactor] Move AbstractGraphicsItem and GraphicsItemType to game_graphics/board folder. Took 3 minutes * Update CMakeLists.txt Took 12 minutes * Update CMakeLists.txt Took 12 minutes Took 2 minutes Took 16 seconds --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
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13 changed files with 12 additions and 12 deletions
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@ -7,8 +7,8 @@
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#ifndef PLAYER_H
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#define PLAYER_H
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#include "../../game_graphics/board/abstract_graphics_item.h"
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#include "../../interface/widgets/menus/tearoff_menu.h"
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#include "../board/abstract_graphics_item.h"
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#include "../dialogs/dlg_create_token.h"
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#include "menu/player_menu.h"
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#include "player_actions.h"
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@ -7,7 +7,7 @@
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#ifndef COCKATRICE_PLAYER_AREA_H
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#define COCKATRICE_PLAYER_AREA_H
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#include "../board/graphics_item_type.h"
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#include "../../game_graphics/board/graphics_item_type.h"
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#include "QGraphicsItem"
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/**
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@ -7,9 +7,9 @@
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#ifndef PLAYERTARGET_H
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#define PLAYERTARGET_H
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#include "../../game_graphics/board/graphics_item_type.h"
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#include "../board/abstract_counter.h"
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#include "../board/arrow_target.h"
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#include "../board/graphics_item_type.h"
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#include <QFont>
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#include <QPixmap>
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