ENSURE they are.

Took 8 minutes
This commit is contained in:
Lukas Brübach 2025-09-10 03:33:19 +02:00
parent 65a492aeb9
commit 9b14d9577b

View file

@ -34,7 +34,8 @@ Player *PlayerManager::getActiveLocalPlayer(int activePlayer) const
Player *PlayerManager::addPlayer(int playerId, const ServerInfo_User &info) Player *PlayerManager::addPlayer(int playerId, const ServerInfo_User &info)
{ {
auto *newPlayer = new Player(info, playerId, isLocalPlayer(playerId), isJudge(), getGame()); auto *newPlayer = new Player(info, playerId, isLocalPlayer(playerId) || game->getGameState()->getIsLocalGame(),
isJudge(), getGame());
connect(newPlayer, &Player::concededChanged, this, &PlayerManager::playerConceded); connect(newPlayer, &Player::concededChanged, this, &PlayerManager::playerConceded);
players.insert(playerId, newPlayer); players.insert(playerId, newPlayer);
emit playerAdded(newPlayer); emit playerAdded(newPlayer);