reworked card database

This commit is contained in:
Max-Wilhelm Bruker 2009-06-20 00:22:50 +02:00
parent be9ac2e061
commit 9b1adf2dc1
10 changed files with 327 additions and 113 deletions

View file

@ -12,8 +12,8 @@
#include "playerarea.h"
#include "counter.h"
Game::Game(CardDatabase *_db, Client *_client, QGraphicsScene *_scene, QMenu *_actionsMenu, QMenu *_cardMenu, int playerId, const QString &playerName)
: QObject(), actionsMenu(_actionsMenu), cardMenu(_cardMenu), db(_db), client(_client), scene(_scene), started(false)
Game::Game(CardDatabase *_db, Client *_client, QGraphicsScene *_scene, QMenu *_actionsMenu, QMenu *_cardMenu, int playerId, const QString &playerName, QObject *parent)
: QObject(parent), actionsMenu(_actionsMenu), cardMenu(_cardMenu), db(_db), client(_client), scene(_scene), started(false)
{
QRectF sr = scene->sceneRect();
localPlayer = addPlayer(playerId, playerName, QPointF(0, sr.y() + sr.height() / 2 + 2), true);