Click to hide revealed cards; MultiMove function

This commit is contained in:
Max-Wilhelm Bruker 2011-01-15 21:39:24 +01:00
parent f07bb38e4a
commit 9c527fb5aa
28 changed files with 424 additions and 284 deletions

View file

@ -85,14 +85,18 @@ void TableZone::addCardImpl(CardItem *card, int _x, int _y)
card->update();
}
void TableZone::handleDropEvent(CardDragItem *dragItem, CardZone *startZone, const QPoint &dropPoint, bool faceDown)
void TableZone::handleDropEvent(const QList<CardDragItem *> &dragItems, CardZone *startZone, const QPoint &dropPoint, bool faceDown)
{
handleDropEventByGrid(dragItem, startZone, mapToGrid(dropPoint), faceDown);
handleDropEventByGrid(dragItems, startZone, mapToGrid(dropPoint), faceDown);
}
void TableZone::handleDropEventByGrid(CardDragItem *dragItem, CardZone *startZone, const QPoint &gridPoint, bool faceDown, bool tapped)
void TableZone::handleDropEventByGrid(const QList<CardDragItem *> &dragItems, CardZone *startZone, const QPoint &gridPoint, bool faceDown, bool tapped)
{
static_cast<CardItem *>(dragItem->getItem())->getZone()->getPlayer()->sendGameCommand(new Command_MoveCard(-1, startZone->getName(), dragItem->getId(), player->getId(), getName(), gridPoint.x(), gridPoint.y(), faceDown, tapped));
QList<CardId *> idList;
for (int i = 0; i < dragItems.size(); ++i)
idList.append(new CardId(dragItems[i]->getId()));
startZone->getPlayer()->sendGameCommand(new Command_MoveCard(-1, startZone->getName(), idList, player->getId(), getName(), gridPoint.x(), gridPoint.y(), faceDown, tapped));
}
void TableZone::reorganizeCards()