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[Game] Animate life counter manipulation (#7100)
* Add animations toggles for the life counter and battlefield Per-effect toggles plus Enable/Disable-all buttons: a life-counter flash on loss and a crimson battlefield shimmer on damage. Took 24 seconds * Animate life changes with a counter flash and battlefield shimmer - Life loss/gain pulses the player life counter with a brief flash - The battlefield table zone shimmers crimson on damage - Respects the per-effect animation toggles Both effects drive their decay from GameScene's shared animation timer through the IAnimatedItem interface (QElapsedTimer based), instead of owning per-item QTimers. Took 8 minutes * Revert unintentional cherry picks Took 2 minutes * Lambda to re-use path calculation. Took 8 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
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12 changed files with 196 additions and 12 deletions
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@ -42,6 +42,8 @@ public:
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[[nodiscard]] bool getShowStatusBar() const override;
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[[nodiscard]] bool getShowShortcuts() const override;
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[[nodiscard]] bool getShowGameSelectorFilterToolbar() const override;
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[[nodiscard]] bool getLifeCounterAnimationsEnabled() const override;
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[[nodiscard]] bool getBattlefieldFlashEnabled() const override;
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void setUseTearOffMenus(bool _useTearOffMenus);
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void setCardViewInitialRowsMax(int _cardViewInitialRowsMax);
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@ -74,6 +76,8 @@ public:
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void setShowStatusBar(bool _showStatusBar);
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void setShowShortcuts(bool _showShortcuts);
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void setShowGameSelectorFilterToolbar(bool _showGameSelectorFilterToolbar);
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void setLifeCounterAnimationsEnabled(bool _lifeCounterAnimationsEnabled);
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void setBattlefieldFlashEnabled(bool _battlefieldFlashEnabled);
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signals:
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void useTearOffMenusChanged(bool state);
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@ -85,6 +89,8 @@ signals:
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void tallyTypeChanged(int type);
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void showStatusBarChanged(bool state);
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void showGameSelectorFilterToolbarChanged(bool state);
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void lifeCounterAnimationsEnabledChanged(bool state);
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void battlefieldFlashEnabledChanged(bool state);
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public:
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explicit InterfaceSettings(const QString &settingPath, QObject *parent = nullptr);
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