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[Client] Add option to use game time in game log timestamps (#2202)
Game log timestamps showed the local clock time, which is meaningless in a replay or in a log read after the fact — nobody can tell when a play happened relative to the game. Add a "Use game time instead of local time in game logs" setting. When enabled, the message log stamps entries with the elapsed game time (HH:MM:SS since the game started); regular chat views keep the local clock.
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0f003eabf9
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12 changed files with 63 additions and 8 deletions
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@ -59,6 +59,10 @@ MessagesSettingsPage::MessagesSettingsPage()
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connect(&roomHistory, &QCheckBox::QT_STATE_CHANGED, &SettingsCache::instance().chat(),
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&ChatSettings::setRoomHistory);
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useGameTimeCheckBox.setChecked(SettingsCache::instance().chat().getUseGameTime());
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connect(&useGameTimeCheckBox, &QCheckBox::QT_STATE_CHANGED, &SettingsCache::instance().chat(),
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&ChatSettings::setUseGameTime);
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customAlertString = new QLineEdit();
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customAlertString->setText(SettingsCache::instance().chat().getHighlightWords());
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connect(customAlertString, &QLineEdit::textChanged, &SettingsCache::instance().chat(),
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@ -76,6 +80,7 @@ MessagesSettingsPage::MessagesSettingsPage()
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chatGrid->addWidget(&messagePopups, 5, 0);
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chatGrid->addWidget(&mentionPopups, 6, 0);
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chatGrid->addWidget(&roomHistory, 7, 0);
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chatGrid->addWidget(&useGameTimeCheckBox, 8, 0);
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chatGroupBox = new QGroupBox;
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chatGroupBox->setLayout(chatGrid);
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@ -256,6 +261,7 @@ void MessagesSettingsPage::retranslateUi()
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messagePopups.setText(tr("Enable desktop notifications for private messages"));
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mentionPopups.setText(tr("Enable desktop notification for mentions"));
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roomHistory.setText(tr("Enable room message history on join"));
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useGameTimeCheckBox.setText(tr("Use game time instead of local time in game logs"));
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hexLabel.setText(tr("(Color is hexadecimal)"));
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hexHighlightLabel.setText(tr("(Color is hexadecimal)"));
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customAlertStringLabel.setText(tr("Separate words with a space, alphanumeric characters only"));
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