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[Client] Add option to use game time in game log timestamps (#2202)
Game log timestamps showed the local clock time, which is meaningless in a replay or in a log read after the fact — nobody can tell when a play happened relative to the game. Add a "Use game time instead of local time in game logs" setting. When enabled, the message log stamps entries with the elapsed game time (HH:MM:SS since the game started); regular chat views keep the local clock.
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12 changed files with 63 additions and 8 deletions
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@ -20,6 +20,7 @@ public:
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[[nodiscard]] virtual bool getShowMessagePopup() const = 0;
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[[nodiscard]] virtual bool getShowMentionPopup() const = 0;
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[[nodiscard]] virtual bool getRoomHistory() const = 0;
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[[nodiscard]] virtual bool getUseGameTime() const = 0;
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[[nodiscard]] virtual QString getHighlightWords() const = 0;
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};
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