[Game][Player] Split Player into PlayerLogic/PlayerGraphicsItem (#6944)

* [Game][Player] Split Player into PlayerLogic/PlayerGraphicsItem

Took 4 minutes

Took 48 seconds

* Drop early return.

Took 1 hour 13 minutes


Took 2 minutes

Took 1 minute

* Delete player view.

Took 37 seconds

* Restore card counter color in menu.

Took 5 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
BruebachL 2026-06-09 08:05:39 +02:00 committed by GitHub
parent e674a39b87
commit 9e03f82616
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
28 changed files with 538 additions and 368 deletions

View file

@ -10,23 +10,26 @@
#include <libcockatrice/protocol/pb/command_reveal_cards.pb.h>
PlayerMenu::PlayerMenu(PlayerLogic *_player) : QObject(_player), player(_player)
PlayerMenu::PlayerMenu(PlayerGraphicsItem *_player) : QObject(_player), player(_player)
{
connect(player->getLogic(), &PlayerLogic::requestCardMenuUpdate, this, &PlayerMenu::updateCardMenu);
connect(this, &PlayerMenu::cardInfoRequested, player, &PlayerGraphicsItem::cardInfoRequested);
playerMenu = new TearOffMenu();
if (player->getPlayerInfo()->getLocalOrJudge()) {
handMenu = addManagedMenu<HandMenu>(player, player->getPlayerActions(), playerMenu);
libraryMenu = addManagedMenu<LibraryMenu>(player, playerMenu);
if (player->getLogic()->getPlayerInfo()->getLocalOrJudge()) {
handMenu = addManagedMenu<HandMenu>(player->getLogic(), player->getLogic()->getPlayerActions(), playerMenu);
libraryMenu = addManagedMenu<LibraryMenu>(player->getLogic(), playerMenu);
} else {
handMenu = nullptr;
libraryMenu = nullptr;
}
graveMenu = addManagedMenu<GraveyardMenu>(player, playerMenu);
rfgMenu = addManagedMenu<RfgMenu>(player, playerMenu);
graveMenu = addManagedMenu<GraveyardMenu>(player->getLogic(), playerMenu);
rfgMenu = addManagedMenu<RfgMenu>(player->getLogic(), playerMenu);
if (player->getPlayerInfo()->getLocalOrJudge()) {
sideboardMenu = addManagedMenu<SideboardMenu>(player, playerMenu);
if (player->getLogic()->getPlayerInfo()->getLocalOrJudge()) {
sideboardMenu = addManagedMenu<SideboardMenu>(player->getLogic(), playerMenu);
customZonesMenu = addManagedMenu<CustomZoneMenu>(player);
playerMenu->addSeparator();
@ -40,8 +43,8 @@ PlayerMenu::PlayerMenu(PlayerLogic *_player) : QObject(_player), player(_player)
utilityMenu = nullptr;
}
if (player->getPlayerInfo()->getLocal()) {
sayMenu = addManagedMenu<SayMenu>(player);
if (player->getLogic()->getPlayerInfo()->getLocal()) {
sayMenu = addManagedMenu<SayMenu>(player->getLogic());
} else {
sayMenu = nullptr;
}
@ -55,13 +58,13 @@ PlayerMenu::PlayerMenu(PlayerLogic *_player) : QObject(_player), player(_player)
void PlayerMenu::setMenusForGraphicItems()
{
player->getGraphicsItem()->getTableZoneGraphicsItem()->setMenu(playerMenu);
player->getGraphicsItem()->getGraveyardZoneGraphicsItem()->setMenu(graveMenu, graveMenu->aViewGraveyard);
player->getGraphicsItem()->getRfgZoneGraphicsItem()->setMenu(rfgMenu, rfgMenu->aViewRfg);
if (player->getPlayerInfo()->getLocalOrJudge()) {
player->getGraphicsItem()->getHandZoneGraphicsItem()->setMenu(handMenu);
player->getGraphicsItem()->getDeckZoneGraphicsItem()->setMenu(libraryMenu, libraryMenu->aDrawCard);
player->getGraphicsItem()->getSideboardZoneGraphicsItem()->setMenu(sideboardMenu);
player->getTableZoneGraphicsItem()->setMenu(playerMenu);
player->getGraveyardZoneGraphicsItem()->setMenu(graveMenu, graveMenu->aViewGraveyard);
player->getRfgZoneGraphicsItem()->setMenu(rfgMenu, rfgMenu->aViewRfg);
if (player->getLogic()->getPlayerInfo()->getLocalOrJudge()) {
player->getHandZoneGraphicsItem()->setMenu(handMenu);
player->getDeckZoneGraphicsItem()->setMenu(libraryMenu, libraryMenu->aDrawCard);
player->getSideboardZoneGraphicsItem()->setMenu(sideboardMenu);
}
}
@ -74,12 +77,14 @@ QMenu *PlayerMenu::updateCardMenu(const CardItem *card)
// If is spectator (as spectators don't need card menus), return
// only update the menu if the card is actually selected
if ((player->getGame()->getPlayerManager()->isSpectator() && !player->getGame()->getPlayerManager()->isJudge()) ||
player->getGame()->getActiveCard() != card) {
if ((player->getLogic()->getGame()->getPlayerManager()->isSpectator() &&
!player->getLogic()->getGame()->getPlayerManager()->isJudge()) ||
player->getLogic()->getGame()->getActiveCard() != card) {
return nullptr;
}
QMenu *menu = new CardMenu(player, card, shortcutsActive);
CardMenu *menu = new CardMenu(player, card, shortcutsActive);
connect(menu, &CardMenu::cardInfoRequested, this, &PlayerMenu::cardInfoRequested);
emit cardMenuUpdated(menu);
return menu;
@ -87,7 +92,7 @@ QMenu *PlayerMenu::updateCardMenu(const CardItem *card)
void PlayerMenu::retranslateUi()
{
playerMenu->setTitle(tr("Player \"%1\"").arg(player->getPlayerInfo()->getName()));
playerMenu->setTitle(tr("Player \"%1\"").arg(player->getLogic()->getPlayerInfo()->getName()));
for (auto *component : managedComponents) {
component->retranslateUi();
@ -104,7 +109,8 @@ void PlayerMenu::refreshShortcuts()
{
if (shortcutsActive) {
// Judges get access to every player's menus but only want shortcuts to be set for their own.
if (player->getPlayerInfo()->getLocalOrJudge() && !player->getPlayerInfo()->getLocal()) {
if (player->getLogic()->getPlayerInfo()->getLocalOrJudge() &&
!player->getLogic()->getPlayerInfo()->getLocal()) {
setShortcutsInactive();
} else {
setShortcutsActive();