mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-09-29 09:22:18 -07:00
[Game][Player] Split Player into PlayerLogic/PlayerGraphicsItem (#6944)
* [Game][Player] Split Player into PlayerLogic/PlayerGraphicsItem Took 4 minutes Took 48 seconds * Drop early return. Took 1 hour 13 minutes Took 2 minutes Took 1 minute * Delete player view. Took 37 seconds * Restore card counter color in menu. Took 5 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
parent
e674a39b87
commit
9e03f82616
28 changed files with 538 additions and 368 deletions
|
|
@ -8,11 +8,14 @@
|
|||
#include <libcockatrice/deck_list/tree/deck_list_card_node.h>
|
||||
#include <libcockatrice/deck_list/tree/inner_deck_list_node.h>
|
||||
|
||||
UtilityMenu::UtilityMenu(PlayerLogic *_player, QMenu *playerMenu) : QMenu(playerMenu), player(_player)
|
||||
UtilityMenu::UtilityMenu(PlayerGraphicsItem *_player, QMenu *playerMenu) : QMenu(playerMenu), player(_player)
|
||||
{
|
||||
PlayerActions *playerActions = player->getPlayerActions();
|
||||
PlayerActions *playerActions = player->getLogic()->getPlayerActions();
|
||||
connect(playerActions, &PlayerActions::requestEnableAndSetCreateAnotherTokenAction, this,
|
||||
&UtilityMenu::setAndEnableCreateAnotherTokenAction);
|
||||
connect(playerActions, &PlayerActions::requestSetLastToken, this, &UtilityMenu::setLastToken);
|
||||
|
||||
if (player->getPlayerInfo()->getLocalOrJudge()) {
|
||||
if (player->getLogic()->getPlayerInfo()->getLocalOrJudge()) {
|
||||
aUntapAll = new QAction(this);
|
||||
connect(aUntapAll, &QAction::triggered, playerActions, &PlayerActions::actUntapAll);
|
||||
|
||||
|
|
@ -23,19 +26,22 @@ UtilityMenu::UtilityMenu(PlayerLogic *_player, QMenu *playerMenu) : QMenu(player
|
|||
connect(aFlipCoin, &QAction::triggered, playerActions, &PlayerActions::actFlipCoin);
|
||||
|
||||
aCreateToken = new QAction(this);
|
||||
connect(aCreateToken, &QAction::triggered, playerActions, &PlayerActions::actCreateToken);
|
||||
connect(aCreateToken, &QAction::triggered, playerActions,
|
||||
[this]() { player->getLogic()->getPlayerActions()->actCreateToken(getPredefinedTokens()); });
|
||||
|
||||
aCreateAnotherToken = new QAction(this);
|
||||
connect(aCreateAnotherToken, &QAction::triggered, playerActions, &PlayerActions::actCreateAnotherToken);
|
||||
aCreateAnotherToken->setEnabled(false);
|
||||
|
||||
aIncrementAllCardCounters = new QAction(this);
|
||||
connect(aIncrementAllCardCounters, &QAction::triggered, playerActions,
|
||||
&PlayerActions::actIncrementAllCardCounters);
|
||||
connect(aIncrementAllCardCounters, &QAction::triggered, playerActions, [this]() {
|
||||
player->getLogic()->getPlayerActions()->actIncrementAllCardCounters(
|
||||
player->getGameScene()->selectedCards());
|
||||
});
|
||||
|
||||
createPredefinedTokenMenu = new QMenu(QString());
|
||||
createPredefinedTokenMenu->setEnabled(false);
|
||||
connect(player, &PlayerLogic::deckChanged, this, &UtilityMenu::populatePredefinedTokensMenu);
|
||||
connect(player->getLogic(), &PlayerLogic::deckChanged, this, &UtilityMenu::populatePredefinedTokensMenu);
|
||||
|
||||
playerMenu->addAction(aIncrementAllCardCounters);
|
||||
playerMenu->addSeparator();
|
||||
|
|
@ -66,7 +72,7 @@ void UtilityMenu::populatePredefinedTokensMenu()
|
|||
clear();
|
||||
setEnabled(false);
|
||||
predefinedTokens.clear();
|
||||
const DeckList &deckList = player->getDeck();
|
||||
const DeckList &deckList = player->getLogic()->getDeck();
|
||||
|
||||
if (deckList.isEmpty()) {
|
||||
return;
|
||||
|
|
@ -84,14 +90,24 @@ void UtilityMenu::populatePredefinedTokensMenu()
|
|||
if (i < 10) {
|
||||
a->setShortcut(QKeySequence("Alt+" + QString::number((i + 1) % 10)));
|
||||
}
|
||||
connect(a, &QAction::triggered, player->getPlayerActions(), &PlayerActions::actCreatePredefinedToken);
|
||||
connect(a, &QAction::triggered, player->getLogic()->getPlayerActions(),
|
||||
&PlayerActions::actCreatePredefinedToken);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void UtilityMenu::setLastToken(CardInfoPtr lastToken)
|
||||
{
|
||||
if (!createAnotherTokenActionExists()) {
|
||||
return;
|
||||
}
|
||||
|
||||
player->getLogic()->getPlayerActions()->setLastTokenInfo(lastToken);
|
||||
}
|
||||
|
||||
void UtilityMenu::retranslateUi()
|
||||
{
|
||||
if (player->getPlayerInfo()->getLocalOrJudge()) {
|
||||
if (player->getLogic()->getPlayerInfo()->getLocalOrJudge()) {
|
||||
aIncrementAllCardCounters->setText(tr("Increment all card counters"));
|
||||
aUntapAll->setText(tr("&Untap all permanents"));
|
||||
aRollDie->setText(tr("R&oll die..."));
|
||||
|
|
@ -106,7 +122,7 @@ void UtilityMenu::setShortcutsActive()
|
|||
{
|
||||
ShortcutsSettings &shortcuts = SettingsCache::instance().shortcuts();
|
||||
|
||||
if (player->getPlayerInfo()->getLocalOrJudge()) {
|
||||
if (player->getLogic()->getPlayerInfo()->getLocalOrJudge()) {
|
||||
aIncrementAllCardCounters->setShortcuts(shortcuts.getShortcut("Player/aIncrementAllCardCounters"));
|
||||
aUntapAll->setShortcuts(shortcuts.getShortcut("Player/aUntapAll"));
|
||||
aRollDie->setShortcuts(shortcuts.getShortcut("Player/aRollDie"));
|
||||
|
|
@ -118,7 +134,7 @@ void UtilityMenu::setShortcutsActive()
|
|||
|
||||
void UtilityMenu::setShortcutsInactive()
|
||||
{
|
||||
if (player->getPlayerInfo()->getLocalOrJudge()) {
|
||||
if (player->getLogic()->getPlayerInfo()->getLocalOrJudge()) {
|
||||
aUntapAll->setShortcut(QKeySequence());
|
||||
aRollDie->setShortcut(QKeySequence());
|
||||
aFlipCoin->setShortcut(QKeySequence());
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue