more intuitive tapping behaviour

This commit is contained in:
Max-Wilhelm Bruker 2009-06-30 20:50:16 +02:00
parent ae82996c0e
commit 9e044ffad0
5 changed files with 23 additions and 12 deletions

View file

@ -55,9 +55,15 @@ void TableZone::reorganizeCards()
void TableZone::toggleTapped()
{
QListIterator<QGraphicsItem *> i(scene()->selectedItems());
while (i.hasNext()) {
CardItem *temp = (CardItem *) i.next();
setCardAttr(temp->getId(), "tapped", temp->getTapped() ? "0" : "1");
QList<QGraphicsItem *> selectedItems = scene()->selectedItems();
bool tapAll = false;
for (int i = 0; i < selectedItems.size(); i++)
if (!qgraphicsitem_cast<CardItem *>(selectedItems[i])->getTapped()) {
tapAll = true;
break;
}
for (int i = 0; i < selectedItems.size(); i++) {
CardItem *temp = qgraphicsitem_cast<CardItem *>(selectedItems[i]);
setCardAttr(temp->getId(), "tapped", (!temp->getTapped() || tapAll) ? "1" : "0");
}
}