more buddy list & ignore list code

This commit is contained in:
Max-Wilhelm Bruker 2011-02-28 20:44:03 +01:00
parent 7a7b686e67
commit 9e34c9c985
22 changed files with 278 additions and 174 deletions

View file

@ -159,8 +159,8 @@ void DeckViewContainer::setDeck(DeckList *deck)
readyStartButton->setEnabled(true);
}
TabGame::TabGame(QList<AbstractClient *> &_clients, int _gameId, const QString &_gameDescription, int _localPlayerId, bool _spectator, bool _spectatorsCanTalk, bool _spectatorsSeeEverything, bool _resuming)
: Tab(), clients(_clients), gameId(_gameId), gameDescription(_gameDescription), localPlayerId(_localPlayerId), spectator(_spectator), spectatorsCanTalk(_spectatorsCanTalk), spectatorsSeeEverything(_spectatorsSeeEverything), started(false), resuming(_resuming), currentPhase(-1), infoPopup(0)
TabGame::TabGame(TabSupervisor *_tabSupervisor, QList<AbstractClient *> &_clients, int _gameId, const QString &_gameDescription, int _localPlayerId, bool _spectator, bool _spectatorsCanTalk, bool _spectatorsSeeEverything, bool _resuming)
: Tab(_tabSupervisor), clients(_clients), gameId(_gameId), gameDescription(_gameDescription), localPlayerId(_localPlayerId), spectator(_spectator), spectatorsCanTalk(_spectatorsCanTalk), spectatorsSeeEverything(_spectatorsSeeEverything), started(false), resuming(_resuming), currentPhase(-1), infoPopup(0)
{
phasesToolbar = new PhasesToolbar;
phasesToolbar->hide();