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[Game] Playmats (#7101)
* [Game] Playmats Took 19 seconds Took 1 minute * [Playmats] Add fixed override and configurable fallbacks to settings. Took 29 minutes Took 43 seconds * Add main to test. Took 1 minute Took 29 seconds * Move settings to own group Took 11 minutes * Some attempts to refresh macOS compositor Took 2 minutes * Try something else Took 17 minutes * Don't manipulate live list Took 11 minutes * Change things about resolution, address comments. Took 45 minutes Took 12 minutes * Comments. Took 14 minutes Took 8 seconds * Re-order settings menu location Took 2 minutes * Rename PlaymatResolution to Info and add enums Took 8 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
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52 changed files with 1931 additions and 28 deletions
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@ -285,6 +285,10 @@ void GameEventHandler::eventGameStateChanged(const Event_GameStateChanged &event
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emit playerJoined(prop);
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}
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player->processPlayerInfo(playerInfo);
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// Extract playmat from player properties for opponent display
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if (prop.has_playmat_params()) {
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player->setPlaymatFromProperties(prop);
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}
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if (player->getPlayerInfo()->getLocal()) {
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emit localPlayerDeckSelected(player, playerId, playerInfo);
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} else {
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@ -351,6 +355,11 @@ void GameEventHandler::eventPlayerPropertiesChanged(const Event_PlayerProperties
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const ServerInfo_PlayerProperties &prop = event.player_properties();
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emit playerPropertiesChanged(prop, eventPlayerId);
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// Update playmat from player properties
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if (prop.has_playmat_params()) {
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player->setPlaymatFromProperties(prop);
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}
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const auto contextType = static_cast<GameEventContext::ContextType>(getPbExtension(context));
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switch (contextType) {
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case GameEventContext::READY_START: {
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