mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-04-27 07:48:01 -07:00
initial commit
This commit is contained in:
commit
a11f93df4d
99 changed files with 7493 additions and 0 deletions
322
cockatrice/src/client.cpp
Normal file
322
cockatrice/src/client.cpp
Normal file
|
|
@ -0,0 +1,322 @@
|
|||
#include <QTimer>
|
||||
#include "client.h"
|
||||
|
||||
Client::Client(QObject *parent)
|
||||
: QObject(parent)
|
||||
{
|
||||
timer = new QTimer(this);
|
||||
timer->setInterval(1000);
|
||||
connect(timer, SIGNAL(timeout()), this, SLOT(checkTimeout()));
|
||||
|
||||
MsgId = 0;
|
||||
status = StatusDisconnected;
|
||||
socket = new QTcpSocket(this);
|
||||
socket->setTextModeEnabled(true);
|
||||
connect(socket, SIGNAL(connected()), this, SLOT(slotConnected()));
|
||||
connect(socket, SIGNAL(readyRead()), this, SLOT(readLine()));
|
||||
connect(socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(slotSocketError(QAbstractSocket::SocketError)));
|
||||
}
|
||||
|
||||
Client::~Client()
|
||||
{
|
||||
delete socket;
|
||||
}
|
||||
|
||||
void Client::checkTimeout()
|
||||
{
|
||||
QListIterator<PendingCommand *> i(PendingCommands);
|
||||
while (i.hasNext()) {
|
||||
PendingCommand *c = i.next();
|
||||
c->incTime();
|
||||
if (c->timeout()) {
|
||||
disconnectFromServer();
|
||||
emit serverTimeout();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Client::slotSocketError(QAbstractSocket::SocketError error)
|
||||
{
|
||||
emit logSocketError(socket->errorString());
|
||||
disconnectFromServer();
|
||||
}
|
||||
|
||||
void Client::slotConnected()
|
||||
{
|
||||
timer->start();
|
||||
setStatus(StatusAwaitingWelcome);
|
||||
}
|
||||
|
||||
void Client::readLine()
|
||||
{
|
||||
QString line;
|
||||
for (;;) {
|
||||
if (!socket->canReadLine())
|
||||
break;
|
||||
line = QString(socket->readLine()).trimmed();
|
||||
|
||||
if (line.isNull())
|
||||
break;
|
||||
qDebug(QString("readLine: %1").arg(line).toLatin1());
|
||||
QStringList values = line.split("|");
|
||||
QString prefix = values.takeFirst();
|
||||
// prefix is one of {welcome, private, public, resp, list_games, list_players, list_counters, list_zones, dump_zone}
|
||||
if (!(prefix.compare("private") && prefix.compare("public"))) {
|
||||
ServerEventData *event = new ServerEventData(line);
|
||||
if (event->getEventType() == eventPlayerId) {
|
||||
QStringList data = event->getEventData();
|
||||
if (data.size() != 2) {
|
||||
// XXX
|
||||
}
|
||||
bool ok;
|
||||
int id = data[0].toInt(&ok);
|
||||
if (!ok) {
|
||||
// XXX
|
||||
}
|
||||
delete event;
|
||||
emit playerIdReceived(id, data[1]);
|
||||
} else
|
||||
emit gameEvent(event);
|
||||
} else if (!prefix.compare("resp")) {
|
||||
bool ok;
|
||||
int msgid = values.takeFirst().toInt(&ok);
|
||||
if (!ok) {
|
||||
// XXX
|
||||
}
|
||||
|
||||
if (values.empty()) {
|
||||
// XXX
|
||||
}
|
||||
|
||||
ok = !values.takeFirst().compare("ok");
|
||||
|
||||
// XXX
|
||||
ServerErrorMessage message = msgNone;
|
||||
|
||||
// Update list of pending commands
|
||||
QListIterator<PendingCommand *> i(PendingCommands);
|
||||
bool found = false;
|
||||
PendingCommand *c;
|
||||
while (i.hasNext()) {
|
||||
c = i.next();
|
||||
if (c->getMsgId() == msgid) {
|
||||
found = true;
|
||||
|
||||
QString cmd = c->getCmd();
|
||||
if (cmd.startsWith("submit_deck"))
|
||||
readyStart();
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (found) {
|
||||
PendingCommands.removeAt(PendingCommands.indexOf(c));
|
||||
delete c;
|
||||
}
|
||||
|
||||
emit responseReceived(new ServerResponse(msgid, ok, message));
|
||||
} else if (!(prefix.compare("list_games")
|
||||
&& prefix.compare("list_players")
|
||||
&& prefix.compare("list_counters")
|
||||
&& prefix.compare("list_zones")
|
||||
&& prefix.compare("dump_zone")
|
||||
&& prefix.compare("welcome"))) {
|
||||
int cmdid = values.takeFirst().toInt();
|
||||
if (!values[0].compare(".")) {
|
||||
QListIterator<QStringList> i(msgbuf);
|
||||
QList<ServerGame *> gamelist;
|
||||
QList<ServerPlayer *> playerlist;
|
||||
QList<ServerZone *> zonelist;
|
||||
QList<ServerZoneCard *> zonedump;
|
||||
QStringList welcomemsg;
|
||||
while (i.hasNext()) {
|
||||
QStringList val = i.next();
|
||||
|
||||
// XXX Parametergültigkeit überprüfen
|
||||
if (!prefix.compare("list_games"))
|
||||
gamelist << new ServerGame(val[0], val[1], val[2].toInt(), val[3].toInt(), val[4].toInt());
|
||||
else if (!prefix.compare("list_players"))
|
||||
playerlist << new ServerPlayer(val[0].toInt(), val[1]);
|
||||
else if (!prefix.compare("list_counters"))
|
||||
{ }
|
||||
else if (!prefix.compare("list_zones"))
|
||||
zonelist << new ServerZone(val[0], val[1] == "1", val[2] == "1", val[3].toInt());
|
||||
else if (!prefix.compare("dump_zone"))
|
||||
zonedump << new ServerZoneCard(val[0].toInt(), val[1], val[2].toInt(), val[3].toInt(), val[4].toInt(), val[5] == "1", val[6]);
|
||||
else if (!prefix.compare("welcome"))
|
||||
welcomemsg << val[0];
|
||||
}
|
||||
if (!prefix.compare("list_games"))
|
||||
emit gameListReceived(gamelist);
|
||||
else if (!prefix.compare("list_players"))
|
||||
emit playerListReceived(playerlist);
|
||||
else if (!prefix.compare("list_counters"))
|
||||
{ }
|
||||
else if (!prefix.compare("list_zones"))
|
||||
emit zoneListReceived(cmdid, zonelist);
|
||||
else if (!prefix.compare("dump_zone"))
|
||||
emit zoneDumpReceived(cmdid, zonedump);
|
||||
else if (!prefix.compare("welcome")) {
|
||||
emit welcomeMsgReceived(welcomemsg);
|
||||
setStatus(StatusConnected);
|
||||
setName(PlayerName);
|
||||
}
|
||||
msgbuf.clear();
|
||||
} else
|
||||
msgbuf << values;
|
||||
} else {
|
||||
// XXX
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Client::setStatus(const ProtocolStatus _status)
|
||||
{
|
||||
status = _status;
|
||||
emit statusChanged(_status);
|
||||
}
|
||||
|
||||
void Client::msg(const QString &s)
|
||||
{
|
||||
qDebug(QString("msg gibt aus: %1").arg(s).toLatin1());
|
||||
QTextStream stream(socket);
|
||||
stream.setCodec("UTF-8");
|
||||
stream << s << endl;
|
||||
stream.flush();
|
||||
socket->flush();
|
||||
}
|
||||
|
||||
int Client::cmd(const QString &s)
|
||||
{
|
||||
msg(QString("%1|%2").arg(++MsgId).arg(s));
|
||||
PendingCommands << new PendingCommand(s, MsgId);
|
||||
return MsgId;
|
||||
}
|
||||
|
||||
void Client::connectToServer(const QString &hostname, unsigned int port, const QString &playername)
|
||||
{
|
||||
PlayerName = playername;
|
||||
socket->connectToHost(hostname, port);
|
||||
setStatus(StatusConnecting);
|
||||
}
|
||||
|
||||
void Client::disconnectFromServer()
|
||||
{
|
||||
timer->stop();
|
||||
PendingCommands.clear();
|
||||
setStatus(StatusDisconnected);
|
||||
socket->close();
|
||||
}
|
||||
|
||||
int Client::listGames()
|
||||
{
|
||||
return cmd("list_games");
|
||||
}
|
||||
|
||||
int Client::listPlayers()
|
||||
{
|
||||
return cmd("list_players");
|
||||
}
|
||||
|
||||
int Client::createGame(const QString &name, const QString &description, const QString &password, unsigned int maxPlayers)
|
||||
{
|
||||
return cmd(QString("create_game|%1|%2|%3|%4").arg(name).arg(description).arg(password).arg(maxPlayers));
|
||||
}
|
||||
|
||||
int Client::joinGame(const QString &name, const QString &password)
|
||||
{
|
||||
return cmd(QString("join_game|%1|%2").arg(name).arg(password));
|
||||
}
|
||||
|
||||
int Client::leaveGame()
|
||||
{
|
||||
return cmd("leave_game");
|
||||
}
|
||||
|
||||
int Client::setName(const QString &name)
|
||||
{
|
||||
return cmd(QString("set_name|%1").arg(name));
|
||||
}
|
||||
|
||||
int Client::say(const QString &s)
|
||||
{
|
||||
return cmd(QString("say|%1").arg(s));
|
||||
}
|
||||
|
||||
int Client::shuffle()
|
||||
{
|
||||
return cmd("shuffle");
|
||||
}
|
||||
|
||||
int Client::rollDice(unsigned int sides)
|
||||
{
|
||||
return cmd(QString("roll_dice|%1").arg(sides));
|
||||
}
|
||||
|
||||
int Client::drawCards(unsigned int number)
|
||||
{
|
||||
return cmd(QString("draw_cards|%1").arg(number));
|
||||
}
|
||||
|
||||
int Client::moveCard(int cardid, const QString &startzone, const QString &targetzone, int x, int y)
|
||||
{
|
||||
// if startzone is public: cardid is the card's id
|
||||
// else: cardid is the position of the card in the zone (e.g. deck)
|
||||
return cmd(QString("move_card|%1|%2|%3|%4|%5").arg(cardid).arg(startzone).arg(targetzone).arg(x).arg(y));
|
||||
}
|
||||
|
||||
int Client::createToken(const QString &zone, const QString &name, const QString &powtough, int x, int y)
|
||||
{
|
||||
return cmd(QString("create_token|%1|%2|%3|%4|%5").arg(zone).arg(name).arg(powtough).arg(x).arg(y));
|
||||
}
|
||||
|
||||
int Client::setCardAttr(const QString &zone, int cardid, const QString &aname, const QString &avalue)
|
||||
{
|
||||
return cmd(QString("set_card_attr|%1|%2|%3|%4").arg(zone).arg(cardid).arg(aname).arg(avalue));
|
||||
}
|
||||
|
||||
int Client::submitDeck(const QStringList &deck)
|
||||
{
|
||||
int retval = cmd("submit_deck");
|
||||
QStringListIterator i(deck);
|
||||
while (i.hasNext())
|
||||
msg(i.next());
|
||||
msg(".");
|
||||
return retval;
|
||||
}
|
||||
|
||||
int Client::readyStart()
|
||||
{
|
||||
return cmd("ready_start");
|
||||
}
|
||||
|
||||
int Client::incCounter(const QString &counter, int delta)
|
||||
{
|
||||
return cmd(QString("inc_counter|%1|%2").arg(counter).arg(delta));
|
||||
}
|
||||
|
||||
int Client::setCounter(const QString &counter, int value)
|
||||
{
|
||||
return cmd(QString("set_counter|%1|%2").arg(counter).arg(value));
|
||||
}
|
||||
|
||||
int Client::delCounter(const QString &counter)
|
||||
{
|
||||
return cmd(QString("del_counter|%1").arg(counter));
|
||||
}
|
||||
|
||||
int Client::setActivePlayer(int player)
|
||||
{
|
||||
return cmd(QString("set_active_player|%1").arg(player));
|
||||
}
|
||||
|
||||
int Client::setActivePhase(int phase)
|
||||
{
|
||||
return cmd(QString("set_active_phase|%1").arg(phase));
|
||||
}
|
||||
|
||||
int Client::dumpZone(int player, const QString &zone, int numberCards)
|
||||
{
|
||||
return cmd(QString("dump_zone|%1|%2|%3").arg(player).arg(zone).arg(numberCards));
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue