mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-06-26 00:23:55 -07:00
initial commit
This commit is contained in:
commit
a11f93df4d
99 changed files with 7493 additions and 0 deletions
85
cockatrice/src/window.h
Normal file
85
cockatrice/src/window.h
Normal file
|
|
@ -0,0 +1,85 @@
|
|||
/***************************************************************************
|
||||
* Copyright (C) 2008 by Max-Wilhelm Bruker *
|
||||
* brukie@gmx.net *
|
||||
* *
|
||||
* This program is free software; you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU General Public License as published by *
|
||||
* the Free Software Foundation; either version 2 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* This program is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU General Public License *
|
||||
* along with this program; if not, write to the *
|
||||
* Free Software Foundation, Inc., *
|
||||
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
|
||||
***************************************************************************/
|
||||
#ifndef WINDOW_H
|
||||
#define WINDOW_H
|
||||
|
||||
#include <QMainWindow>
|
||||
#include "client.h"
|
||||
|
||||
class QGraphicsScene;
|
||||
class GameView;
|
||||
class Game;
|
||||
class CardDatabase;
|
||||
class Player;
|
||||
|
||||
class CardInfoWidget;
|
||||
class MessageLogWidget;
|
||||
class QLineEdit;
|
||||
class QPushButton;
|
||||
class ServerZoneCard;
|
||||
class ZoneViewLayout;
|
||||
class ZoneViewWidget;
|
||||
|
||||
class MainWindow : public QMainWindow {
|
||||
Q_OBJECT
|
||||
private slots:
|
||||
void hoverCard(QString name);
|
||||
void playerAdded(Player *player);
|
||||
void playerRemoved(Player *player);
|
||||
void statusChanged(ProtocolStatus _status);
|
||||
void playerIdReceived(int id, QString name);
|
||||
void serverTimeout();
|
||||
|
||||
void buttonSay();
|
||||
|
||||
void actConnect();
|
||||
void actDisconnect();
|
||||
void actGames();
|
||||
void actLeaveGame();
|
||||
void actExit();
|
||||
|
||||
void updateSceneSize();
|
||||
signals:
|
||||
void logConnecting(QString hostname);
|
||||
void logDisconnected();
|
||||
private:
|
||||
void createActions();
|
||||
void createMenus();
|
||||
QMenu *gameMenu, *actionsMenu, *cardMenu;
|
||||
QAction *aConnect, *aDisconnect, *aGames, *aRestartGame, *aLeaveGame, *aExit;
|
||||
|
||||
CardInfoWidget *cardInfo;
|
||||
MessageLogWidget *messageLog;
|
||||
QLineEdit *sayEdit;
|
||||
QPushButton *sayButton;
|
||||
|
||||
Client *client;
|
||||
QGraphicsScene *scene;
|
||||
GameView *view;
|
||||
Game *game;
|
||||
CardDatabase *db;
|
||||
ZoneViewLayout *zoneLayout;
|
||||
public:
|
||||
MainWindow(QWidget *parent = 0);
|
||||
protected:
|
||||
void closeEvent(QCloseEvent *event);
|
||||
};
|
||||
|
||||
#endif
|
||||
Loading…
Add table
Add a link
Reference in a new issue