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mark function as override to make clang happy
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1 changed files with 1 additions and 1 deletions
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@ -41,7 +41,7 @@ private:
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bool sideboardLocked;
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void revealTopCardIfNeeded(Server_CardZone *zone, GameEventStorage &ges);
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void sendCreateTokenEvents(Server_CardZone *zone, Server_Card *card, int xCoord, int yCoord, GameEventStorage &ges);
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void getPlayerProperties(ServerInfo_PlayerProperties &result);
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void getPlayerProperties(ServerInfo_PlayerProperties &result) override;
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public:
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Server_Player(Server_Game *_game,
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