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minor changes, implemented 'doesn't untap' and facedown cards
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37 changed files with 198 additions and 101 deletions
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@ -70,7 +70,7 @@ public:
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int shuffle();
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int rollDice(unsigned int sides);
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int drawCards(unsigned int number);
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int moveCard(int cardid, const QString &startzone, const QString &targetzone, int x, int y = 0);
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int moveCard(int cardid, const QString &startzone, const QString &targetzone, int x, int y = 0, bool faceDown = false);
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int createToken(const QString &zone, const QString &name, const QString &powtough, int x, int y);
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int setCardAttr(const QString &zone, int cardid, const QString &aname, const QString &avalue);
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int readyStart();
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