minor changes, implemented 'doesn't untap' and facedown cards

This commit is contained in:
Max-Wilhelm Bruker 2009-04-07 21:37:57 +02:00
parent e6d6162426
commit a429a4a004
37 changed files with 198 additions and 101 deletions

View file

@ -112,6 +112,14 @@ void MessageLogWidget::logSetCounter(QString playerName, QString counterName, in
appendAndScroll(tr("%1 sets counter \"%2\" to %3 (%4%5)").arg(playerName).arg(counterName).arg(value).arg(value > oldValue ? "+" : "").arg(value - oldValue));
}
void MessageLogWidget::logSetDoesntUntap(QString playerName, QString cardName, bool doesntUntap)
{
if (doesntUntap)
appendAndScroll(tr("%1 sets %2 to not untap normally.").arg(playerName).arg(cardName));
else
appendAndScroll(tr("%1 sets %2 to untap normally.").arg(playerName).arg(cardName));
}
void MessageLogWidget::logDumpZone(QString playerName, QString zoneName, QString zoneOwner, int numberCards)
{
if (numberCards)
@ -137,6 +145,7 @@ void MessageLogWidget::connectToGame(Game *game)
connect(game, SIGNAL(logSetCardCounters(QString, QString, int, int)), this, SLOT(logSetCardCounters(QString, QString, int, int)));
connect(game, SIGNAL(logSetTapped(QString, QString, bool)), this, SLOT(logSetTapped(QString, QString, bool)));
connect(game, SIGNAL(logSetCounter(QString, QString, int, int)), this, SLOT(logSetCounter(QString, QString, int, int)));
connect(game, SIGNAL(logSetDoesntUntap(QString, QString, bool)), this, SLOT(logSetDoesntUntap(QString, QString, bool)));
connect(game, SIGNAL(logDumpZone(QString, QString, QString, int)), this, SLOT(logDumpZone(QString, QString, QString, int)));
}