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minor changes, implemented 'doesn't untap' and facedown cards
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parent
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37 changed files with 198 additions and 101 deletions
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@ -26,6 +26,7 @@ signals:
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void logSetCardCounters(QString playerName, QString cardName, int value, int oldValue);
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void logSetTapped(QString playerName, QString cardName, bool tapped);
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void logSetCounter(QString playerName, QString counterName, int value, int oldValue);
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void logSetDoesntUntap(QString playerName, QString cardName, bool doesntUntap);
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private slots:
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void actMoveHandToTopLibrary();
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void actMoveHandToBottomLibrary();
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@ -53,6 +54,7 @@ private:
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ZoneList zones;
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CounterList counters;
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CardDatabase *db;
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void setCardAttrHelper(CardItem *card, const QString &aname, const QString &avalue, bool allCards);
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public:
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Client *client;
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void addZone(CardZone *z);
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