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minor changes, implemented 'doesn't untap' and facedown cards
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37 changed files with 198 additions and 101 deletions
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@ -16,7 +16,7 @@ public:
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void addCard(CardItem *card, bool reorganize = true, int x = -1, int y = -1);
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void reorganizeCards();
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void toggleTapped();
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void handleDropEvent(int cardId, CardZone *startZone, const QPoint &dropPoint);
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void handleDropEvent(int cardId, CardZone *startZone, const QPoint &dropPoint, bool faceDown);
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};
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#endif
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