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minor changes, implemented 'doesn't untap' and facedown cards
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37 changed files with 198 additions and 101 deletions
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@ -19,8 +19,8 @@
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***************************************************************************/
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#include "playerzone.h"
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PlayerZone::PlayerZone(QString _name, bool _has_coords, bool _is_public, bool _id_access)
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: name(_name), has_coords(_has_coords), is_public(_is_public), id_access(_id_access)
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PlayerZone::PlayerZone(QString _name, bool _has_coords, bool _is_public, bool _is_private, bool _id_access)
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: name(_name), has_coords(_has_coords), is_public(_is_public), is_private(_is_private), id_access(_id_access)
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{
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}
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