[Game/Zones] Simple move refactor to differentiate between logic and graphics for zones

Took 21 minutes
This commit is contained in:
Lukas Brübach 2026-05-18 05:59:35 +02:00
parent bb1a5b33a1
commit a474182603
29 changed files with 79 additions and 79 deletions

View file

@ -1,14 +1,14 @@
#include "card_item.h"
#include "../../client/settings/cache_settings.h"
#include "../../game_graphics/zones/table_zone.h"
#include "../../game_graphics/zones/view_zone.h"
#include "../../interface/widgets/tabs/tab_game.h"
#include "../game_scene.h"
#include "../phase.h"
#include "../player/player.h"
#include "../player/player_actions.h"
#include "../zones/logic/view_zone_logic.h"
#include "../zones/table_zone.h"
#include "../zones/view_zone.h"
#include "arrow_item.h"
#include "card_drag_item.h"