mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-09-21 09:05:10 -07:00
[Server] Instrument command processing, game starts, and event loops
Add a lock-free MetricsRegistry that accumulates per-command processing times in preallocated histogram slots (one per protobuf command type, bucketed at 1/5/10/25/50/100/250/500/1000/2500/5000 ms +Inf). The hot-path observeCommand() uses only relaxed atomic adds — no locks, no allocations, no cache-line ping-pong beyond the unavoidable counter updates. Wire the registry into AbstractServerSocketInterface::processCommandContainer() so every processed command is attributed with its container's wall-clock time. When a container exceeds metrics/slow_command_ms (default 500), a warning is logged including the connected username. Add an EventLoopWatchdog heartbeat that runs on every socket pool thread. If a heartbeat overshoots metrics/stall_warn_ms (default 2000 ms), the overshoot is recorded in atomic counters and a warning is logged. Both thresholds are configurable in servatrice.ini; setting stall_warn_ms to 0 disables the watchdogs entirely. Track game-start durations via a separate histogram in MetricsRegistry. Server_Game::startGameNow() measures the time from zone creation through player materialization and reports it via Server::observeGameStartDurationMs(). Add a live card-count gauge: Server_Game exposes getCardsInGame() and Servatrice::getCardsInGamesTotal() sums across all running games under the appropriate read locks. Include a standalone metrics_registry_test (Google Test) that validates empty registries, single/multi-sample histograms, kind encoding, overflow-slot collapse, negative-duration clamping, gauge rendering, and the game-start histogram separation. Took 10 minutes
This commit is contained in:
parent
2b33cbfb66
commit
a542831aad
18 changed files with 749 additions and 1 deletions
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@ -66,6 +66,15 @@ Server_AbstractPlayer::Server_AbstractPlayer(Server_Game *_game,
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Server_AbstractPlayer::~Server_AbstractPlayer() = default;
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int Server_AbstractPlayer::getCardCount() const
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{
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int result = 0;
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for (auto *zone : zones) {
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result += zone->getCards().size();
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}
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return result;
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}
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void Server_AbstractPlayer::prepareDestroy()
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{
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delete deck;
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@ -43,6 +43,8 @@ public:
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Server_AbstractUserInterface *_handler);
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~Server_AbstractPlayer() override;
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void prepareDestroy() override;
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/// Total cards across all of this player's zones. The caller must hold the game's mutex.
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int getCardCount() const;
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const DeckList *getDeckList() const
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{
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return deck;
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@ -32,6 +32,7 @@
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#include "server_spectator.h"
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#include <QDebug>
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#include <QElapsedTimer>
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#include <QRegularExpression>
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#include <QTimer>
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#include <google/protobuf/descriptor.h>
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@ -238,6 +239,17 @@ int Server_Game::getPlayerCount() const
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return participants.size() - getSpectatorCount();
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}
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int Server_Game::getCardsInGame() const
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{
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QMutexLocker locker(&gameMutex);
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int result = 0;
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for (auto *player : getPlayers()) {
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result += player->getCardCount();
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}
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return result;
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}
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int Server_Game::getSpectatorCount() const
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{
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QMutexLocker locker(&gameMutex);
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@ -330,6 +342,9 @@ void Server_Game::doStartGameIfReady(bool forceStartGame)
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}
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}
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// Only actual starts are timed. The early returns above are no-ops.
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QElapsedTimer startupTimer;
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startupTimer.start();
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players = getPlayers(); // players could have been kicked, get new list of players
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if (lifecycleStrategy->onGameStarting(this) == Server_GameLifecycleStrategy::StartAction::Handled) {
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locker.unlock();
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@ -373,6 +388,7 @@ void Server_Game::doStartGameIfReady(bool forceStartGame)
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activePlayer = -1;
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nextTurn();
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room->getServer()->observeGameStartDurationMs(startupTimer.nsecsElapsed() / 1000000);
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locker.unlock();
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@ -123,6 +123,8 @@ public:
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return gameStarted;
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}
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int getPlayerCount() const;
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/// Total cards across all players' zones. Takes gameMutex itself.
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int getCardsInGame() const;
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int getSpectatorCount() const;
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QMap<int, Server_AbstractPlayer *> getPlayers() const;
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Server_AbstractPlayer *getPlayer(int id) const;
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@ -180,6 +180,11 @@ public:
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{
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return false;
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}
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/// Called once per actual game start with how long bringing every player's
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/// zones online took, so servers can spot deck sizes that wedge threads.
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virtual void observeGameStartDurationMs(qint64 /* elapsedMs */)
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{
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}
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Server_DatabaseInterface *getDatabaseInterface() const;
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int getNextLocalGameId()
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@ -136,7 +136,7 @@ public:
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return timeRunning - lastDataReceived;
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}
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bool addSaidMessageSize(int size);
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void processCommandContainer(const CommandContainer &cont);
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virtual void processCommandContainer(const CommandContainer &cont);
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void sendProtocolItem(const Response &item);
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void sendProtocolItem(const SessionEvent &item);
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@ -6,7 +6,9 @@ project(Servatrice VERSION "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}.${
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set(servatrice_SOURCES
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src/email_parser.cpp
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src/event_loop_watchdog.cpp
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src/main.cpp
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src/metrics_registry.cpp
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src/servatrice.cpp
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src/servatrice_connection_pool.cpp
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src/servatrice_database_interface.cpp
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@ -382,6 +382,17 @@ max_reports_per_day=10
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; Maximum number of report comments a single user can post per hour; default is 30; set to 0 to disable the limit
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max_comments_per_hour=30
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[metrics]
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; Command containers that take longer than this many milliseconds are logged
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; as slow commands. Set to 0 to disable the log line.
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slow_command_ms=500
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; Each socket pool thread runs a watchdog heartbeat. If a heartbeat arrives
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; this many milliseconds late, the stall is logged and exposed as
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; servatrice_eventloop_* metrics in the Developer tab. Set to 0 to disable
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; the watchdogs.
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stall_warn_ms=2000
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[logging]
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; Admin/Moderators can query the stored logs for information when looking up reports by various players. This
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; option can allow or disallow them from doing so.
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34
servatrice/src/event_loop_watchdog.cpp
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34
servatrice/src/event_loop_watchdog.cpp
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@ -0,0 +1,34 @@
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/**
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* @file event_loop_watchdog.cpp
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* @ingroup Servatrice
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*/
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#include "event_loop_watchdog.h"
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#include "servatrice.h"
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#include <QTimer>
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EventLoopWatchdog::EventLoopWatchdog(Servatrice *_servatrice, QString _threadName)
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: QObject(nullptr), servatrice(_servatrice), threadName(std::move(_threadName))
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{
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}
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void EventLoopWatchdog::start()
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{
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heartbeatTimer = new QTimer(this);
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sinceLastTick.start();
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connect(heartbeatTimer, &QTimer::timeout, this, &EventLoopWatchdog::checkHeartbeat);
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heartbeatTimer->start(HeartbeatIntervalMs);
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}
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void EventLoopWatchdog::checkHeartbeat()
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{
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const qint64 elapsedMs = sinceLastTick.restart();
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const qint64 overshootMs = qMax<qint64>(0, elapsedMs - HeartbeatIntervalMs);
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if (overshootMs < servatrice->getMetricsStallWarnMs()) {
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return;
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}
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servatrice->observeEventLoopStall(threadName, overshootMs);
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}
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50
servatrice/src/event_loop_watchdog.h
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50
servatrice/src/event_loop_watchdog.h
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@ -0,0 +1,50 @@
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/**
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* @file event_loop_watchdog.h
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* @ingroup Servatrice
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*/
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#ifndef EVENT_LOOP_WATCHDOG_H
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#define EVENT_LOOP_WATCHDOG_H
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#include <QElapsedTimer>
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#include <QObject>
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#include <QString>
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class Servatrice;
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class QTimer;
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/**
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* @brief Detects blocked or overloaded worker event loops.
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*
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* One instance lives in each socket pool thread. A heartbeat timer tick that
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* arrives late means the loop spent that time elsewhere: busy work, a queued
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* slot, or a hard wedge. Overshoots past the configured threshold bump
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* lock-free counters on the metrics registry and log one warning per stall,
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* so a stuck pool thread becomes visible instead of silent lag.
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*/
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class EventLoopWatchdog : public QObject
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{
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Q_OBJECT
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public:
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/// How often the heartbeat expects to fire. Small enough to catch short stalls.
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static constexpr int HeartbeatIntervalMs = 500;
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EventLoopWatchdog(Servatrice *_servatrice, QString _threadName);
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/**
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* Starts the heartbeat timer. Must be invoked queued after the instance
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* was moved to its target thread so the timer lives there too.
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*/
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void start();
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private slots:
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void checkHeartbeat();
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private:
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Servatrice *servatrice;
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QString threadName;
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QElapsedTimer sinceLastTick;
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QTimer *heartbeatTimer = nullptr;
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};
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#endif
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142
servatrice/src/metrics_registry.cpp
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142
servatrice/src/metrics_registry.cpp
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@ -0,0 +1,142 @@
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#include "metrics_registry.h"
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#include <QList>
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int MetricsRegistry::bucketIndexFor(qint64 elapsedMs)
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{
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const int lastFiniteBucket = static_cast<int>(BucketBounds.size()) - 1;
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int bucket = 0;
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while (bucket < lastFiniteBucket && elapsedMs > BucketBounds[static_cast<size_t>(bucket)]) {
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++bucket;
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}
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return bucket;
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}
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void MetricsRegistry::appendCumulativeBuckets(QString &out,
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const QString &bucketLine,
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const std::array<std::atomic<qint64>, BucketCount> &buckets)
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{
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// Cumulative buckets are required by the Prometheus histogram convention.
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qint64 cumulative = 0;
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for (int bucket = 0; bucket < static_cast<int>(BucketBounds.size()); ++bucket) {
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cumulative += buckets[static_cast<size_t>(bucket)].load(std::memory_order_relaxed);
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out += QStringLiteral("%1,le=\"%2\"} %3\n")
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.arg(bucketLine)
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.arg(BucketBounds[static_cast<size_t>(bucket)])
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.arg(cumulative);
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}
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cumulative += buckets[BucketCount - 1].load(std::memory_order_relaxed);
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out += QStringLiteral("%1,le=\"+Inf\"} %2\n").arg(bucketLine).arg(cumulative);
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}
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void MetricsRegistry::observeCommand(int typeId, qint64 elapsedMs)
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{
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if (typeId < 0 || typeId >= MaxTypes) {
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typeId = MaxTypes - 1; // overflow slot keeps misrouted ids visible
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}
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if (elapsedMs < 0) {
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elapsedMs = 0;
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}
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TypeStats &stats = slotFor(typeId);
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stats.count.fetch_add(1, std::memory_order_relaxed);
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stats.totalMs.fetch_add(elapsedMs, std::memory_order_relaxed);
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totalCommandsCounter.fetch_add(1, std::memory_order_relaxed);
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totalTimeCounter.fetch_add(elapsedMs, std::memory_order_relaxed);
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stats.buckets[static_cast<size_t>(bucketIndexFor(elapsedMs))].fetch_add(1, std::memory_order_relaxed);
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}
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void MetricsRegistry::observeGameStartDurationMs(qint64 elapsedMs)
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{
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if (elapsedMs < 0) {
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elapsedMs = 0;
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}
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gameStartStats.count.fetch_add(1, std::memory_order_relaxed);
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gameStartStats.totalMs.fetch_add(elapsedMs, std::memory_order_relaxed);
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gameStartStats.buckets[static_cast<size_t>(bucketIndexFor(elapsedMs))].fetch_add(1, std::memory_order_relaxed);
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}
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MetricsRegistry::TypeStats &MetricsRegistry::slotFor(int typeId)
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{
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return typeSlots[static_cast<size_t>(typeId)];
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}
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const MetricsRegistry::TypeStats &MetricsRegistry::slotFor(int typeId) const
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{
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return typeSlots[static_cast<size_t>(typeId)];
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}
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int MetricsRegistry::activeTypeCount() const
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{
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int active = 0;
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for (int type = 0; type < MaxTypes; ++type) {
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if (slotFor(type).count.load(std::memory_order_relaxed) > 0) {
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++active;
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}
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}
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return active;
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}
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QString MetricsRegistry::toPrometheusText(const std::function<QString(int)> &nameForType,
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const QHash<QString, qint64> &gauges) const
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{
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QString out;
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out.reserve(4096);
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for (auto it = gauges.constBegin(); it != gauges.constEnd(); ++it) {
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out += QStringLiteral("# TYPE %1 gauge\n").arg(it.key());
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out += QStringLiteral("%1 %2\n").arg(it.key()).arg(it.value());
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}
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// Cumulative buckets are required by the Prometheus histogram convention.
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out += QLatin1String("# TYPE servatrice_commands_duration_ms histogram\n");
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for (int type = 0; type < MaxTypes; ++type) {
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const TypeStats &stats = slotFor(type);
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const qint64 count = stats.count.load(std::memory_order_relaxed);
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if (count == 0) {
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continue;
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}
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const QString label = nameForType ? nameForType(type) : QString::number(type);
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appendCumulativeBuckets(out, QStringLiteral("servatrice_commands_duration_ms_bucket{command=\"%1\"").arg(label),
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stats.buckets);
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out += QStringLiteral("servatrice_commands_duration_ms_sum{command=\"%1\"} %2\n")
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.arg(label)
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.arg(stats.totalMs.load(std::memory_order_relaxed));
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out += QStringLiteral("servatrice_commands_duration_ms_count{command=\"%1\"} %2\n").arg(label).arg(count);
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}
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const qint64 startCount = gameStartStats.count.load(std::memory_order_relaxed);
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if (startCount > 0) {
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out += QLatin1String("# TYPE servatrice_game_start_duration_ms histogram\n");
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appendCumulativeBuckets(out, QLatin1String("servatrice_game_start_duration_ms_bucket"), gameStartStats.buckets);
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out += QStringLiteral("servatrice_game_start_duration_ms_sum %1\n")
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.arg(gameStartStats.totalMs.load(std::memory_order_relaxed));
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out += QStringLiteral("servatrice_game_start_duration_ms_count %1\n").arg(startCount);
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}
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return out;
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}
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QList<MetricsRegistry::ActiveTypeStats> MetricsRegistry::collectActiveStats() const
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{
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QList<ActiveTypeStats> result;
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for (int type = 0; type < MaxTypes; ++type) {
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const TypeStats &stats = slotFor(type);
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const qint64 count = stats.count.load(std::memory_order_relaxed);
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if (count == 0) {
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continue;
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}
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result.append({type, count, stats.totalMs.load(std::memory_order_relaxed)});
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}
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return result;
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}
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MetricsRegistry::GameStartSnapshot MetricsRegistry::getGameStartSnapshot() const
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{
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return {gameStartStats.count.load(std::memory_order_relaxed),
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gameStartStats.totalMs.load(std::memory_order_relaxed)};
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}
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135
servatrice/src/metrics_registry.h
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135
servatrice/src/metrics_registry.h
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/**
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* @file metrics_registry.h
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* @ingroup Servatrice
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*/
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#ifndef METRICS_REGISTRY_H
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#define METRICS_REGISTRY_H
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#include <QHash>
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#include <QString>
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#include <array>
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#include <atomic>
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#include <functional>
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/**
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* @brief Lock-free accumulation of command processing statistics.
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*
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* observeCommand() is called once per processed command from whichever socket
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* thread handled it. It uses relaxed atomic adds on preallocated storage only,
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* so it introduces no locks, allocations, or shared cache-line ping-pong
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* beyond the unavoidable counter updates.
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*
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* Reading happens rarely (metrics scraping), accepts momentary tears between
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* related counters, and therefore also needs no synchronization.
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*/
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class MetricsRegistry
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{
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public:
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/**
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* Extension numbers are only unique per command kind, so recorded ids
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* combine the kind index with the protobuf extension number.
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*/
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static constexpr int KindStride = 2048;
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static constexpr int NumKinds = 5;
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static constexpr const char *KindNames[NumKinds] = {"session", "room", "game", "moderator", "admin"};
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/// Upper bound on distinct command type ids (see typeIdFor).
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static constexpr int MaxTypes = NumKinds * KindStride;
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/// Histogram bucket upper bounds in milliseconds. Anything above the last
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/// bound lands in the trailing +Inf bucket. Constexpr so the recording
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/// hot path never allocates.
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static constexpr std::array<qint64, 11> BucketBounds{1, 5, 10, 25, 50, 100, 250, 500, 1000, 2500, 5000};
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static int typeIdFor(int kindIndex, int extensionNumber)
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{
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return kindIndex * KindStride + extensionNumber;
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}
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void observeCommand(int typeId, qint64 elapsedMs);
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/**
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* Records how long one game start took to bring every player's zones
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* online. Kept separate from command timings because it is triggered by
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* the server itself and can dwarf any single command when decks are huge.
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*/
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void observeGameStartDurationMs(qint64 elapsedMs);
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/// Total number of observed commands across all types.
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qint64 totalCommands() const
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{
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return totalCommandsCounter.load(std::memory_order_relaxed);
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}
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/// Cumulative processing milliseconds across all types.
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qint64 totalTimeMs() const
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{
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return totalTimeCounter.load(std::memory_order_relaxed);
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}
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|
||||
/// Number of distinct type slots that have seen at least one sample.
|
||||
int activeTypeCount() const;
|
||||
|
||||
struct ActiveTypeStats
|
||||
{
|
||||
int typeId;
|
||||
qint64 count;
|
||||
qint64 totalMs;
|
||||
};
|
||||
|
||||
/**
|
||||
* Returns stats for every type slot that has seen at least one sample.
|
||||
* The caller-provided @p labelForType maps a numeric type id to a stable
|
||||
* human-readable label. Pass nullptr to skip label resolution.
|
||||
*/
|
||||
QList<ActiveTypeStats> collectActiveStats() const;
|
||||
|
||||
struct GameStartSnapshot
|
||||
{
|
||||
qint64 count;
|
||||
qint64 totalMs;
|
||||
};
|
||||
|
||||
GameStartSnapshot getGameStartSnapshot() const;
|
||||
|
||||
/**
|
||||
* @brief Renders all recorded data in Prometheus text exposition format.
|
||||
*
|
||||
* @param nameForType maps a numeric command type id to a stable label
|
||||
* value. Ids without a mapping are rendered as their number.
|
||||
* @param gauges simple name/value pairs emitted as gauge samples.
|
||||
*/
|
||||
QString toPrometheusText(const std::function<QString(int)> &nameForType,
|
||||
const QHash<QString, qint64> &gauges) const;
|
||||
|
||||
private:
|
||||
static constexpr int BucketCount = static_cast<int>(BucketBounds.size()) + 1; ///< bounds + the +Inf bucket
|
||||
|
||||
struct TypeStats
|
||||
{
|
||||
std::atomic<qint64> count{0};
|
||||
std::atomic<qint64> totalMs{0};
|
||||
std::array<std::atomic<qint64>, BucketCount> buckets{};
|
||||
};
|
||||
|
||||
TypeStats &slotFor(int typeId);
|
||||
const TypeStats &slotFor(int typeId) const;
|
||||
|
||||
/// Index of the histogram bucket the sample falls into. The last index is +Inf.
|
||||
static int bucketIndexFor(qint64 elapsedMs);
|
||||
|
||||
/// Appends one series of cumulative +Inf-terminated buckets to @p out.
|
||||
static void appendCumulativeBuckets(QString &out,
|
||||
const QString &bucketLine,
|
||||
const std::array<std::atomic<qint64>, BucketCount> &buckets);
|
||||
|
||||
std::array<TypeStats, MaxTypes> typeSlots{};
|
||||
TypeStats gameStartStats{};
|
||||
std::atomic<qint64> totalCommandsCounter{0};
|
||||
std::atomic<qint64> totalTimeCounter{0};
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
@ -20,6 +20,7 @@
|
|||
#include "servatrice.h"
|
||||
|
||||
#include "email_parser.h"
|
||||
#include "event_loop_watchdog.h"
|
||||
#include "isl_interface.h"
|
||||
#include "main.h"
|
||||
#include "servatrice_connection_pool.h"
|
||||
|
|
@ -38,6 +39,7 @@
|
|||
#include <QStringList>
|
||||
#include <QTimer>
|
||||
#include <QUrl>
|
||||
#include <game/server_game.h>
|
||||
#include <iostream>
|
||||
#include <libcockatrice/deck_list/deck_list.h>
|
||||
#include <libcockatrice/protocol/featureset.h>
|
||||
|
|
@ -63,6 +65,7 @@ Servatrice_GameServer::Servatrice_GameServer(Servatrice *_server,
|
|||
server->addDatabaseInterface(newThread, newDatabaseInterface);
|
||||
|
||||
newThread->start();
|
||||
server->watchWorkerThread(newThread);
|
||||
QMetaObject::invokeMethod(newDatabaseInterface, "initDatabase", Qt::BlockingQueuedConnection,
|
||||
Q_ARG(QSqlDatabase, _sqlDatabase));
|
||||
|
||||
|
|
@ -131,6 +134,7 @@ Servatrice_WebsocketGameServer::Servatrice_WebsocketGameServer(Servatrice *_serv
|
|||
server->addDatabaseInterface(newThread, newDatabaseInterface);
|
||||
|
||||
newThread->start();
|
||||
server->watchWorkerThread(newThread);
|
||||
QMetaObject::invokeMethod(newDatabaseInterface, "initDatabase", Qt::BlockingQueuedConnection,
|
||||
Q_ARG(QSqlDatabase, _sqlDatabase));
|
||||
|
||||
|
|
@ -470,9 +474,60 @@ bool Servatrice::initServer()
|
|||
}
|
||||
|
||||
setRequiredFeatures(getRequiredFeatures());
|
||||
|
||||
// METRICS (always active. Slow-command logging and stall watchdogs are
|
||||
// controlled by their respective thresholds below)
|
||||
metricsSlowCommandMs = settingsCache->value("metrics/slow_command_ms", 500).toInt();
|
||||
metricsStallWarnMs = qMax(0, settingsCache->value("metrics/stall_warn_ms", 2000).toInt());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void Servatrice::observeGameStartDurationMs(qint64 elapsedMs)
|
||||
{
|
||||
metricsRegistry.observeGameStartDurationMs(elapsedMs);
|
||||
}
|
||||
|
||||
void Servatrice::observeEventLoopStall(const QString &threadName, qint64 overshootMs)
|
||||
{
|
||||
eventLoopStallsTotal.fetch_add(1, std::memory_order_relaxed);
|
||||
eventLoopLastStallMs.store(overshootMs, std::memory_order_relaxed);
|
||||
qint64 prevMax = eventLoopMaxStallMs.load(std::memory_order_relaxed);
|
||||
while (overshootMs > prevMax &&
|
||||
!eventLoopMaxStallMs.compare_exchange_weak(prevMax, overshootMs, std::memory_order_relaxed)) {
|
||||
// retry until the max is at least as high as the new sample
|
||||
}
|
||||
|
||||
qWarning() << "Event loop stall in" << threadName << "- heartbeat overshot by" << overshootMs << "ms";
|
||||
}
|
||||
|
||||
void Servatrice::watchWorkerThread(QThread *thread)
|
||||
{
|
||||
if (metricsStallWarnMs <= 0) {
|
||||
return; // watchdogs disabled via metrics/stall_warn_ms = 0
|
||||
}
|
||||
|
||||
auto *watchdog = new EventLoopWatchdog(this, thread->objectName());
|
||||
connect(thread, &QThread::finished, watchdog, &QObject::deleteLater);
|
||||
watchdog->moveToThread(thread);
|
||||
QMetaObject::invokeMethod(watchdog, &EventLoopWatchdog::start, Qt::QueuedConnection);
|
||||
}
|
||||
|
||||
qint64 Servatrice::getCardsInGamesTotal() const
|
||||
{
|
||||
qint64 total = 0;
|
||||
QReadLocker roomsLocker(&roomsLock); // locking order: roomsLock before gamesLock/gameMutex
|
||||
QMapIterator<int, Server_Room *> roomIterator(rooms);
|
||||
while (roomIterator.hasNext()) {
|
||||
Server_Room *room = roomIterator.next().value();
|
||||
QReadLocker gamesLocker(&room->gamesLock);
|
||||
for (auto *game : room->getGames()) {
|
||||
total += game->getCardsInGame();
|
||||
}
|
||||
}
|
||||
return total;
|
||||
}
|
||||
|
||||
void Servatrice::addDatabaseInterface(QThread *thread, Servatrice_DatabaseInterface *databaseInterface)
|
||||
{
|
||||
databaseInterfaces.insert(thread, databaseInterface);
|
||||
|
|
@ -728,6 +783,7 @@ void Servatrice::incTxBytes(quint64 num)
|
|||
txBytesMutex.lock();
|
||||
txBytes += num;
|
||||
txBytesMutex.unlock();
|
||||
txBytesTotal.fetch_add(num, std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
void Servatrice::incRxBytes(quint64 num)
|
||||
|
|
@ -735,6 +791,7 @@ void Servatrice::incRxBytes(quint64 num)
|
|||
rxBytesMutex.lock();
|
||||
rxBytes += num;
|
||||
rxBytesMutex.unlock();
|
||||
rxBytesTotal.fetch_add(num, std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
void Servatrice::shutdownTimeout()
|
||||
|
|
|
|||
|
|
@ -20,6 +20,8 @@
|
|||
#ifndef SERVATRICE_H
|
||||
#define SERVATRICE_H
|
||||
|
||||
#include "metrics_registry.h"
|
||||
|
||||
#include <QDateTime>
|
||||
#include <QHostAddress>
|
||||
#include <QMetaType>
|
||||
|
|
@ -30,6 +32,7 @@
|
|||
#include <QSslKey>
|
||||
#include <QTcpServer>
|
||||
#include <QWebSocketServer>
|
||||
#include <atomic>
|
||||
#include <libcockatrice/protocol/pb/response_report_stats.pb.h>
|
||||
#include <memory>
|
||||
#include <server.h>
|
||||
|
|
@ -170,6 +173,14 @@ private:
|
|||
int uptime;
|
||||
QMutex txBytesMutex, rxBytesMutex;
|
||||
quint64 txBytes, rxBytes;
|
||||
std::atomic<quint64> txBytesTotal{0}; ///< cumulative bytes sent since process start
|
||||
std::atomic<quint64> rxBytesTotal{0}; ///< cumulative bytes received since process start
|
||||
MetricsRegistry metricsRegistry;
|
||||
int metricsSlowCommandMs = 500;
|
||||
int metricsStallWarnMs = 2000;
|
||||
std::atomic<qint64> eventLoopStallsTotal{0}; ///< heartbeat overshoots past the warn threshold
|
||||
std::atomic<qint64> eventLoopLastStallMs{0}; ///< overshoot of the most recent stall
|
||||
std::atomic<qint64> eventLoopMaxStallMs{0}; ///< worst overshoot seen since process start
|
||||
|
||||
QString shutdownReason;
|
||||
int shutdownMinutes;
|
||||
|
|
@ -286,6 +297,58 @@ public:
|
|||
void incRxBytes(quint64 num);
|
||||
void addDatabaseInterface(QThread *thread, Servatrice_DatabaseInterface *databaseInterface);
|
||||
|
||||
// Metrics (see [metrics] section in servatrice.ini.example)
|
||||
MetricsRegistry &getMetricsRegistry()
|
||||
{
|
||||
return metricsRegistry;
|
||||
}
|
||||
quint64 getTxBytesTotal() const
|
||||
{
|
||||
return txBytesTotal.load(std::memory_order_relaxed);
|
||||
}
|
||||
quint64 getRxBytesTotal() const
|
||||
{
|
||||
return rxBytesTotal.load(std::memory_order_relaxed);
|
||||
}
|
||||
int getUptimeSeconds() const
|
||||
{
|
||||
return uptime;
|
||||
}
|
||||
/**
|
||||
* Sums cards across all zones of all running games. Locks rooms and games
|
||||
* briefly per level, so scrape-time cost grows with live game count only.
|
||||
*/
|
||||
qint64 getCardsInGamesTotal() const;
|
||||
int getMetricsSlowCommandMs() const
|
||||
{
|
||||
return metricsSlowCommandMs;
|
||||
}
|
||||
/// Heartbeat overshoot that counts as a stall. A value of 0 disables the watchdogs.
|
||||
int getMetricsStallWarnMs() const
|
||||
{
|
||||
return metricsStallWarnMs;
|
||||
}
|
||||
void observeGameStartDurationMs(qint64 elapsedMs) override;
|
||||
qint64 getEventLoopStallsTotal() const
|
||||
{
|
||||
return eventLoopStallsTotal.load(std::memory_order_relaxed);
|
||||
}
|
||||
qint64 getEventLoopLastStallMs() const
|
||||
{
|
||||
return eventLoopLastStallMs.load(std::memory_order_relaxed);
|
||||
}
|
||||
qint64 getEventLoopMaxStallMs() const
|
||||
{
|
||||
return eventLoopMaxStallMs.load(std::memory_order_relaxed);
|
||||
}
|
||||
/// Records one heartbeat overshoot and logs a single warning for it.
|
||||
void observeEventLoopStall(const QString &threadName, qint64 overshootMs);
|
||||
/**
|
||||
* Installs an EventLoopWatchdog in @p thread. Called once per socket pool
|
||||
* thread right after it starts.
|
||||
*/
|
||||
void watchWorkerThread(QThread *thread);
|
||||
|
||||
bool islConnectionExists(int _serverId) const;
|
||||
void addIslInterface(int _serverId, IslInterface *interface);
|
||||
void removeIslInterface(int _serverId);
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@
|
|||
|
||||
#include <QDateTime>
|
||||
#include <QDebug>
|
||||
#include <QElapsedTimer>
|
||||
#include <QHostAddress>
|
||||
#include <QJsonDocument>
|
||||
#include <QJsonObject>
|
||||
|
|
@ -39,8 +40,10 @@
|
|||
#include <QSqlQuery>
|
||||
#include <QString>
|
||||
#include <game/server_player.h>
|
||||
#include <google/protobuf/descriptor.h>
|
||||
#include <iostream>
|
||||
#include <libcockatrice/deck_list/deck_list.h>
|
||||
#include <libcockatrice/protocol/get_pb_extension.h>
|
||||
#include <libcockatrice/protocol/pb/command_deck_del.pb.h>
|
||||
#include <libcockatrice/protocol/pb/command_deck_del_dir.pb.h>
|
||||
#include <libcockatrice/protocol/pb/command_deck_download.pb.h>
|
||||
|
|
@ -192,6 +195,41 @@ void AbstractServerSocketInterface::logDebugMessage(const QString &message)
|
|||
logger->logMessage(message, this);
|
||||
}
|
||||
|
||||
void AbstractServerSocketInterface::processCommandContainer(const CommandContainer &cont)
|
||||
{
|
||||
QElapsedTimer timer;
|
||||
timer.start();
|
||||
Server_ProtocolHandler::processCommandContainer(cont);
|
||||
const qint64 elapsedMs = timer.nsecsElapsed() / 1000000;
|
||||
|
||||
// A container usually holds a single command. When several are batched,
|
||||
// each is attributed the container's total processing time.
|
||||
for (const auto &cmd : cont.session_command()) {
|
||||
servatrice->getMetricsRegistry().observeCommand(MetricsRegistry::typeIdFor(0, getPbExtension(cmd)), elapsedMs);
|
||||
}
|
||||
for (const auto &cmd : cont.room_command()) {
|
||||
servatrice->getMetricsRegistry().observeCommand(MetricsRegistry::typeIdFor(1, getPbExtension(cmd)), elapsedMs);
|
||||
}
|
||||
for (const auto &cmd : cont.game_command()) {
|
||||
servatrice->getMetricsRegistry().observeCommand(MetricsRegistry::typeIdFor(2, getPbExtension(cmd)), elapsedMs);
|
||||
}
|
||||
for (const auto &cmd : cont.moderator_command()) {
|
||||
servatrice->getMetricsRegistry().observeCommand(MetricsRegistry::typeIdFor(3, getPbExtension(cmd)), elapsedMs);
|
||||
}
|
||||
for (const auto &cmd : cont.admin_command()) {
|
||||
servatrice->getMetricsRegistry().observeCommand(MetricsRegistry::typeIdFor(4, getPbExtension(cmd)), elapsedMs);
|
||||
}
|
||||
|
||||
const int slowCommandMs = servatrice->getMetricsSlowCommandMs();
|
||||
if (slowCommandMs > 0 && elapsedMs >= slowCommandMs) {
|
||||
const ServerInfo_User *info = getUserInfo();
|
||||
const QString user = authState == PasswordRight && info ? QString::fromStdString(info->name())
|
||||
: QStringLiteral("unauthenticated");
|
||||
qCWarning(AbstractServerSocketInterfaceLog) << "slow command container from" << user << "processed in"
|
||||
<< elapsedMs << "ms (" << cont.ByteSizeLong() << "bytes)";
|
||||
}
|
||||
}
|
||||
|
||||
Response::ResponseCode AbstractServerSocketInterface::processExtendedSessionCommand(int cmdType,
|
||||
const SessionCommand &cmd,
|
||||
ResponseContainer &rc)
|
||||
|
|
@ -1704,6 +1742,51 @@ Response::ResponseCode AbstractServerSocketInterface::cmdGetServerStats(const Co
|
|||
re->set_uptime_secs(snapshot.uptimeSecs);
|
||||
re->set_timest(snapshot.timest);
|
||||
|
||||
// Live metrics from the in-process MetricsRegistry (resets on server restart)
|
||||
re->set_cards_in_games(static_cast<google::protobuf::uint64>(servatrice->getCardsInGamesTotal()));
|
||||
re->set_eventloop_stalls_total(static_cast<google::protobuf::uint64>(servatrice->getEventLoopStallsTotal()));
|
||||
re->set_eventloop_last_stall_ms(static_cast<google::protobuf::uint64>(servatrice->getEventLoopLastStallMs()));
|
||||
re->set_eventloop_max_stall_ms(static_cast<google::protobuf::uint64>(servatrice->getEventLoopMaxStallMs()));
|
||||
re->set_total_commands(static_cast<google::protobuf::uint64>(servatrice->getMetricsRegistry().totalCommands()));
|
||||
re->set_total_command_time_ms(
|
||||
static_cast<google::protobuf::uint64>(servatrice->getMetricsRegistry().totalTimeMs()));
|
||||
re->set_active_command_types(servatrice->getMetricsRegistry().activeTypeCount());
|
||||
|
||||
const auto gameStart = servatrice->getMetricsRegistry().getGameStartSnapshot();
|
||||
re->set_game_start_count(static_cast<google::protobuf::uint64>(gameStart.count));
|
||||
re->set_game_start_total_ms(static_cast<google::protobuf::uint64>(gameStart.totalMs));
|
||||
|
||||
// Per-command breakdown: resolve protobuf extension names via the descriptor pool
|
||||
static const char *messageNames[] = {"SessionCommand", "RoomCommand", "GameCommand", "ModeratorCommand",
|
||||
"AdminCommand"};
|
||||
const auto activeStats = servatrice->getMetricsRegistry().collectActiveStats();
|
||||
for (const auto &stat : activeStats) {
|
||||
const int kind = stat.typeId / MetricsRegistry::KindStride;
|
||||
const int number = stat.typeId % MetricsRegistry::KindStride;
|
||||
|
||||
QString label;
|
||||
if (kind >= 0 && kind < MetricsRegistry::NumKinds) {
|
||||
const google::protobuf::DescriptorPool *pool = google::protobuf::DescriptorPool::generated_pool();
|
||||
const google::protobuf::Descriptor *message = pool->FindMessageTypeByName(messageNames[kind]);
|
||||
const google::protobuf::FieldDescriptor *extension =
|
||||
message ? pool->FindExtensionByNumber(message, number) : nullptr;
|
||||
if (extension) {
|
||||
label = QString::fromLatin1(MetricsRegistry::KindNames[kind]) + QStringLiteral("/") +
|
||||
QString::fromStdString(std::string(extension->name()));
|
||||
}
|
||||
}
|
||||
if (label.isEmpty()) {
|
||||
label = QString::number(stat.typeId);
|
||||
}
|
||||
|
||||
CommandStats *cs = re->add_command_stats();
|
||||
cs->set_kind_index(static_cast<google::protobuf::uint32>(kind));
|
||||
cs->set_extension_number(static_cast<google::protobuf::uint32>(number));
|
||||
cs->set_command_name(label.toStdString());
|
||||
cs->set_count(static_cast<google::protobuf::uint64>(stat.count));
|
||||
cs->set_total_ms(static_cast<google::protobuf::uint64>(stat.totalMs));
|
||||
}
|
||||
|
||||
rc.setResponseExtension(re);
|
||||
return Response::RespOk;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -81,6 +81,7 @@ signals:
|
|||
protected:
|
||||
void logDebugMessage(const QString &message) override;
|
||||
bool tooManyRegistrationAttempts(const QString &ipAddress);
|
||||
void processCommandContainer(const CommandContainer &cont) override;
|
||||
|
||||
virtual void writeToSocket(QByteArray &data) = 0;
|
||||
virtual void flushSocket() = 0;
|
||||
|
|
|
|||
|
|
@ -15,6 +15,7 @@ add_test(NAME server_developer_role_test COMMAND server_developer_role_test)
|
|||
add_test(NAME warning_categories_test COMMAND warning_categories_test)
|
||||
add_test(NAME lag_monitor_test COMMAND lag_monitor_test)
|
||||
add_test(NAME latency_tracker_test COMMAND latency_tracker_test)
|
||||
add_test(NAME metrics_registry_test COMMAND metrics_registry_test)
|
||||
|
||||
add_test(NAME deck_hash_performance_test COMMAND deck_hash_performance_test)
|
||||
set_tests_properties(deck_hash_performance_test PROPERTIES TIMEOUT 15)
|
||||
|
|
@ -36,6 +37,7 @@ add_executable(warning_categories_test warning_categories_test.cpp)
|
|||
add_executable(lag_monitor_test ${CMAKE_SOURCE_DIR}/cockatrice/src/client/lag_monitor.cpp lag_monitor_test.cpp)
|
||||
target_include_directories(lag_monitor_test PRIVATE ${CMAKE_SOURCE_DIR}/cockatrice/src)
|
||||
add_executable(latency_tracker_test latency_tracker_test.cpp)
|
||||
add_executable(metrics_registry_test ../servatrice/src/metrics_registry.cpp metrics_registry_test.cpp)
|
||||
|
||||
find_package(GTest)
|
||||
|
||||
|
|
@ -76,6 +78,7 @@ if(NOT GTEST_FOUND)
|
|||
add_dependencies(warning_categories_test gtest)
|
||||
add_dependencies(lag_monitor_test gtest)
|
||||
add_dependencies(latency_tracker_test gtest)
|
||||
add_dependencies(metrics_registry_test gtest)
|
||||
endif()
|
||||
|
||||
include_directories(${GTEST_INCLUDE_DIRS})
|
||||
|
|
@ -118,6 +121,8 @@ target_link_libraries(lag_monitor_test Threads::Threads ${GTEST_BOTH_LIBRARIES}
|
|||
target_link_libraries(
|
||||
latency_tracker_test libcockatrice_network Threads::Threads ${GTEST_BOTH_LIBRARIES} ${TEST_QT_MODULES}
|
||||
)
|
||||
target_include_directories(metrics_registry_test PRIVATE ${CMAKE_SOURCE_DIR}/servatrice/src)
|
||||
target_link_libraries(metrics_registry_test ${TEST_QT_MODULES} Threads::Threads ${GTEST_BOTH_LIBRARIES})
|
||||
|
||||
add_subdirectory(card_zone_algorithms)
|
||||
add_subdirectory(carddatabase)
|
||||
|
|
|
|||
131
tests/metrics_registry_test.cpp
Normal file
131
tests/metrics_registry_test.cpp
Normal file
|
|
@ -0,0 +1,131 @@
|
|||
#include <QRegularExpression>
|
||||
#include <gtest/gtest.h>
|
||||
#include <metrics_registry.h>
|
||||
|
||||
TEST(MetricsRegistryTest, EmptyRegistryProducesNoHistogramLines)
|
||||
{
|
||||
MetricsRegistry registry;
|
||||
|
||||
EXPECT_EQ(0, registry.totalCommands());
|
||||
EXPECT_EQ(0, registry.totalTimeMs());
|
||||
EXPECT_EQ(0, registry.activeTypeCount());
|
||||
|
||||
const QString text = registry.toPrometheusText([](int) { return QString("x"); }, {});
|
||||
// The family TYPE declaration may stand alone. What must not exist is a
|
||||
// histogram sample without data behind it.
|
||||
EXPECT_FALSE(text.contains(QRegularExpression("servatrice_commands_duration_ms_(bucket|sum|count)")));
|
||||
}
|
||||
|
||||
TEST(MetricsRegistryTest, SingleSampleIsRecordedInTotalsAndBuckets)
|
||||
{
|
||||
MetricsRegistry registry;
|
||||
registry.observeCommand(MetricsRegistry::typeIdFor(0, 1000), 7);
|
||||
|
||||
EXPECT_EQ(1, registry.totalCommands());
|
||||
EXPECT_EQ(7, registry.totalTimeMs());
|
||||
EXPECT_EQ(1, registry.activeTypeCount());
|
||||
|
||||
const QString text = registry.toPrometheusText(
|
||||
[](int typeId) {
|
||||
return QString("%1/%2").arg(typeId / MetricsRegistry::KindStride).arg(typeId % MetricsRegistry::KindStride);
|
||||
},
|
||||
{});
|
||||
// 7ms falls into the le="10" bucket. Smaller buckets stay empty
|
||||
EXPECT_TRUE(text.contains("# TYPE servatrice_commands_duration_ms histogram\n"));
|
||||
EXPECT_TRUE(text.contains(",le=\"10\"} 1"));
|
||||
EXPECT_TRUE(text.contains(",le=\"5\"} 0"));
|
||||
EXPECT_TRUE(text.contains("_sum{command=\"0/1000\"} 7"));
|
||||
EXPECT_TRUE(text.contains("_count{command=\"0/1000\"} 1"));
|
||||
}
|
||||
|
||||
TEST(MetricsRegistryTest, BucketsAreCumulative)
|
||||
{
|
||||
MetricsRegistry registry;
|
||||
registry.observeCommand(MetricsRegistry::typeIdFor(0, 1000), 2);
|
||||
registry.observeCommand(MetricsRegistry::typeIdFor(0, 1000), 30);
|
||||
|
||||
const QString text = registry.toPrometheusText([](int) { return QString("cmd"); }, {});
|
||||
|
||||
// cumulative counts: <=25 -> 1 sample, <=50 -> 2 samples
|
||||
EXPECT_TRUE(text.contains(",le=\"25\"} 1\n"));
|
||||
EXPECT_TRUE(text.contains(",le=\"50\"} 2\n"));
|
||||
EXPECT_TRUE(text.contains(",le=\"+Inf\"} 2\n"));
|
||||
}
|
||||
|
||||
TEST(MetricsRegistryTest, KindEncodingSeparatesSameExtensionNumber)
|
||||
{
|
||||
MetricsRegistry registry;
|
||||
const int sessionPing = MetricsRegistry::typeIdFor(0, 1000);
|
||||
const int roomLeaveRoom = MetricsRegistry::typeIdFor(1, 1000);
|
||||
ASSERT_NE(sessionPing, roomLeaveRoom);
|
||||
|
||||
registry.observeCommand(sessionPing, 1);
|
||||
registry.observeCommand(roomLeaveRoom, 5000);
|
||||
|
||||
EXPECT_EQ(2, registry.activeTypeCount());
|
||||
}
|
||||
|
||||
TEST(MetricsRegistryTest, OutOfRangeIdsLandInOverflowSlot)
|
||||
{
|
||||
MetricsRegistry registry;
|
||||
registry.observeCommand(-1, 4);
|
||||
registry.observeCommand(MetricsRegistry::MaxTypes + 12345, 4);
|
||||
|
||||
EXPECT_EQ(2, registry.totalCommands());
|
||||
EXPECT_EQ(1, registry.activeTypeCount()); // both collapsed into one slot
|
||||
EXPECT_EQ(8, registry.totalTimeMs());
|
||||
}
|
||||
|
||||
TEST(MetricsRegistryTest, NegativeDurationsAreClamped)
|
||||
{
|
||||
MetricsRegistry registry;
|
||||
registry.observeCommand(MetricsRegistry::typeIdFor(0, 1000), -50);
|
||||
|
||||
EXPECT_EQ(0, registry.totalTimeMs());
|
||||
}
|
||||
|
||||
TEST(MetricsRegistryTest, GaugesAndLabelEscapingAreRendered)
|
||||
{
|
||||
MetricsRegistry registry;
|
||||
|
||||
QHash<QString, qint64> gauges;
|
||||
gauges.insert("servatrice_users_current", 42);
|
||||
|
||||
const QString text = registry.toPrometheusText(nullptr, gauges);
|
||||
EXPECT_TRUE(text.contains("# TYPE servatrice_users_current gauge\n"));
|
||||
EXPECT_TRUE(text.contains("servatrice_users_current 42\n"));
|
||||
}
|
||||
|
||||
TEST(MetricsRegistryTest, UnnamedTypesFallBackToNumericLabel)
|
||||
{
|
||||
MetricsRegistry registry;
|
||||
registry.observeCommand(MetricsRegistry::typeIdFor(2, 1042), 9);
|
||||
|
||||
const QString text = registry.toPrometheusText(nullptr, {});
|
||||
EXPECT_TRUE(text.contains("{command=\"" + QString::number(MetricsRegistry::typeIdFor(2, 1042)) + "\"}"));
|
||||
}
|
||||
|
||||
TEST(MetricsRegistryTest, GameStartHistogramOnlyAppearsAfterSamples)
|
||||
{
|
||||
MetricsRegistry registry;
|
||||
EXPECT_FALSE(registry.toPrometheusText(nullptr, {}).contains("servatrice_game_start_duration_ms"));
|
||||
|
||||
registry.observeGameStartDurationMs(120);
|
||||
const QString text = registry.toPrometheusText(nullptr, {});
|
||||
// 120ms falls into the le="250" bucket
|
||||
EXPECT_TRUE(text.contains("# TYPE servatrice_game_start_duration_ms histogram\n"));
|
||||
EXPECT_TRUE(text.contains(",le=\"100\"} 0\n"));
|
||||
EXPECT_TRUE(text.contains(",le=\"250\"} 1\n"));
|
||||
EXPECT_TRUE(text.contains("servatrice_game_start_duration_ms_sum 120\n"));
|
||||
EXPECT_TRUE(text.contains("servatrice_game_start_duration_ms_count 1\n"));
|
||||
}
|
||||
|
||||
TEST(MetricsRegistryTest, GameStartHistogramIsSeparateFromCommandTotals)
|
||||
{
|
||||
MetricsRegistry registry;
|
||||
registry.observeGameStartDurationMs(10);
|
||||
|
||||
EXPECT_EQ(0, registry.totalCommands());
|
||||
EXPECT_EQ(0, registry.totalTimeMs());
|
||||
EXPECT_EQ(0, registry.activeTypeCount());
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue