final (?) spectator code, small bugfix

This commit is contained in:
Max-Wilhelm Bruker 2009-09-24 20:12:44 +02:00
parent fa16d86283
commit a543c9b90c
22 changed files with 453 additions and 190 deletions

View file

@ -55,7 +55,12 @@ private slots:
void actMoveToExile(CardItem *card);
void gameEvent(const ServerEventData &msg);
void playerListReceived(QList<ServerPlayer> playerList);
void cardListReceived(QList<ServerZoneCard> list);
void zoneListReceived(QList<ServerZone> list);
void counterListReceived(QList<ServerCounter> list);
void readyStart();
signals:
void submitDecklist();
@ -67,6 +72,7 @@ signals:
void logPlayerListReceived(QStringList players);
void logJoin(Player *player);
void logLeave(Player *player);
void logGameClosed();
void logJoinSpectator(QString playerName);
void logLeaveSpectator(QString playerName);
void logReadyStart(Player *player);
@ -92,6 +98,7 @@ public:
void restartGameDialog();
void hoverCardEvent(CardItem *card);
Player *addPlayer(int playerId, const QString &playerName, bool local);
void queryGameState();
};
#endif