single player fix

This commit is contained in:
Max-Wilhelm Bruker 2010-09-08 20:15:34 +02:00
parent 135fed79ca
commit a5f678bc3d
7 changed files with 14 additions and 8 deletions

View file

@ -337,7 +337,7 @@ public:
class Event_PlayerPropertiesChanged : public GameEvent {
Q_OBJECT
public:
Event_PlayerPropertiesChanged(ServerInfo_PlayerProperties *_properties = 0);
Event_PlayerPropertiesChanged(int _playerId = -1, ServerInfo_PlayerProperties *_properties = 0);
static SerializableItem *newItem() { return new Event_PlayerPropertiesChanged; }
int getItemId() const { return ItemId_Event_PlayerPropertiesChanged; }
ServerInfo_PlayerProperties *getProperties() const { return static_cast<ServerInfo_PlayerProperties *>(itemMap.value("player_properties")); }